Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
void gameTick(Tank& tan) { if (upPressed) { tan.accel(1); } if (downPressed) { tan.accel(-1); } if (leftPressed) { tan.rot(1); } if (rightPressed) { tan.rot(-1); } tan.state.x -= tan.state.v*sin(tan.state.h*(PI/180.0f)); tan.state.y += tan.state.v*cos(tan.state.h*(PI/180.0f)); }