Exemplo n.º 1
0
Command *Command::opIsAnimAtTime(const ResourceReference &animRef, int32 time) {
	Anim *anim = animRef.resolve<Anim>();

	bool condition = !anim->isInUse() || anim->isAtTime(time);

	return nextCommandIf(condition);
}
Exemplo n.º 2
0
Command *Command::opIsAnimPlaying(const ResourceReference &animRef) {
	Anim *anim = animRef.resolve<Anim>();

	return nextCommandIf(anim->isInUse());
}