Пример #1
0
void ShadowMap::GetCurrentPVMatrix(){
    
    float matP[16];  
  float matMV[16];  
  
  glGetFloatv(GL_PROJECTION_MATRIX, matP);
  glGetFloatv(GL_MODELVIEW_MATRIX,  matMV);
  
  Matrix44f A(matSM[0]);
  Matrix44f B(matMV);
  Matrix44f C(matP);
  
  A=vcg::Transpose( A );
  B=vcg::Transpose( B );
  C=vcg::Transpose( C );

  Matrix44f P = C*B;
  P=vcg::Invert( P );
  Matrix44f res =  A*P;
  
  Matrix44f mul;
  Matrix44f add;
  
  GLint vp[4];
  glGetIntegerv(GL_VIEWPORT,  vp);
  
  mul.SetScale(Point3f(2.0f/vp[2], 2.0f/vp[3], 2));
  add.SetTranslate(Point3f(-1,-1,-1));
  
  //Matrix44f mulHS;
  //mulHS.SetScale(Point3f(HSratio,HSratio,1) );
  
  res=res*add*mul;

  for (int i=0; i<4; i++) 
  for (int j=0; j<4; j++) 
  matFinal[i][j]=res[j][i];
}
Пример #2
0
// The Real Core Function doing the actual mesh processing.
bool FilterFunctionPlugin::applyFilter(QAction *filter, MeshDocument &md, RichParameterSet & par, vcg::CallBackPos *cb)
{
  if(this->getClass(filter) == MeshFilterInterface::MeshCreation)
       md.addNewMesh("",this->filterName(ID(filter)));
  MeshModel &m=*(md.mm());
	Q_UNUSED(cb);
	switch(ID(filter)) {
		case FF_VERT_SELECTION :
			{
				std::string expr = par.getString("condSelect").toStdString();
			
				// muparser initialization and explicitely define parser variables
				Parser p;
        setPerVertexVariables(p,m.cm);

				// set expression inserted by user as string (required by muparser)
				p.SetExpr(expr);

				int numvert = 0;
				time_t start = clock();

				// every parser variables is related to vertex coord and attributes.
				CMeshO::VertexIterator vi;
				for(vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)if(!(*vi).IsD())
				{
					setAttributes(vi,m.cm);

					bool selected = false;

					// use parser to evaluate boolean function specified above
					// in case of fail, error dialog contains details of parser's error
					try { 
						selected = p.Eval();
					} catch(Parser::exception_type &e) {
						errorMessage = e.GetMsg().c_str();
  						return false;
					}

					// set vertex as selected or clear selection
					if(selected) { 
						(*vi).SetS();
						numvert++;
					} else (*vi).ClearS();
				}

				// strict face selection
				if(par.getBool("strictSelect"))
						tri::UpdateSelection<CMeshO>::FaceFromVertexStrict(m.cm); 
				else  
						tri::UpdateSelection<CMeshO>::FaceFromVertexLoose(m.cm); 
		
				// if succeded log stream contains number of vertices and time elapsed
				Log( "selected %d vertices in %.2f sec.", numvert, (clock() - start) / (float) CLOCKS_PER_SEC);
					
				return true;
			}
		break;

		case FF_FACE_SELECTION :
			{
				QString select = par.getString("condSelect");
			
				// muparser initialization and explicitely define parser variables
				Parser p;
        setPerFaceVariables(p,m.cm);

				// set expression inserted by user as string (required by muparser)
				p.SetExpr(select.toStdString());

				int numface = 0;
				time_t start = clock();

				// every parser variables is related to face attributes.
				CMeshO::FaceIterator fi;
				for(fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi)if(!(*fi).IsD())
				{
					setAttributes(fi,m.cm);

					bool selected = false;

					// use parser to evaluate boolean function specified above
					// in case of fail, error dialog contains details of parser's error
					try { 
						selected = p.Eval();
					} catch(Parser::exception_type &e) {
						errorMessage = e.GetMsg().c_str();
  						return false;
					}

					// set face as selected or clear selection
					if(selected) { 
						(*fi).SetS();
						numface++;
					} else (*fi).ClearS();
				}

