Room* RoomLoader::LoadRoom( const std::string& aRoomName ) { Tmx::Map map; map.ParseFile(aRoomName); if (map.HasError()) { printf("error code: %d\n", map.GetErrorCode()); printf("error text: %s\n", map.GetErrorText().c_str()); return NULL; } Room* room = new Room(GetLayer(map, "background"), GetLayer(map, "middle"), GetLayer(map, "foreground")); std::vector<Entity*> entities = GetEntities(map, "entities"); float2 topleft(0,0); float2 bottomright((map.GetWidth()) * map.GetTileWidth(), (map.GetHeight()) * map.GetTileHeight()); std::vector<std::pair<float2, float2>> rects = GetCameraRects(map, "camera"); room->setCameraRect(topleft, bottomright); room->setCamera(new Camera(rects)); for (unsigned int i = 0; i < entities.size(); i++) { room->addEntity(entities[i]); } return room; }
void ParserMap::LoadMap(ServerMap *drawmap, const std::string &name) { // загрузка карты Tmx::Map *map = new Tmx::Map(); map->ParseFile(Config::Get()["dir.maps"] + name); if ( map->HasError() ) { Log::Error("error code: " + std::to_string(map->GetErrorCode())); Log::Error("error text: " + map->GetErrorText()); throw (std::runtime_error("map->GetErrorCode()")); } for ( int i = 0; i < map->GetNumTileLayers(); ++i ) { const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); const std::string tileLayerName = tileLayer->GetName(); for ( int y = 0; y < tileLayer->GetHeight(); ++y ) { for ( int x = 0; x < tileLayer->GetWidth(); ++x ) { if ( tileLayer->GetTileTilesetIndex(x, y) == -1 ) { } else { if ( tileLayerName == "Collision" ) { if ( tileLayer->GetTileGid(x, y) == 50 ) drawmap->m_tile[0][x][y].SetCollision(1); } else if ( tileLayerName == "enemy" ) { if ( tileLayer->GetTileGid(x, y) == 52 ) drawmap->m_tile[0][x][y].SetEnemy(1); } else { drawmap->m_tile[i][x][y].SetTileId(tileLayer->GetTileGid(x, y) - 1); } } } } } delete map; map = nullptr; }
const bool MapLoader::load( const std::string filename, MapLoader::callback tile_callback, MapLoader::callback object_callback ){ auto app = Application::getInstance(); Tmx::Map map; map.ParseFile(filename); if( map.HasError() ){ app->getRenderSystem().getDebugConsole()<<"\n"<<"Error Loading "<<filename<<": "<<map.GetErrorText(); return false; } // Load all of the tilesets boost::unordered_map< std::string, phoenix::TexturePtr > tileset_textures; for (int i = 0; i < map.GetNumTilesets(); ++i) { const Tmx::Tileset *tileset = map.GetTileset(i); auto t = app->getRenderSystem().loadTexture( tileset->GetImage()->GetSource() ); tileset_textures.insert( std::pair<std::string, phoenix::TexturePtr>( tileset->GetName(), t) ); app->getRenderSystem().getDebugConsole()<<"\n"<<"Loaded tileset texture "<<tileset->GetImage()->GetSource()<<" for "<<tileset->GetName(); } // Go through each layer for (int i = 0; i < map.GetNumLayers(); ++i) { const Tmx::Layer *layer = map.GetLayer(i); bea::TilemapPtr tiles = 0; for (int x = 0; x < layer->GetWidth(); ++x) { for (int y = 0; y < layer->GetHeight(); ++y) { auto tile_id = layer->GetTileId(x, y); if( tile_id == 0 ) continue; const Tmx::Tileset *tileset = map.FindTileset(tile_id); if( tileset == 0 ) continue; // Create the tileset when we get to the first tile in the map if( !tiles ){ tiles = new bea::Tilemap( app->getObjectManager() , app->getRenderSystem().getBatchRenderer(), layer->GetWidth(), layer->GetHeight(), tileset->GetTileWidth(), tileset->GetTileHeight(), tileset_textures[tileset->GetName()] ); app->getRenderSystem().getDebugConsole()<<"\n"<<"Added tilemap layer "<<layer->GetName()<<" with tileset "<<tileset->GetName()<<" W:"<<tiles->getMapWidth()<<" H:"<<tiles->getMapHeight(); } // finally, set the tile tile_id -= tileset->GetFirstGid(); if(tiles) tiles->setTile( x, y, tile_id ); // callback if( tile_callback ){ bea::PropertyContainer props; props["id"] = tile_id; props["tilemap"] = tiles; props["x"] = x; props["y"] = y; props["layer"] = layer->GetName(); props["tile_width"] = tileset->GetTileWidth(); props["tile_height"] = tileset->GetTileHeight(); auto tile = tileset->GetTile(tile_id); if( tile != 0 ){ auto