Exemplo n.º 1
0
Tank *GameEngine::CreateTank(bool main_tank)
{
    static int i=0;
    if(i>=5)
        return NULL;
    Tank *v = new Tank(scene, i++);
    scene->addItem(v);
    v->setRandPos();
    v->setRandRotation();
    vehicles.push_back(v);

    if(main_tank) {
        setMainTank(v);
    }

    return v;
}