Пример #1
0
Picture PictureBank::makePicture(SDL_Surface *surface, const std::string& resource_name) const
{
   Point offset( 0, 0 );
   // decode the picture name => to set the offset manually
   // resource_name = "buildings/Govt_00005.png"
   int dot_pos = resource_name.find('.');
   std::string filename = resource_name.substr(0, dot_pos);

   Point pic_info = PictureInfoBank::instance().getOffset(filename);

   if (pic_info.getX() == -1 && pic_info.getY() == -1)
   {
      // this is a tiled picture=> automatic offset correction
      offset.setY( surface->h-15*((surface->w+2)/60) );   // (w+2)/60 is the size of the tile: (1x1, 2x2, 3x3, ...)
   }
   else if (pic_info.getX() == -2 && pic_info.getY() == -2)
   {
      // this is a walker picture=> automatic offset correction
      offset = Point( -surface->w/2, int(surface->h*3./4.) );
   }
   else
   {
      offset = pic_info;
   }

   Picture pic;
   pic.init( surface, offset );
   pic.setName(filename);

   return pic;
}
Пример #2
0
void SdlEngine::loadPicture(Picture& ioPicture, bool streaming)
{
  if( !ioPicture.surface() )
  {
    Size size = ioPicture.size();
    Logger::warning( StringHelper::format( 0xff, "SdlEngine:: can't make surface, size=%dx%d", size.width(), size.height() ) );
  }

  SDL_Texture* tx = 0;
  if( streaming )
  {
    tx = SDL_CreateTexture(_d->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, ioPicture.width(), ioPicture.height() );
  }
  else
  {
    tx = SDL_CreateTextureFromSurface(_d->renderer, ioPicture.surface());
  }

  if( !tx )
  {
    Logger::warning( "SdlEngine: cannot create texture from surface" + ioPicture.name() );
  }

  ioPicture.init( tx, ioPicture.surface(), 0 );

  if( streaming )
  {
    ioPicture.update();
  }

  SDL_SetTextureBlendMode( ioPicture.texture(), SDL_BLENDMODE_BLEND );
  SDL_SetSurfaceBlendMode( ioPicture.surface(), SDL_BLENDMODE_BLEND );
}
Пример #3
0
Picture operator|(const Picture& p, const Picture& q)
{
	Picture r;
	r.init(Picture::max(p.height,q.height),p.width + q.width);
	r.clear(p.height,0,r.height,q.width);
	r.clear(q.height,p.width,r.height,r.width);
	r.copyblock(0,0,p);
	r.copyblock(0,p.width,q);
	return r;
}
Пример #4
0
Picture operator&(const Picture& p, const Picture& q)
{
	Picture r;
	r.init(p.height + q.height, Picture::max(p.width ,q.width));
	r.clear(0,p.width,p.height,r.width);
	r.clear(p.height,q.width,r.height,r.width);	
	r.copyblock(0,0,p);
	r.copyblock(p.height,0,q);
	return r;
}
Пример #5
0
void Font::draw(Picture& dstpic, const std::string &text, const int dx, const int dy, bool useAlpha )
{
  if( !_d->ttfFont || !dstpic.isValid() )
    return;

  SDL_Surface* sText = TTF_RenderUTF8_Blended( _d->ttfFont, text.c_str(), _d->color );
  if( sText && useAlpha )
  {
    SDL_SetAlpha( sText, 0, 0 );
  }

  if( sText )
  {
    Picture pic;
    pic.init( sText, Point( 0, 0 ) );
    dstpic.draw( pic, dx, dy);
  }

  SDL_FreeSurface( sText );
}       
Пример #6
0
Picture frame(const Picture& p)
{
	Picture r;
	r.init(p.height + 2, p.width + 2);
	for(int i = 1; i < r.height -1; ++i)
	{
		r.position(i,0) = '|';
		r.position(i, r.width - 1) = '|';
	}
	for(int j = 1; j < r.width - 1; ++j)
	{
		r.position(0, j) = '-';
		r.position(r.height - 1, j) = '-';
	}
	r.position(0, 0) = '+';
	r.position(0, r.width-1) = '+';
	r.position(r.height-1, 0)= '+';
	r.position(r.height-1,r.width-1)='+';
	r.copyblock(1,1,p);
	return r;
}
Пример #7
0
Picture* Picture::createCopy() const
{
  if( !_d->surface )
  {
    _OC3_DEBUG_BREAK_IF( "No surface for duplicate" );
    return GfxEngine::instance().createPicture( Size( 100 ) );
  }

  int width = _d->surface->w;
  int height = _d->surface->h;

  SDL_Surface* img = SDL_ConvertSurface( _d->surface, _d->surface->format, SDL_SWSURFACE);
  if (img == NULL) 
  {
    THROW("Cannot make surface, size=" << width << "x" << height);
  }

  Picture* newpic = GfxEngine::instance().createPicture( Size( width, height ) );
  newpic->init(img, _d->offset );

  return newpic;
}
Пример #8
0
void PictureBank::loadArchive( const std::string &filename, GfxEngine& engine )
{
  std::cout << "reading image archive: " << filename << std::endl;
  struct archive *a;
  struct archive_entry *entry;
  int rc;

  a = archive_read_new();
  archive_read_support_compression_all(a);
  archive_read_support_format_all(a);
  rc = archive_read_open_filename(a, filename.c_str(), 16384); // block size
  
  if (rc != ARCHIVE_OK) 
  {
    THROW("Cannot open archive " << filename);
  }

  SDL_Surface *surface;
  SDL_RWops *rw;

  const Uint32 bufferSize = 10000000;  // allocated buffer
  std::auto_ptr< Uint8 > buffer( new Uint8[ bufferSize ] );
   
  if( buffer.get() == 0 ) 
    THROW("Memory error, cannot allocate buffer size " << bufferSize);

  std::string entryname;
  Picture tmpPicture;
  while( archive_read_next_header(a, &entry) == ARCHIVE_OK )
  {
    // for all entries in archive
    entryname = archive_entry_pathname(entry);
    if ((archive_entry_stat(entry)->st_mode & S_IFREG) == 0)
    {
      // not a regular file (maybe a directory). skip it.
      continue;
    }

    if (archive_entry_stat(entry)->st_size >= bufferSize) 
    {
      THROW("Cannot load archive: file is too big " << entryname << " in archive " << filename);
    }
      
    int size = archive_read_data(a, buffer.get(), bufferSize);  // read data into buffer
    rw = SDL_RWFromMem(buffer.get(), size);
    surface = IMG_Load_RW(rw, 0);
    SDL_SetAlpha( surface, 0, 0 );

    tmpPicture.init( surface, Point() );

    engine.loadPicture( tmpPicture );

    setPicture( entryname, tmpPicture );

    SDL_FreeRW(rw);
  }

  rc = archive_read_finish(a);
  if (rc != ARCHIVE_OK)
  {
    THROW("Error while reading archive " << filename);
  }
}