				// if succeded log stream contains number of vertices and time elapsed
				Log( "selected %d faces in %.2f sec.", numface, (clock() - start) / (float) CLOCKS_PER_SEC);
					
				return true;
			}
		break;

		case FF_GEOM_FUNC :
		case FF_VERT_COLOR:
    case FF_VERT_NORMAL:
			{
        std::string func_x,func_y,func_z,func_a;
				// FF_VERT_COLOR : x = r, y = g, z = b
        // FF_VERT_NORMAL : x = r, y = g, z = b
        func_x = par.getString("x").toStdString();
        func_y = par.getString("y").toStdString();
        func_z = par.getString("z").toStdString();
        if(ID(filter) == FF_VERT_COLOR) func_a = par.getString("a").toStdString();

				// muparser initialization and explicitely define parser variables
				// function for x,y and z must use different parser and variables
        Parser p1,p2,p3,p4;

        setPerVertexVariables(p1,m.cm);
        setPerVertexVariables(p2,m.cm);
        setPerVertexVariables(p3,m.cm);
        setPerVertexVariables(p4,m.cm);

				p1.SetExpr(func_x);
				p2.SetExpr(func_y);
				p3.SetExpr(func_z);
        p4.SetExpr(func_a);

        double newx=0,newy=0,newz=0,newa=255;
				errorMessage = "";

				time_t start = clock();

				// every parser variables is related to vertex coord and attributes.
				CMeshO::VertexIterator vi;
				for(vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)if(!(*vi).IsD())
				{
					setAttributes(vi,m.cm);

					// every function is evaluated by different parser.
					// errorMessage dialog contains errors for func x, func y and func z
          try { newx = p1.Eval(); }  catch(Parser::exception_type &e) { showParserError("1st func : ",e); }
          try { newy = p2.Eval(); }  catch(Parser::exception_type &e) { showParserError("2nd func : ",e); }
          try { newz = p3.Eval(); }  catch(Parser::exception_type &e) { showParserError("3rd func : ",e); }
          if(ID(filter) == FF_VERT_COLOR)
          {
            try { newa = p4.Eval(); } catch(Parser::exception_type &e) { showParserError("4th func : ",e); }
          }
          if(errorMessage != "") return false;

          if(ID(filter) == FF_GEOM_FUNC)  // set new vertex coord for this iteration
						(*vi).P() = Point3f(newx,newy,newz); 
          if(ID(filter) == FF_VERT_COLOR) // set new color for this iteration
            (*vi).C() = Color4b(newx,newy,newz,newa);
          if(ID(filter) == FF_VERT_NORMAL) // set new color for this iteration
            (*vi).N() = Point3f(newx,newy,newz);
          }

				if(ID(filter) == FF_GEOM_FUNC) {
					// update bounding box, normalize normals
					tri::UpdateNormals<CMeshO>::PerVertexNormalizedPerFace(m.cm);
					tri::UpdateNormals<CMeshO>::NormalizeFace(m.cm);
					tri::UpdateBounding<CMeshO>::Box(m.cm);
				}

				// if succeded log stream contains number of vertices processed and time elapsed
				Log( "%d vertices processed in %.2f sec.", m.cm.vn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;
			}
		break;
		
		case FF_VERT_QUALITY:
			{
				std::string func_q = par.getString("q").toStdString();
				m.updateDataMask(MeshModel::MM_VERTQUALITY);
				
				// muparser initialization and define custom variables
				Parser p;
        setPerVertexVariables(p,m.cm);

				// set expression to calc with parser
				p.SetExpr(func_q);

				// every parser variables is related to vertex coord and attributes.
				time_t start = clock();
				CMeshO::VertexIterator vi;
        for(vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)
        if(!(*vi).IsD())
				{
					setAttributes(vi,m.cm);

					// use parser to evaluate function specified above
					// in case of fail, errorMessage dialog contains details of parser's error
					try { 
						(*vi).Q() = p.Eval();
					} catch(Parser::exception_type &e) {
						errorMessage = e.GetMsg().c_str();
  						return false;
					}
				}

				// normalize quality with values in [0..1] 
        if(par.getBool("normalize")) tri::UpdateQuality<CMeshO>::VertexNormalize(m.cm);
				
				// map quality into per-vertex color
        if(par.getBool("map")) tri::UpdateColor<CMeshO>::VertexQualityRamp(m.cm);

				// if succeded log stream contains number of vertices and time elapsed
				Log( "%d vertices processed in %.2f sec.", m.cm.vn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;
			}
		break;

		case FF_FACE_COLOR:
			{
				std::string func_r = par.getString("r").toStdString();
				std::string func_g = par.getString("g").toStdString();
				std::string func_b = par.getString("b").toStdString();
        std::string func_a = par.getString("a").toStdString();

