示例#1
0
void
AnimationPlayer::Pause()
{
  DoPause();
  PostUpdate();
}
示例#2
0
void
Animation::Play(ErrorResult& aRv, LimitBehavior aLimitBehavior)
{
  DoPlay(aRv, aLimitBehavior);
  PostUpdate();
}
示例#3
0
void
Animation::Pause(ErrorResult& aRv)
{
  DoPause(aRv);
  PostUpdate();
}
示例#4
0
void
Animation::Cancel()
{
  DoCancel();
  PostUpdate();
}
示例#5
0
void
Animation::Cancel()
{
  CancelNoUpdate();
  PostUpdate();
}
示例#6
0
void
Animation::SetTimeline(AnimationTimeline* aTimeline)
{
  SetTimelineNoUpdate(aTimeline);
  PostUpdate();
}
示例#7
0
void
Animation::SetEffect(AnimationEffectReadOnly* aEffect)
{
  SetEffectNoUpdate(aEffect);
  PostUpdate();
}
示例#8
0
void
AnimationPlayer::Play()
{
  DoPlay();
  PostUpdate();
}