示例#1
0
void AudioManager::play_sample(AudioSample *sample, float volume, AUDIO_PLAYMODE mode, const Vector3 &position, int *src_idx)
{
	AudioSource *source = request_source(src_idx);
	if (source){
		source->set_sample(sample);
		source->set_volume(volume);
		source->set_playback_volume(volume);
		source->set_looping((bool)mode);
		source->set_position(position);
		source->play();
	}
}