				// muparser initialization and explicitely define parser variables
				// every function must uses own parser and variables
        Parser p1,p2,p3,p4;

        setPerFaceVariables(p1,m.cm);
        setPerFaceVariables(p2,m.cm);
        setPerFaceVariables(p3,m.cm);
        setPerFaceVariables(p4,m.cm);

				p1.SetExpr(func_r);
				p2.SetExpr(func_g);
				p3.SetExpr(func_b);
        p4.SetExpr(func_a);

				// RGB is related to every face
				CMeshO::FaceIterator fi;
        double newr=0,newg=0,newb=0,newa=255;
				errorMessage = "";

				time_t start = clock();

				// every parser variables is related to face attributes.
				for(fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi)if(!(*fi).IsD())
				{
					setAttributes(fi,m.cm);

					// evaluate functions to generate new color
					// in case of fail, error dialog contains details of parser's error
          try { newr = p1.Eval(); } catch(Parser::exception_type &e) { showParserError("func r: ",e); }
          try { newg = p2.Eval(); } catch(Parser::exception_type &e) { showParserError("func g: ",e); }
          try { newb = p3.Eval(); } catch(Parser::exception_type &e) { showParserError("func b: ",e); 	}
          try { newa = p4.Eval(); } catch(Parser::exception_type &e) { showParserError("func a: ",e); 	}

					if(errorMessage != "") return false;

					// set new color for this iteration
          (*fi).C() = Color4b(newr,newg,newb,newa);
				}

				// if succeded log stream contains number of vertices processed and time elapsed
				Log( "%d faces processed in %.2f sec.", m.cm.fn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;

			}
		break;

		case FF_FACE_QUALITY:
			{
				std::string func_q = par.getString("q").toStdString();
				m.updateDataMask(MeshModel::MM_FACEQUALITY);

				// muparser initialization and define custom variables
				Parser pf;
        setPerFaceVariables(pf,m.cm);
					
				// set expression to calc with parser
          pf.SetExpr(func_q);

				time_t start = clock();
				errorMessage = "";

				// every parser variables is related to face attributes.
				CMeshO::FaceIterator fi;
				for(fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi)if(!(*fi).IsD())
				{
					setAttributes(fi,m.cm);

					// evaluate functions to generate new quality
					// in case of fail, error dialog contains details of parser's error
					try { (*fi).Q() = pf.Eval(); }
					catch(Parser::exception_type &e) {
						showParserError("func q: ",e);
					}
					if(errorMessage != "") return false;
				}

				// normalize quality with values in [0..1]
        if(par.getBool("normalize")) tri::UpdateQuality<CMeshO>::FaceNormalize(m.cm);

				// map quality into per-vertex color
        if(par.getBool("map")) tri::UpdateColor<CMeshO>::FaceQualityRamp(m.cm);

				// if succeded log stream contains number of faces processed and time elapsed
				Log( "%d faces processed in %.2f sec.", m.cm.fn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;
			}
		break;

		case FF_DEF_VERT_ATTRIB :
			{
				std::string name = par.getString("name").toStdString();
				std::string expr = par.getString("expr").toStdString();

				// add per-vertex attribute with type float and name specified by user
        CMeshO::PerVertexAttributeHandle<float> h;
        if(tri::HasPerVertexAttribute(m.cm,name))
				{
          h = tri::Allocator<CMeshO>::GetPerVertexAttribute<float>(m.cm, name);
              if(!tri::Allocator<CMeshO>::IsValidHandle<float>(m.cm,h))
          {
          errorMessage = "attribute already exists with a different type";
					return false;
          }
				}
        else
          h = tri::Allocator<CMeshO>::AddPerVertexAttribute<float> (m.cm,name);

        std::vector<std::string> AllVertexAttribName;
        tri::Allocator<CMeshO>::GetAllPerVertexAttribute< float >(m.cm,AllVertexAttribName);
        qDebug("Now mesh has %i vertex float attribute",AllVertexAttribName.size());
				Parser p;
        setPerVertexVariables(p,m.cm);
				p.SetExpr(expr);

				time_t start = clock();

