Пример #1
0
void AnimationTreeEditor::_edit_filters() {

	filter_dialog->popup_centered_ratio();
	filter->clear();

	Set<String> npb;
	_find_paths_for_filter(edited_node,npb);

	TreeItem *root = filter->create_item();
	filter->set_hide_root(true);
	Map<String,TreeItem*> pm;

	Node *base = anim_tree->get_node( anim_tree->get_base_path() );

	for(Set<String>::Element *E=npb.front();E;E=E->next()) {

		TreeItem *parent=root;
		String descr=E->get();
		if (base) {
			NodePath np = E->get();

			if (np.get_property()!=StringName()) {
				Node *n = base->get_node(np);
				Skeleton *s = n->cast_to<Skeleton>();
				if (s) {

					String skelbase = E->get().substr(0,E->get().find(":"));


					int bidx = s->find_bone(np.get_property());

					if (bidx!=-1) {
						int bparent = s->get_bone_parent(bidx);
						//
						if (bparent!=-1) {


							String bpn = skelbase+":"+s->get_bone_name(bparent);
							if (pm.has(bpn)) {
								parent=pm[bpn];
								descr=np.get_property();
							}
						} else {

							if (pm.has(skelbase)) {
								parent=pm[skelbase];

							}
						}
					}
				}
			}
		}

		TreeItem *it = filter->create_item(parent);
		it->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
		it->set_text(0,descr);
		it->set_metadata(0,NodePath(E->get()));
		it->set_editable(0,true);
		if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) {
			it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get()));
		} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
			it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get()));
		}
		pm[E->get()]=it;
	}


}
void EditorPropertyRootMotion::_node_assign() {

	NodePath current = get_edited_object()->get(get_edited_property());

	AnimationTree *atree = Object::cast_to<AnimationTree>(get_edited_object());
	if (!atree->has_node(atree->get_animation_player())) {
		EditorNode::get_singleton()->show_warning(TTR("AnimationTree has no path set to an AnimationPlayer"));
		return;
	}
	AnimationPlayer *player = Object::cast_to<AnimationPlayer>(atree->get_node(atree->get_animation_player()));
	if (!player) {
		EditorNode::get_singleton()->show_warning(TTR("Path to AnimationPlayer is invalid"));
		return;
	}

	Node *base = player->get_node(player->get_root());

	if (!base) {
		EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names."));
		return;
	}

	Set<String> paths;
	{
		List<StringName> animations;
		player->get_animation_list(&animations);

		for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {

			Ref<Animation> anim = player->get_animation(E->get());
			for (int i = 0; i < anim->get_track_count(); i++) {
				paths.insert(anim->track_get_path(i));
			}
		}
	}

	filters->clear();
	TreeItem *root = filters->create_item();

	Map<String, TreeItem *> parenthood;

	for (Set<String>::Element *E = paths.front(); E; E = E->next()) {

		NodePath path = E->get();
		TreeItem *ti = NULL;
		String accum;
		for (int i = 0; i < path.get_name_count(); i++) {
			String name = path.get_name(i);
			if (accum != String()) {
				accum += "/";
			}
			accum += name;
			if (!parenthood.has(accum)) {
				if (ti) {
					ti = filters->create_item(ti);
				} else {
					ti = filters->create_item(root);
				}
				parenthood[accum] = ti;
				ti->set_text(0, name);
				ti->set_selectable(0, false);
				ti->set_editable(0, false);

				if (base->has_node(accum)) {
					Node *node = base->get_node(accum);
					if (has_icon(node->get_class(), "EditorIcons")) {
						ti->set_icon(0, get_icon(node->get_class(), "EditorIcons"));
					} else {
						ti->set_icon(0, get_icon("Node", "EditorIcons"));
					}
				}

			} else {
				ti = parenthood[accum];
			}
		}

		Node *node = NULL;
		if (base->has_node(accum)) {
			node = base->get_node(accum);
		}
		if (!node)
			continue; //no node, cant edit

		if (path.get_subname_count()) {

			String concat = path.get_concatenated_subnames();