tile_props = tile->GetProperties(); if( !tile_props.Empty() ){ auto list = tile_props.GetList(); for( auto pit = list.begin(); pit != list.end(); ++pit ){ props[ pit->first ] = pit->second; } } } tile_callback(props); } } } if( tiles ) { tiles->setDepth( tiles->getDepth() + (float(i)/10.0f) ); tiles->update(); } } // Go through the object groups if( object_callback ){ for (int i = 0; i < map.GetNumObjectGroups(); ++i) { const Tmx::ObjectGroup *objectGroup = map.GetObjectGroup(i); for (int j = 0; j < objectGroup->GetNumObjects(); ++j) { const Tmx::Object *object = objectGroup->GetObject(j); bea::PropertyContainer props; props["name"] = object->GetName(); props["group"] = objectGroup->GetName(); props["type"] = object->GetType(); props["x"] = object->GetX(); props["y"] = object->GetY(); props["width"] = object->GetWidth(); props["height"] = object->GetHeight(); auto obj_props = object->GetProperties(); if( !obj_props.Empty() ){ auto list = obj_props.GetList(); for( auto pit = list.begin(); pit != list.end(); ++pit ){ props[ pit->first ] = pit->second; } } object_callback(props); } } } return true; }
int main(int argc, char * argv[]) { Tmx::Map *map = new Tmx::Map(); std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx"; map->ParseFile(fileName); if (map->HasError()) { printf("error code: %d\n", map->GetErrorCode()); printf("error text: %s\n", map->GetErrorText().c_str()); return map->GetErrorCode(); } printf("====================================\n"); printf("Map\n"); printf("====================================\n"); printf("Version: %1.1f\n", map->GetVersion()); printf("Orientation: %d\n", map->GetOrientation()); if (!map->GetBackgroundColor().IsTransparent()) printf("Background Color (hex): %s\n", map->GetBackgroundColor().ToString().c_str()); printf("Render Order: %d\n", map->GetRenderOrder()); if (map->GetStaggerAxis()) printf("Stagger Axis: %d\n", map->GetStaggerAxis()); if (map->GetStaggerIndex()) printf("Stagger Index: %d\n", map->GetStaggerIndex()); printf("Width: %d\n", map->GetWidth()); printf("Height: %d\n", map->GetHeight()); printf("Tile Width: %d\n", map->GetTileWidth()); printf("Tile Height: %d\n", map->GetTileHeight()); // Iterate through map properties and print the type, name and value of each property. const std::unordered_map<std::string, Tmx::Property> &mapProperties = map->GetProperties().GetPropertyMap(); for (auto &pair : mapProperties) { const Tmx::Property &property = pair.second; std::string type; if (property.GetType() == Tmx::TMX_PROPERTY_STRING) { type = "String"; } else if (property.GetType() == Tmx::TMX_PROPERTY_FLOAT) { type = "Float"; } else if (property.GetType() == Tmx::TMX_PROPERTY_INT) { type = "Integer"; } else if (property.GetType() == Tmx::TMX_PROPERTY_BOOL) { type = "Boolean"; } else if (property.GetType() == Tmx::TMX_PROPERTY_COLOR) { type = "Color"; } else if (property.GetType() == Tmx::TMX_PROPERTY_FILE) { type = "File"; } else { type = "Unknown"; } printf("Map property %s (%s) = %s\n", pair.first.c_str(), type.c_str(), property.GetValue().c_str()); } // Make sure property parsing works correctly across the library. assert(mapProperties.at("StringProperty").GetValue() == map->GetProperties().GetStringProperty("StringProperty")); assert(mapProperties.at("IntProperty").GetIntValue() == map->GetProperties().GetIntProperty("IntProperty")); assert(mapProperties.at("NegativeIntProperty").GetIntValue() == map->GetProperties().GetIntProperty("NegativeIntProperty")); assert(mapProperties.at("FloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("FloatProperty")); assert(mapProperties.at("NegativeFloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("NegativeFloatProperty")); assert(mapProperties.at("BigInteger").GetIntValue() == map->GetProperties().GetIntProperty("BigInteger")); assert(mapProperties.at("FalseProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FalseProperty")); assert(mapProperties.at("TrueProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("TrueProperty")); assert(mapProperties.at("YellowProperty").GetColorValue() == map->GetProperties().GetColorProperty("YellowProperty")); assert(mapProperties.at("FileProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FileProperty")); // Make