示例#1
0
void CAccountManager::RemoveAll ( void )
{
    DeletePointersAndClearList ( m_List );
}
示例#2
0
void CObjectManager::DeleteAll ( void )
{
    // Delete all objects, make sure they dont remove themselves from our list (would make this damn slow)
    DeletePointersAndClearList ( m_List );
}
示例#3
0
void CVehicleManager::DeleteAll ( void )
{
    // Delete all items
    DeletePointersAndClearList ( m_List );
}
示例#4
0
void CPickupManager::DeleteAll(void)
{
    DeletePointersAndClearList(m_List);
}
void CRadarAreaManager::DeleteAll ( void )
{
    // Delete all the radar areas
    DeletePointersAndClearList ( m_List );
}
示例#6
0
void CPedManager::DeleteAll()
{
    // Delete all items
    DeletePointersAndClearList(m_List);
}
示例#7
0
void CTeamManager::RemoveAll(void)
{
    DeletePointersAndClearList(m_List);
}
示例#8
0
void CColManager::DeleteAll ( void )
{
    // Delete all of them
    DeletePointersAndClearList ( m_List );
}