void CellsMover::undoMoveCells(const TPoint &pos) const { TXsheet *xsh = getXsheet(); int r = pos.y; int c = pos.x; if (m_qualifiers & eInsertCells) { for (int i = 0; i < m_colCount; i++) xsh->removeCells(r, c + i, m_rowCount); } else { for (int i = 0; i < m_colCount; i++) xsh->clearCells(r, c + i, m_rowCount); if (m_qualifiers & eOverwriteCells) setCells(m_oldCells, r, c); } }
void ColumnCmd::cloneChild(int index) { if (!canResequence(index)) return; /*-- カラムを取得 --*/ TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet(); TXshColumn *column = xsh->getColumn(index); assert(column); // get the subxsheet to clone (childLevel, childXsh) /*-- SubXsheetレベルを取得 --*/ TXshLevelColumn *lcolumn = column->getLevelColumn(); assert(lcolumn); int r0 = 0, r1 = -1; lcolumn->getRange(r0, r1); assert(r0 <= r1); /*-- SubXsheetの一番頭のセル --*/ TXshCell cell = lcolumn->getCell(r0); assert(!cell.isEmpty()); /*- cell内に格納されているLevelを取得 -*/ TXshChildLevel *childLevel = cell.m_level->getChildLevel(); assert(childLevel); /*- SubXsheetのXsheetを取得 -*/ TXsheet *childXsh = childLevel->getXsheet(); // insert a new empty column /*- 隣に空きColumnをInsertしてCloneに備える -*/ int newColumnIndex = index + 1; xsh->insertColumn(newColumnIndex); // create a subxsheet (newChildLevel, newChildXsh) ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene(); ChildStack *childStack = scene->getChildStack(); TXshChildLevel *newChildLevel = childStack->createChild(0, newColumnIndex); TXsheet *newChildXsh = newChildLevel->getXsheet(); // copy columns. std::set<int> indices; for (int i = 0; i < childXsh->getColumnCount(); i++) indices.insert(i); StageObjectsData *data = new StageObjectsData(); data->storeColumns(indices, childXsh, 0); data->storeColumnFxs(indices, childXsh, 0); std::list<int> restoredSplineIds; data->restoreObjects(indices, restoredSplineIds, newChildXsh, StageObjectsData::eDoClone); delete data; cloneNotColumnLinkedFxsAndOutputsFx(childXsh, newChildXsh); cloneXsheetTStageObjectTree(childXsh, newChildXsh); /*--以下は、Clone SubXsheet するときに、SubXsheet内にある子SubXsheetをクローンする関数 クローンされた中にある子SubXsheetは、同じもので良いので、スキップする --*/ // cloneSubXsheets(newChildXsh); /*-- XSheetノードのFxSchematicでのDagNodePosを再現 FxやColumnノードの位置の再現は上のsetColumnで行っている --*/ newChildXsh->getFxDag()->getXsheetFx()->getAttributes()->setDagNodePos( childXsh->getFxDag()->getXsheetFx()->getAttributes()->getDagNodePos()); newChildXsh->updateFrameCount(); /*-- TXshChildLevel作成時にsetCellした1つ目のセルを消去 --*/ xsh->removeCells(0, newColumnIndex); /*-- CloneしたColumnのセル番号順を再現 --*/ for (int r = r0; r <= r1; r++) { TXshCell cell = lcolumn->getCell(r); if (cell.isEmpty()) continue; cell.m_level = newChildLevel; xsh->setCell(r, newColumnIndex, cell); } TStageObjectId currentObjectId = TApp::instance()->getCurrentObject()->getObjectId(); xsh->getStageObject(TStageObjectId::ColumnId(newColumnIndex)) ->setParent(xsh->getStageObjectParent(currentObjectId)); xsh->updateFrameCount(); TUndoManager::manager()->add( new CloneChildUndo(newChildLevel, newColumnIndex)); // notify changes TApp::instance()->getCurrentScene()->setDirtyFlag(true); TApp::instance()->getCurrentXsheet()->notifyXsheetChanged(); }