sure color can be converted from and to string assert(map->GetProperties().GetColorProperty("YellowProperty").ToString() == map->GetProperties().GetStringProperty("YellowProperty")); assert(Tmx::Color("#ffffff") == Tmx::Color("#ffffffff")); // Iterate through the tilesets. for (int i = 0; i < map->GetNumTilesets(); ++i) { printf(" \n"); printf("====================================\n"); printf("Tileset : %02d\n", i); printf("====================================\n"); // Get a tileset. const Tmx::Tileset *tileset = map->GetTileset(i); // Print tileset information. printf("Name: %s\n", tileset->GetName().c_str()); printf("Margin: %d\n", tileset->GetMargin()); printf("Spacing: %d\n", tileset->GetSpacing()); printf("First gid: %d\n", tileset->GetFirstGid()); printf("Image Width: %d\n", tileset->GetImage()->GetWidth()); printf("Image Height: %d\n", tileset->GetImage()->GetHeight()); printf("Image Source: %s\n", tileset->GetImage()->GetSource().c_str()); if (!tileset->GetImage()->GetTransparentColor().IsTransparent()) printf("Transparent Color (hex): %s\n", tileset->GetImage()->GetTransparentColor().ToString().c_str()); if (tileset->GetTiles().size() > 0) { // Get a tile from the tileset. const Tmx::Tile *tile = *(tileset->GetTiles().begin()); // Print the properties of a tile. std::map<std::string, std::string> list = tile->GetProperties().GetList(); std::map<std::string, std::string>::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { printf("%s = %s\n", iter->first.c_str(), iter->second.c_str()); } if (tile->IsAnimated()) { printf( "Tile is animated: %d frames with total duration of %dms.\n", tile->GetFrameCount(), tile->GetTotalDuration()); const std::vector<Tmx::AnimationFrame> &frames = tile->GetFrames(); int i = 0; for (std::vector<Tmx::AnimationFrame>::const_iterator it = frames.begin(); it != frames.end(); it++, i++) { printf("\tFrame %d: Tile ID = %d, Duration = %dms\n", i, it->GetTileID(), it->GetDuration()); } } if(tile->HasObjects()) { printf( "Tile has objects.\n"); if(tile->GetType() != "") printf("Tile has type: %s\n", tile->GetType().c_str()); // Iterate through all Collision objects in the tile. for (int j = 0; j < tile->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = tile->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } } } // Iterate through the tile layers. for (int i = 0; i < map->GetNumTileLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Layer : %02d/%s \n", i, map->GetTileLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a layer. const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); for (int y = 0; y < tileLayer->GetHeight(); ++y) { for (int x = 0; x < tileLayer->GetWidth(); ++x) { if (tileLayer->GetTileTilesetIndex(x, y) == -1) { printf("........ "); } else { // Get the tile's id and gid. printf("%03d(%03d)", tileLayer->GetTileId(x, y), tileLayer->GetTileGid(x, y)); // Find a tileset for that id. //const Tmx::Tileset *tileset = map->FindTileset(layer->GetTileId(x, y)); if (tileLayer->IsTileFlippedHorizontally(x, y)) { printf("h"); } else { printf(" "); } if (tileLayer->IsTileFlippedVertically(x, y)) { printf("v"); } else { printf(" "); } if (tileLayer->IsTileFlippedDiagonally(x, y)) { printf("d "); } else { printf(" "); } } } printf("\n"); } } printf("\n\n"); // Iterate through all of the object groups. for (int i = 0; i < map->GetNumObjectGroups(); ++i) { printf(" \n"); printf("====================================\n"); printf("Object group : %02d\n", i); printf("====================================\n"); // Get an object group. const Tmx::ObjectGroup *objectGroup = map->GetObjectGroup(i); // Iterate through all objects in the object group. for (int j = 0; j < objectGroup->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = objectGroup->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); if(object->GetGid() != 