			Skeleton *skeleton = Object::cast_to<Skeleton>(node);
			if (skeleton && skeleton->find_bone(concat) != -1) {
				//path in skeleton
				String bone = concat;
				int idx = skeleton->find_bone(bone);
				List<String> bone_path;
				while (idx != -1) {
					bone_path.push_front(skeleton->get_bone_name(idx));
					idx = skeleton->get_bone_parent(idx);
				}

				accum += ":";
				for (List<String>::Element *F = bone_path.front(); F; F = F->next()) {
					if (F != bone_path.front()) {
						accum += "/";
					}

					accum += F->get();
					if (!parenthood.has(accum)) {
						ti = filters->create_item(ti);
						parenthood[accum] = ti;
						ti->set_text(0, F->get());
						ti->set_selectable(0, true);
						ti->set_editable(0, false);
						ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
						ti->set_metadata(0, accum);
					} else {
						ti = parenthood[accum];
					}
				}

				ti->set_selectable(0, true);
				ti->set_text(0, concat);
				ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
				ti->set_metadata(0, path);
				if (path == current) {
					ti->select(0);
				}

			} else {
				//just a property
				ti = filters->create_item(ti);
				ti->set_text(0, concat);
				ti->set_selectable(0, true);
				ti->set_metadata(0, path);
				if (path == current) {
					ti->select(0);
				}
			}
		} else {
			if (ti) {
				//just a node, likely call or animation track
				ti->set_selectable(0, true);
				ti->set_metadata(0, path);
				if (path == current) {
					ti->select(0);
				}
			}
		}
	}

	filters->ensure_cursor_is_visible();
	filter_dialog->popup_centered_ratio();
}
bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &anode) {

	if (updating || _filter_edit != anode)
		return false;

	NodePath player_path = anode->get_tree()->get_animation_player();

	if (!anode->get_tree()->has_node(player_path)) {
		EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names."));
		return false;
	}

	AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_tree()->get_node(player_path));
	if (!player) {
		EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names."));
		return false;
	}

	Node *base = player->get_node(player->get_root());

	if (!base) {
		EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names."));
		return false;
	}

	updating = true;

	Set<String> paths;
	{
		List<StringName> animations;
		player->get_animation_list(&animations);

		for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {

			Ref<Animation> anim = player->get_animation(E->get());
			for (int i = 0; i < anim->get_track_count(); i++) {
				paths.insert(anim->track_get_path(i));
			}
		}
	}

	filter_enabled->set_pressed(anode->is_filter_enabled());
	filters->clear();
	TreeItem *root = filters->create_item();

	Map<String, TreeItem *> parenthood;

	for (Set<String>::Element *E = paths.front(); E; E = E->next()) {

		NodePath path = E->get();
		TreeItem *ti = NULL;
		String accum;
		for (int i = 0; i < path.get_name_count(); i++) {
			String name = path.get_name(i);
			if (accum != String()) {
				accum += "/";
			}
			accum += name;
			if (!parenthood.has(accum)) {
				if (ti) {
					ti = filters->create_item(ti);
				} else {
					ti = filters->create_item(root);
				}
				parenthood[accum] = ti;
				ti->set_text(0, name);
				ti->set_selectable(0, false);
				ti->set_editable(0, false);

				if (base->has_node(accum)) {
					Node *node = base->get_node(accum);
					if (has_icon(node->get_class(), "EditorIcons")) {
						ti->set_icon(0, get_icon(node->get_class(), "EditorIcons"));
					} else {
						ti->set_icon(0, get_icon("Node", "EditorIcons"));
					}
				}

			} else {
				ti = parenthood[accum];
			}
		}

		Node *node = NULL;
		if (base->has_node(accum)) {
			node = base->get_node(accum);
		}
		if (!node)
			continue; //no node, cant edit

		if (path.get_subname_count()) {

			String concat = path.get_concatenated_subnames();

			Skeleton *skeleton = Object::cast_to<Skeleton>(node);
			if (skeleton && skeleton->find_bone(concat) != -1) {
				//path in skeleton
				String bone = concat;
				int idx = skeleton->find_bone(bone);
				List<String> bone_path;
				while (idx != -1) {
					bone_path.push_front(skeleton->get_bone_name(idx));
					idx = skeleton->get_bone_parent(idx);
				}

				accum += ":";
				for (List<String>::Element *F = bone_path.front(); F; F = F->next()) {
					if (F != bone_path.front()) {
						accum += "/";
					}

					accum += F->get();
					if (!parenthood.has(accum)) {
						ti = filters->create_item(ti);
						parenthood[accum] = ti;
						ti->set_text(0, F->get());
						ti->set_selectable(0, false);
						ti->set_editable(0, false);
						ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
					} else {
						ti = parenthood[accum];
					}
				}

				ti->set_editable(0, true);
				ti->set_selectable(0, true);
				ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
				ti->set_text(0, concat);
				ti->set_checked(0, anode->is_path_filtered(path));
				ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
				ti->set_metadata(0, path);