				// perform calculation of attribute's value with function specified by user
				CMeshO::VertexIterator vi;
				for(vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)if(!(*vi).IsD())
				{
					setAttributes(vi,m.cm);

					// add new user-defined attribute
					try {
						h[vi] = p.Eval();
					} catch(Parser::exception_type &e) {
						errorMessage = e.GetMsg().c_str();
  						return false;
					}
				}

				// add string, double and handler to vector.
				// vectors keep tracks of new attributes and let muparser use explicit variables
				// it's possibile to use custom attributes in other filters
				v_attrNames.push_back(name);
				v_attrValue.push_back(0);
        v_handlers.push_back(h);

				// if succeded log stream contains number of vertices processed and time elapsed
				Log( "%d vertices processed in %.2f sec.", m.cm.vn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;
			}
		break;

		case FF_DEF_FACE_ATTRIB :
			{
				std::string name = par.getString("name").toStdString();
				std::string expr = par.getString("expr").toStdString();
				
				// add per-face attribute with type float and name specified by user
        // add per-vertex attribute with type float and name specified by user
        CMeshO::PerFaceAttributeHandle<float> h;
        if(tri::HasPerFaceAttribute(m.cm,name))
        {
          h = tri::Allocator<CMeshO>::GetPerFaceAttribute<float>(m.cm, name);
          if(!tri::Allocator<CMeshO>::IsValidHandle<float>(m.cm,h))
          {
          errorMessage = "attribute already exists with a different type";
          return false;
          }
        }
        else
          h = tri::Allocator<CMeshO>::AddPerFaceAttribute<float> (m.cm,name);
				Parser p;
        setPerFaceVariables(p,m.cm);
				p.SetExpr(expr);

				time_t start = clock();

				// every parser variables is related to face attributes.
				CMeshO::FaceIterator fi;
				for(fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi)if(!(*fi).IsD())
				{
					setAttributes(fi,m.cm);

					// add new user-defined attribute
					try {
						h[fi] = p.Eval();
					} catch(Parser::exception_type &e) {
						errorMessage = e.GetMsg().c_str();
  						return false;
					}
				}

//				// add string, double and handler to vector.
//				// vectors keep tracks of new attributes and let muparser use explicit variables
//				// it's possibile to use custom attributes in other filters
//				f_attrNames.push_back(name);
//				f_attrValue.push_back(0);
//				fhandlers.push_back(h);

				// if succeded log stream contains number of vertices processed and time elapsed
				Log( "%d faces processed in %.2f sec.", m.cm.fn, (clock() - start) / (float) CLOCKS_PER_SEC);

				return true;
			}
		break;

		case FF_GRID : 
			{
				// obtain parameters to generate 2D Grid
				int w = par.getInt("numVertX");		 
				int h = par.getInt("numVertY");		 
				float wl = par.getFloat("absScaleX");	 
				float hl = par.getFloat("absScaleY");

				if(w <= 0 || h <= 0) {
					errorMessage = "number of vertices must be positive";
					return false;
				}

				// use Grid function to generate Grid
				std::vector<float> data(w*h,0);
				tri::Grid<CMeshO>(m.cm, w, h, wl, hl, &data[0]);

				// if "centered on origin" is checked than move generated Grid in (0,0,0)
				if(par.getBool("center")) 
				{
					// move x and y
					double halfw = double(w-1)/2;
					double halfh = double(h-1)/2;
					double wld = wl/double(w);
					double hld = hl/float(h);

					CMeshO::VertexIterator vi;
					for(vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)
					{
						(*vi).P()[0] = (*vi).P()[0] - (wld * halfw);
						(*vi).P()[1] = (*vi).P()[1] - (hld * halfh);
					}
				}
				// update bounding box, normals
        Matrix44f rot; rot.SetRotateDeg(180,Point3f(0,1,0));
        tri::UpdatePosition<CMeshO>::Matrix(m.cm,rot,false);
				tri::UpdateNormals<CMeshO>::PerVertexNormalizedPerFace(m.cm);	
				tri::UpdateNormals<CMeshO>::NormalizeFace(m.cm);
				tri::UpdateBounding<CMeshO>::Box(m.cm);
				
				return true;
			}
		break;
		case FF_ISOSURFACE :
			{
					SimpleVolume<SimpleVoxel> 	volume;
		
					typedef vcg::tri::TrivialWalker<CMeshO, SimpleVolume<SimpleVoxel> >	MyWalker;
					typedef vcg::tri::MarchingCubes<CMeshO, MyWalker>	MyMarchingCubes;
					MyWalker walker;
		
