void TiXmlDocumentA::StreamIn( TIXMLA_ISTREAM * in, TIXMLA_STRING * tag ) { // The basic issue with a document is that we don't know what we're // streaming. Read something presumed to be a tag (and hope), then // identify it, and call the appropriate stream method on the tag. // // This "pre-streaming" will never read the closing ">" so the // sub-tag can orient itself. if ( !StreamTo( in, '<', tag ) ) { SetError( TIXMLA_ERROR_PARSING_EMPTY, 0, 0 ); return; } while ( in->good() ) { int tagIndex = tag->length(); while ( in->good() && in->peek() != '>' ) { int c = in->get(); (*tag) += (char) c; } if ( in->good() ) { // We now have something we presume to be a node of // some sort. Identify it, and call the node to // continue streaming. TiXmlNodeA* node = Identify( tag->c_str() + tagIndex ); if ( node ) { node->StreamIn( in, tag ); bool isElement = node->ToElement() != 0; delete node; node = 0; // If this is the root element, we're done. Parsing will be // done by the >> operator. if ( isElement ) { return; } } else { SetError( TIXMLA_ERROR, 0, 0 ); return; } } } // We should have returned sooner. SetError( TIXMLA_ERROR, 0, 0 ); }
void TiXmlElementA::StreamIn (TIXMLA_ISTREAM * in, TIXMLA_STRING * tag) { // We're called with some amount of pre-parsing. That is, some of "this" // element is in "tag". Go ahead and stream to the closing ">" while( in->good() ) { int c = in->get(); (*tag) += (char) c ; if ( c == '>' ) break; } if ( tag->length() < 3 ) return; // Okay...if we are a "/>" tag, then we're done. We've read a complete tag. // If not, identify and stream. if ( tag->at( tag->length() - 1 ) == '>' && tag->at( tag->length() - 2 ) == '/' ) { // All good! return; } else if ( tag->at( tag->length() - 1 ) == '>' ) { // There is more. Could be: // text // closing tag // another node. for ( ;; ) { StreamWhiteSpace( in, tag ); // Do we have text? if ( in->good() && in->peek() != '<' ) { // Yep, text. TiXmlTextA text( "" ); text.StreamIn( in, tag ); // What follows text is a closing tag or another node. // Go around again and figure it out. continue; } // We now have either a closing tag...or another node. // We should be at a "<", regardless. if ( !in->good() ) return; assert( in->peek() == '<' ); int tagIndex = tag->length(); bool closingTag = false; bool firstCharFound = false; for( ;; ) { if ( !in->good() ) return; int c = in->peek(); if ( c == '>' ) break; *tag += (char)c; in->get(); if ( !firstCharFound && c != '<' && !IsWhiteSpace( c ) ) { firstCharFound = true; if ( c == '/' ) closingTag = true; } } // If it was a closing tag, then read in the closing '>' to clean up the input stream. // If it was not, the streaming will be done by the tag. if ( closingTag ) { int c = in->get(); assert( c == '>' ); *tag += (char)c; // We are done, once we've found our closing tag. return; } else { // If not a closing tag, id it, and stream. const char* tagloc = tag->c_str() + tagIndex; TiXmlNodeA* node = Identify( tagloc ); if ( !node ) return; node->StreamIn( in, tag ); delete node; node = 0; // No return: go around from the beginning: text, closing tag, or node. } } } }