int lua_AudioSource_getState(lua_State* state) { // Get the number of parameters. int paramCount = lua_gettop(state); // Attempt to match the parameters to a valid binding. switch (paramCount) { case 1: { if ((lua_type(state, 1) == LUA_TUSERDATA)) { AudioSource* instance = getInstance(state); AudioSource::State result = instance->getState(); // Push the return value onto the stack. lua_pushnumber(state, (int)result); return 1; } lua_pushstring(state, "lua_AudioSource_getState - Failed to match the given parameters to a valid function signature."); lua_error(state); break; } default: { lua_pushstring(state, "Invalid number of parameters (expected 1)."); lua_error(state); break; } } return 0; }
void AudioController::pause() { std::list<AudioSource*>::iterator itr = _playingSources.begin(); // For each source that is playing, pause it. AudioSource* source = NULL; while (itr != _playingSources.end()) { source = *itr; if (source->getState() == AudioSource::PLAYING) { source->pause(); } itr++; } }
void AudioController::resume() { #ifndef __ANDROID__ alcMakeContextCurrent(_alcContext); #endif std::list<AudioSource*>::iterator itr = _playingSources.begin(); // For each source that is playing, resume it. AudioSource* source = NULL; while (itr != _playingSources.end()) { source = *itr; if (source->getState() == AudioSource::PAUSED) { source->play(); } itr++; } }