			} else {
				//just a property
				ti = filters->create_item(ti);
				ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
				ti->set_text(0, concat);
				ti->set_editable(0, true);
				ti->set_selectable(0, true);
				ti->set_checked(0, anode->is_path_filtered(path));
				ti->set_metadata(0, path);
			}
		} else {
			if (ti) {
				//just a node, likely call or animation track
				ti->set_editable(0, true);
				ti->set_selectable(0, true);
				ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
				ti->set_checked(0, anode->is_path_filtered(path));
				ti->set_metadata(0, path);
			}
		}
	}

	updating = false;

	return true;
}
Error EditorSceneImporterFBXConv::_parse_animations(State& state) {

	AnimationPlayer *ap = memnew( AnimationPlayer );

	state.scene->add_child(ap);
	ap->set_owner(state.scene);

	for(int i=0;i<state.animations.size();i++) {

		Dictionary anim = state.animations[i];
		ERR_CONTINUE(!anim.has("id"));
		Ref<Animation> an = memnew( Animation );
		an->set_name(_id(anim["id"]));


		if (anim.has("bones")) {

			Array bone_tracks = anim["bones"];
			for(int j=0;j<bone_tracks.size();j++) {
				Dictionary bone_track=bone_tracks[j];
				String bone = bone_track["boneId"];
				if (!bone_track.has("keyframes"))
					continue;
				if (!state.bones.has(bone))
					continue;

				Skeleton *sk = state.bones[bone].skeleton;

				if (!sk)
					continue;
				int bone_idx=sk->find_bone(bone);
				if (bone_idx==-1)
					continue;



				String path = state.scene->get_path_to(sk);
				path+=":"+bone;
				an->add_track(Animation::TYPE_TRANSFORM);
				int tidx = an->get_track_count()-1;
				an->track_set_path(tidx,path);


				Dictionary parent_xform_dict;
				Dictionary xform_dict;

				if (state.bones.has(bone)) {
					xform_dict=state.bones[bone].node;
				}


				Array parent_keyframes;
				if (sk->get_bone_parent(bone_idx)!=-1) {
					String parent_name = sk->get_bone_name(sk->get_bone_parent(bone_idx));
					if (state.bones.has(parent_name)) {
						parent_xform_dict=state.bones[parent_name].node;
					}

					print_line("parent for "+bone+"? "+parent_name+" XFD: "+String(Variant(parent_xform_dict)));
					for(int k=0;k<bone_tracks.size();k++) {
						Dictionary d = bone_tracks[k];
						if (d["boneId"]==parent_name) {
							parent_keyframes=d["keyframes"];
							print_line("found keyframes");
							break;
						}
					}


				}

				print_line("BONE XFD "+String(Variant(xform_dict)));

				Array keyframes=bone_track["keyframes"];

				for(int k=0;k<keyframes.size();k++) {

					Dictionary key=keyframes[k];
					Transform xform=_get_transform_mixed(key,xform_dict);
					float time = key["keytime"];
					time=time/1000.0;
#if 0
					if (parent_keyframes.size()) {
						//localize
						print_line(itos(k)+" localizate for: "+bone);

						float prev_kt=-1;
						float kt;
						int idx=0;

						for(int l=0;l<parent_keyframes.size();l++) {

							Dictionary d=parent_keyframes[l];
							kt=d["keytime"];
							kt=kt/1000.0;
							if (kt>time)
								break;
							prev_kt=kt;
							idx++;

						}

						Transform t;
						if (idx==0) {
							t=_get_transform_mixed(parent_keyframes[0],parent_xform_dict);
						} else if (idx==parent_keyframes.size()){
							t=_get_transform_mixed(parent_keyframes[idx-1],parent_xform_dict);
						} else {
							t=_get_transform_mixed(parent_keyframes[idx-1],parent_xform_dict);
							float d = (time-prev_kt)/(kt-prev_kt);
							if (d>0) {
								Transform t2=_get_transform_mixed(parent_keyframes[idx],parent_xform_dict);
								t=t.interpolate_with(t2,d);
							} else {
								print_line("exact: "+rtos(kt));
							}
						}

						xform = t.affine_inverse() * xform; //localize
					} else if (!parent_xform_dict.empty()) {
						Transform t = _get_transform(parent_xform_dict);
						xform = t.affine_inverse() * xform; //localize
					}
#endif

					xform = sk->get_bone_rest(bone_idx).affine_inverse() * xform;


					Quat q = xform.basis;
					q.normalize();
					Vector3 s = xform.basis.get_scale();
					Vector3 l = xform.origin;



					an->transform_track_insert_key(tidx,time,l,q,s);

				}

			}


		}


		ap->add_animation(_id(anim["id"]),an);

	}

	return OK;
}