示例#1
0
文件: entity.cpp 项目: wdgrusse/Aspen
BOOL Entity::IsLiving() const
{
    if (IsPlayer() || IsNpc())
        {
            return true;
        }

    return false;
}
示例#2
0
int KHero::LuaIsNpc(Lua_State* L)
{
    BOOL bResult = IsNpc();
    Lua_PushBoolean(L, bResult);
    return 1;
}