Пример #1
0
int sceUtilityMsgDialogGetStatus()
{
	if (currentDialogType != UTILITY_DIALOG_MSG)
	{
		DEBUG_LOG(HLE, "sceUtilityMsgDialogGetStatus(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}

	int status = msgDialog.GetStatus();
	DEBUG_LOG(HLE, "%08x=sceUtilityMsgDialogGetStatus()", status);
	return status;
}
Пример #2
0
int sceUtilityMsgDialogGetStatus()
{
	DEBUG_LOG(HLE,"sceUtilityMsgDialogGetStatus()");
	return msgDialog.GetStatus();
}