					Box3d rbb;
					rbb.min[0]=par.getFloat("minX");
					rbb.min[1]=par.getFloat("minY");
					rbb.min[2]=par.getFloat("minZ");
					rbb.max[0]=par.getFloat("maxX");
					rbb.max[1]=par.getFloat("maxY");
					rbb.max[2]=par.getFloat("maxZ");
					double step=par.getFloat("voxelSize");
					Point3i siz= Point3i::Construct((rbb.max-rbb.min)*(1.0/step));
					
					Parser p;
					double x,y,z;
					p.DefineVar("x", &x);
					p.DefineVar("y", &y);
					p.DefineVar("z", &z);
					std::string expr = par.getString("expr").toStdString();
					p.SetExpr(expr);
					Log("Filling a Volume of %i %i %i",siz[0],siz[1],siz[2]);
					volume.Init(siz);
					for(double i=0;i<siz[0];i++)
						for(double j=0;j<siz[1];j++)
							for(double k=0;k<siz[2];k++)
							{
							 x = rbb.min[0]+step*i;
							 y = rbb.min[1]+step*j;
							 z = rbb.min[2]+step*k;
							 	try {
										volume.Val(i,j,k)=p.Eval();
										} catch(Parser::exception_type &e) {
												errorMessage = e.GetMsg().c_str();
												return false;
											}
							}
		
		// MARCHING CUBES
		Log("[MARCHING CUBES] Building mesh...");
		MyMarchingCubes					mc(m.cm, walker);
		walker.BuildMesh<MyMarchingCubes>(m.cm, volume, mc, 0);
		Matrix44f tr; tr.SetIdentity(); tr.SetTranslate(rbb.min[0],rbb.min[1],rbb.min[2]);
		Matrix44f sc; sc.SetIdentity(); sc.SetScale(step,step,step);
		tr=tr*sc;
		
		tri::UpdatePosition<CMeshO>::Matrix(m.cm,tr);
		tri::UpdateNormals<CMeshO>::PerVertexNormalizedPerFace(m.cm);																																			 
		tri::UpdateBounding<CMeshO>::Box(m.cm);					// updates bounding box		
		return true;

			}
		break;

		case FF_REFINE :
			{
				std::string condSelect = par.getString("condSelect").toStdString();
				
				std::string expr1 = par.getString("x").toStdString();
				std::string expr2 = par.getString("y").toStdString();
				std::string expr3 = par.getString("z").toStdString();

				bool errorMidPoint = false;
				bool errorEdgePred = false;
				std::string msg = "";

				// check parsing errors while creating two func obj
				// display error message
				MidPointCustom<CMeshO> mid = MidPointCustom<CMeshO>(m.cm,expr1,expr2,expr3,errorMidPoint,msg);
				CustomEdge<CMeshO> edge = CustomEdge<CMeshO>(condSelect,errorEdgePred,msg);
				if(errorMidPoint || errorEdgePred) 
				{
					errorMessage = msg.c_str();
					return false;
				}

				// Refine current mesh.
				// Only edge specified with CustomEdge pred are selected
				//  and the new vertex is choosen with MidPointCustom created above
				RefineE<CMeshO, MidPointCustom<CMeshO>, CustomEdge<CMeshO> >
					(m.cm, mid, edge, false, cb);

				m.clearDataMask( MeshModel::MM_VERTMARK);
				vcg::tri::UpdateNormals<CMeshO>::PerVertexNormalizedPerFace(m.cm);

				return true;
			}
		break;

		default : assert (0);
	}
	return false;
}
Пример #3
0
bool EpochModel::BuildMesh(CMeshO &m, int subsampleFactor, int minCount, float minAngleCos, int smoothSteps,
													 bool dilation, int dilationPasses, int dilationSize, 
													 bool erosion, int erosionPasses, int erosionSize,float scalingFactor)
{
  FloatImage depthImgf;
  CharImage countImgc;
  int ttt0=clock();
  depthImgf.Open(depthName.toAscii());
  countImgc.Open(countName.toAscii());
  
  QImage TextureImg;
  TextureImg.load(textureName);
  int ttt1=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: Opening files %i\n",ttt1-ttt0);