0) { printf("Object(tile) gid: %d\n", object->GetGid()); printf("Object(tile) type: %s\n", object->GetType().c_str()); } // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Text information const Tmx::Text *text = object->GetText(); if(text != 0) { printf("--Object Text--\n"); printf("Font family: %s\n", text->GetFontFamily().c_str()); printf("Pixel size: %d\n", text->GetPixelSize()); printf("Wraps: %d\n", text->Wraps()); printf("Bold: %d, Italic: %d, Underline: %d, Strikeout: %d\n", text->IsBold(), text->IsItalic(), text->IsUnderline(), text->IsStrikeout()); printf("Kerning: %d\n", text->UseKerning()); printf("Horizontal ALignment: %d\n", text->GetHorizontalAlignment()); printf("Vertical Alignment: %d\n", text->GetVerticalAlignment()); printf("Color: %d, %d, %d, %d", text->GetColor()->GetRed(), text->GetColor()->GetGreen(), text->GetColor()->GetBlue(), text->GetColor()->GetAlpha()); } } } // Iterate through all of the group layers. for(int i = 0; i < map->GetNumGroupLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Group Layer : %02d/%s \n", i, map->GetGroupLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a group layer. const Tmx::GroupLayer *groupLayer = map->GetGroupLayer(i); printf("Offset X: %d", groupLayer->GetOffsetX()); printf("Offset Y: %d", groupLayer->GetOffsetY()); printf("Number of Children: %d", groupLayer->GetNumChildren()); for(int j = 0; j < groupLayer->GetNumChildren(); j++) { const Tmx::Layer *childLayer = groupLayer->GetChild(j); printf("Child Layer Name: %s\n", childLayer->GetName().c_str()); printf("Child Layer Type: %02d\n", childLayer->GetLayerType()); if(childLayer->GetLayerType() == Tmx::TMX_LAYERTYPE_GROUP_LAYER) { const Tmx::GroupLayer *childGroupLayer = static_cast<const Tmx::GroupLayer*>(childLayer); printf(" Child group layer number of children: %d\n", childGroupLayer->GetNumChildren()); printf(" Child group layer first child name: %s\n", childGroupLayer->GetChild(0)->GetName().c_str()); printf(" Child group layer first child type: %d\n", childGroupLayer->GetChild(0)->GetLayerType()); } } } delete map; return 0; }
/** @b Parameters: @arg @b pNewTmxMap Pointer no a new IND_TmxMap object. @arg @b pName TmxMap filename @b Operation: This function returns 1 (true) if the image object passed as a parameter exists and is added successfully to the manager. It supports the following file formats: tmx. */ bool IND_TmxMapManager::add(IND_TmxMap *pNewTmxMap,const char *pName) { g_debug->header("Loading TmxMap", DebugApi::LogHeaderBegin); if(!pName) { g_debug->header("Invalid File name provided (null)",DebugApi::LogHeaderError); return 0; } g_debug->header("File name:", DebugApi::LogHeaderInfo); g_debug->dataChar(pName, 1); if (!_ok) { writeMessage(); return 0; } // ----- Obtaining and checking file extension ----- char ext [128]; getExtensionFromName(pName,ext); if (!checkExtImage(ext)){ g_debug->header("Unknown extension", DebugApi::LogHeaderError); return 0; } // ----- Load TmxMap ----- Tmx::Map *map = new Tmx::Map(); map->ParseFile(pName); if (map->HasError()) { g_debug->header("Error code:", 2); //g_debug->dataChar(map->GetErrorCode(), 1); //TODO g_debug->header("Error text:", 2); g_debug->dataChar(map->GetErrorText().c_str(), 1); DISPOSE(map); return 0; } // ----- Load TmxMap tilesetimagesheet ----- string tmxPath; string imagePath; string s = string(pName); size_t lastPosTemp = s.find_last_of("\\/"); if(lastPosTemp == string::npos){ tmxPath = "./"; } else{ tmxPath = s.substr(0, lastPosTemp + 1); } imagePath = tmxPath.append(map->GetTileset(0)->GetImage()->GetSource()); // FIXME : this is very wrong we need to store an array of images instead.... i.e NO '0' // ----- Load image ----- FREE_IMAGE_FORMAT imgFormat = FreeImage_GetFileType(imagePath.c_str(), 0); if (FIF_UNKNOWN == imgFormat) { g_debug->header("Image not found", 2); DISPOSE(map); return 0; } FIBITMAP* image = FreeImage_Load(imgFormat, imagePath.c_str(), 0); if (!image) { g_debug->header("Image could not be loaded", 2); DISPOSE(map); return 0; } // ----- Attributes ----- pNewTmxMap->setTmxMapHandle(map); pNewTmxMap->setName(pName); pNewTmxMap->setImage(image); // FIXME should be added to an array pNewTmxMap->setImagePath(imagePath.c_str()); // FIXME should be added to an array // ----- Puts the object into the manager ----- addToList(pNewTmxMap); // ----- g_debug ----- g_debug->header("TmxMap loaded", 6); return 1; }