  CombineHandMadeMaskAndCount(countImgc,maskName);  // set count to zero for all masked points
  
  FloatImage depthSubf;  // the subsampled depth image 
  FloatImage countSubf;  // the subsampled quality image (quality == count)
  
  SmartSubSample(subsampleFactor,depthImgf,countImgc,depthSubf,countSubf,minCount);
  
  CharImage FeatureMask; // the subsampled image with (quality == features)
  GenerateGradientSmoothingMask(subsampleFactor, TextureImg, FeatureMask);

  depthSubf.convertToQImage().save("tmp_depth.jpg", "jpg");

  int ttt2=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: SubSample and Gradient %i\n",ttt2-ttt1);

  float depthThr = ComputeDepthJumpThr(depthSubf,0.8f);
  for(int ii=0;ii<smoothSteps;++ii) 
    Laplacian2(depthSubf,countSubf,minCount,FeatureMask,depthThr);

  int ttt3=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: Smoothing %i\n",ttt3-ttt2);

  vcg::tri::Grid<CMeshO>(m,depthSubf.w,depthSubf.h,depthImgf.w,depthImgf.h,&*depthSubf.v.begin());

  int ttt4=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: trimesh building %i\n",ttt4-ttt3);


	// The depth is filtered and the minimum count mask is update accordingly.
	// To be more specific the border of the depth map are identified by erosion
	// and the relative vertex removed (by setting mincount equal to 0).
  float depthThr2 = ComputeDepthJumpThr(depthSubf,0.95f);
	depthFilter(depthSubf, countSubf, depthThr2, 
		dilation, dilationPasses, dilationSize, 
		erosion, erosionPasses, erosionSize);

	int vn = m.vn;
  for(int i=0;i<vn;++i)
    if(countSubf.v[i]<minCount) 
    {
      m.vert[i].SetD();
      m.vn--;
    }

  cam.Open(cameraName.toAscii());
  CMeshO::VertexIterator vi;
  Matrix33d Rinv= Inverse(cam.R);

  for(vi=m.vert.begin();vi!=m.vert.end();++vi)if(!(*vi).IsD())
  {
    Point3f in=(*vi).P();
    Point3d out;
    cam.DepthTo3DPoint(in[0], in[1], in[2], out);
    
    (*vi).P().Import(out);
    QRgb c = TextureImg.pixel(int(in[0]), int(in[1]));
    (*vi).C().SetRGB(qRed(c),qGreen(c),qBlue(c));
    //(*vi).Q()=chi.Val(in[0], in[1]);
    //(*vi).Q()=flisubQ.Val(in[0]/subsample, in[1]/subsample);
    if(FeatureMask.Val(int(in[0]/subsampleFactor), int(in[1]/subsampleFactor))<200) (*vi).Q()=0; 
    else (*vi).Q()=1; 
    (*vi).Q()=float(FeatureMask.Val(in[0]/subsampleFactor, in[1]/subsampleFactor))/255.0;
  }
    
  int ttt5=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: Projecting and Coloring %i\n",ttt5-ttt4);

  CMeshO::FaceIterator fi;
  Point3f CameraPos=Point3f::Construct(cam.t);
   for(fi=m.face.begin();fi!=m.face.end();++fi)
   {

     if((*fi).V(0)->IsD() ||(*fi).V(1)->IsD() ||(*fi).V(2)->IsD() ) 
       {
        (*fi).SetD();
        --m.fn;
       }
     else
     {
       Point3f n=vcg::Normal(*fi);
       n.Normalize();
       Point3f dir=CameraPos-vcg::Barycenter(*fi);
       dir.Normalize();
       if(dir.dot(n) < minAngleCos)
                {
                  (*fi).SetD();
                  --m.fn;
                }
     }
   }

  tri::Clean<CMeshO>::RemoveUnreferencedVertex(m);
  int ttt6=clock();
  if(logFP) fprintf(logFP,"**** Buildmesh: Deleting skewed %i\n",ttt6-ttt5);

//  Matrix44d Rot;
//  Rot.SetRotate(M_PI,Point3d(1,0,0));
//  vcg::tri::UpdatePosition<CMeshO>::Matrix(m, Rot);

	Matrix44f scaleMat;
	scaleMat.SetScale(scalingFactor,scalingFactor,scalingFactor);
	vcg::tri::UpdatePosition<CMeshO>::Matrix(m, scaleMat);

    return true;
}