int main(int argc, char * argv[]) { Tmx::Map *map = new Tmx::Map(); //std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx"; std::string fileName = (argc > 1) ? argv[1] : "1.tmx"; map->ParseFile(fileName); if (map->HasError()) { printf("error code: %d\n", map->GetErrorCode()); printf("error text: %s\n", map->GetErrorText().c_str()); return map->GetErrorCode(); } printf("====================================\n"); printf("Map\n"); printf("====================================\n"); printf("Version: %1.1f\n", map->GetVersion()); printf("Orientation: %d\n", map->GetOrientation()); if (!map->GetBackgroundColor().empty()) printf("Background Color (hex): %s\n", map->GetBackgroundColor().c_str()); printf("Render Order: %d\n", map->GetRenderOrder()); if (map->GetStaggerAxis()) printf("Stagger Axis: %d\n", map->GetStaggerAxis()); if (map->GetStaggerIndex()) printf("Stagger Index: %d\n", map->GetStaggerIndex()); printf("Width: %d\n", map->GetWidth()); printf("Height: %d\n", map->GetHeight()); printf("Tile Width: %d\n", map->GetTileWidth()); printf("Tile Height: %d\n", map->GetTileHeight()); // Iterate through the tilesets. for (int i = 0; i < map->GetNumTilesets(); ++i) { printf(" \n"); printf("====================================\n"); printf("Tileset : %02d\n", i); printf("====================================\n"); // Get a tileset. const Tmx::Tileset *tileset = map->GetTileset(i); // Print tileset information. printf("Name: %s\n", tileset->GetName().c_str()); printf("Margin: %d\n", tileset->GetMargin()); printf("Spacing: %d\n", tileset->GetSpacing()); printf("First gid: %d\n", tileset->GetFirstGid()); printf("Image Width: %d\n", tileset->GetImage()->GetWidth()); printf("Image Height: %d\n", tileset->GetImage()->GetHeight()); printf("Image Source: %s\n", tileset->GetImage()->GetSource().c_str()); if (!tileset->GetImage()->GetTransparentColor().empty()) printf("Transparent Color (hex): %s\n", tileset->GetImage()->GetTransparentColor().c_str()); if (tileset->GetTiles().size() > 0) { // Get a tile from the tileset. const Tmx::Tile *tile = *(tileset->GetTiles().begin()); // Print the properties of a tile. std::map<std::string, std::string> list = tile->GetProperties().GetList(); std::map<std::string, std::string>::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { printf("%s = %s\n", iter->first.c_str(), iter->second.c_str()); } if (tile->IsAnimated()) { printf( "Tile is animated: %d frames with total duration of %dms.\n", tile->GetFrameCount(), tile->GetTotalDuration()); const std::vector<Tmx::AnimationFrame> &frames = tile->GetFrames(); int i = 0; for (std::vector<Tmx::AnimationFrame>::const_iterator it = frames.begin(); it != frames.end(); it++, i++) { printf("\tFrame %d: Tile ID = %d, Duration = %dms\n", i, it->GetTileID(), it->GetDuration()); } } if (tile->HasObjects()) { printf( "Tile has objects.\n"); // Iterate through all Collision objects in the tile. for (int j = 0; j < tile->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = tile->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } } } // Iterate through the tile layers. for (int i = 0; i < map->GetNumTileLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Layer : %02d/%s \n", i, map->GetTileLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a layer. const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); for (int y = 0; y < tileLayer->GetHeight(); ++y) { for (int x = 0; x < tileLayer->GetWidth(); ++x) { if (tileLayer->GetTileTilesetIndex(x, y) == -1) { printf("........ "); } else { // Get the tile's id and gid. printf("%03d(%03d)", tileLayer->GetTileId(x, y), tileLayer->GetTileGid(x, y)); // Find a tileset for that id. //const Tmx::Tileset *tileset = map->FindTileset(layer->GetTileId(x, y)); if (tileLayer->IsTileFlippedHorizontally(x, y)) { printf("h"); } else { printf(" "); } if (tileLayer->IsTileFlippedVertically(x, y)) { printf("v"); } else { printf(" "); } if (tileLayer->IsTileFlippedDiagonally(x, y)) { printf("d "); } else { printf(" "); } } } printf("\n"); } } printf("\n\n"); // Iterate through all of the object groups. for (int i = 0; i < map->GetNumObjectGroups(); ++i) { printf(" \n"); printf("====================================\n"); printf("Object group : %02d\n", i); printf("====================================\n"); // Get an object group. const Tmx::ObjectGroup *objectGroup = map->GetObjectGroup(i); // Iterate through all objects in the object group. for (int j = 0; j < objectGroup->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = objectGroup->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } delete map; return 0; }
bool Level::Load(const std::string& filename) { Tmx::Map map; map.ParseFile(filename); if(map.HasError()) { Debug::logger->message("Error while loading level %s: %s\n", filename.c_str(), map.GetErrorText().c_str()); return false; } _width = map.GetWidth(); _height = map.GetHeight(); _tileWidth = map.GetTileWidth(); _tileHeight = map.GetTileHeight(); std::map<const Tmx::Tileset*, Tileset*> tilesetMap; for(int i = 0; i < map.GetNumTilesets(); i++) { const Tmx::Tileset* tmxTileset = map.GetTileset(i); Tileset* tileset = new Tileset(_tileWidth, _tileHeight); tileset->LoadImage(map.GetFilepath() + tmxTileset->GetImage()->GetSource()); _tilesets.push_back(tileset); tilesetMap.insert(std::pair<const Tmx::Tileset*, Tileset*>(tmxTileset, tileset)); } _collisions = new bool[_width * _height]; for(int i = 0; i < (_width * _height); i++) { _collisions[i] = false; } for(int i = 0; i < map.GetNumLayers(); i++) { const Tmx::Layer* tmxLayer = map.GetLayer(i); if(!strcasecmp(tmxLayer->GetName().c_str(), "collision")) { for(int x = 0; x < _width; x++) { for(int y = 0; y < _height; y++) { Tmx::MapTile tile = tmxLayer->GetTile(x, y); _collisions[y * _width + x] = tile.tilesetId > -1; } } continue; } else if(!strcasecmp(tmxLayer->GetName().c_str(), "middle")) { _middleLayer = i; } Layer* layer = new Layer( tmxLayer->GetWidth(), tmxLayer->GetHeight(), _tileWidth, _tileHeight); for(int x = 0; x < layer->GetWidth(); x++) { for(int y = 0; y < layer->GetHeight(); y++) { Tmx::MapTile tmxTile = tmxLayer->GetTile(x, y); MapTile tile; if(tmxTile.tilesetId != -1) { const Tmx::Tileset* tmxTileset = map.GetTileset(tmxTile.tilesetId); tile.id = tmxTile.id; tile.tileset = tilesetMap.find(tmxTileset)->second; } else { tile.id = 0; tile.tileset = NULL; } layer->SetTile(x, y, tile); } } _layers.push_back(layer); } if(_middleLayer == -1) { _middleLayer = int(floor(float(_layers.size()) / 2.0f)); // <-- nasty } for(int i = 0; i < map.GetNumObjectGroups(); i++) { const Tmx::ObjectGroup* tmxGroup = map.GetObjectGroup(i); for(int j = 0; j < tmxGroup->GetNumObjects(); j++) { const Tmx::Object* tmxObject = tmxGroup->GetObject(j); if(!strncasecmp(tmxObject->GetName().c_str(), "NPC", 3)) { NPC* npc = new NPC(this); npc->LoadSprites(tmxObject->GetProperties().GetLiteralProperty("image").c_str()); npc->SetXY(tmxObject->GetX(), tmxObject->GetY()); _npcs.push_back(npc); } else if(!strncasecmp(tmxObject->GetName().c_str(), "Warp", 4)) { Warp* warp = new Warp(); warp->SetXY(tmxObject->GetX(), tmxObject->GetY()); warp->SetWidthHeight(tmxObject->GetWidth(), tmxObject->GetHeight()); warp->SetTargetMap(tmxObject->GetProperties().GetLiteralProperty("map").c_str()); warp->SetTargetX(tmxObject->GetProperties().GetNumericProperty("x") * 32); warp->SetTargetY(tmxObject->GetProperties().GetNumericProperty("y") * 32); _warps.push_back(warp); } } } std::map<std::string, std::string> mapProps = map.GetProperties().GetList(); for(std::map<std::string, std::string>::iterator i = mapProps.begin(); i != mapProps.end(); ++i) { if(i->first == "BGM") { _bgm = musicManager.Load(i->second); } } return true; }