/* * vs_update -- * Update a command. * * PUBLIC: void vs_update __P((SCR *, const char *, const CHAR_T *)); */ void vs_update(SCR *sp, const char *m1, const CHAR_T *m2) { GS *gp; size_t len, mlen, oldx, oldy; const char *np; size_t nlen; gp = sp->gp; /* * This routine displays a message on the bottom line of the screen, * without updating any of the command structures that would keep it * there for any period of time, i.e. it is overwritten immediately. * * It's used by the ex read and ! commands when the user's command is * expanded, and by the ex substitution confirmation prompt. */ if (F_ISSET(sp, SC_SCR_EXWROTE)) { if (m2 != NULL) INT2CHAR(sp, m2, STRLEN(m2) + 1, np, nlen); (void)ex_printf(sp, "%s%s\n", m1 == NULL? "" : m1, m2 == NULL ? "" : np); (void)ex_fflush(sp); } /* * Save the cursor position, the substitute-with-confirmation code * will have already set it correctly. */ (void)gp->scr_cursor(sp, &oldy, &oldx); /* Clear the bottom line. */ (void)gp->scr_move(sp, LASTLINE(sp), 0); (void)gp->scr_clrtoeol(sp); /* * XXX * Don't let long file names screw up the screen. */ if (m1 != NULL) { mlen = len = strlen(m1); if (len > sp->cols - 2) mlen = len = sp->cols - 2; (void)gp->scr_addstr(sp, m1, mlen); } else len = 0; if (m2 != NULL) { mlen = STRLEN(m2); if (len + mlen > sp->cols - 2) mlen = (sp->cols - 2) - len; (void)gp->scr_waddstr(sp, m2, mlen); } (void)gp->scr_move(sp, oldy, oldx); (void)gp->scr_refresh(sp, 0); }
/* * vs_number -- * Repaint the numbers on all the lines. * * PUBLIC: int vs_number __P((SCR *)); */ int vs_number(SCR *sp) { GS *gp; SMAP *smp; size_t len, oldy, oldx; int exist; char nbuf[10]; gp = sp->gp; /* No reason to do anything if we're in input mode on the info line. */ if (F_ISSET(sp, SC_TINPUT_INFO)) return (0); /* * Try and avoid getting the last line in the file, by getting the * line after the last line in the screen -- if it exists, we know * we have to to number all the lines in the screen. Get the one * after the last instead of the last, so that the info line doesn't * fool us. (The problem is that file_lline will lie, and tell us * that the info line is the last line in the file.) If that test * fails, we have to check each line for existence. */ exist = db_exist(sp, TMAP->lno + 1); (void)gp->scr_cursor(sp, &oldy, &oldx); for (smp = HMAP; smp <= TMAP; ++smp) { /* Numbers are only displayed for the first screen line. */ if (O_ISSET(sp, O_LEFTRIGHT)) { if (smp->coff != 0) continue; } else if (smp->soff != 1) continue; /* * The first line of an empty file gets numbered, otherwise * number any existing line. */ if (smp->lno != 1 && !exist && !db_exist(sp, smp->lno)) break; (void)gp->scr_move(sp, smp - HMAP, 0); len = snprintf(nbuf, sizeof(nbuf), O_NUMBER_FMT, (unsigned long)smp->lno); (void)gp->scr_addstr(sp, nbuf, len); } (void)gp->scr_move(sp, oldy, oldx); return (0); }
/* * vs_resolve -- * Deal with message output. * * PUBLIC: int vs_resolve __P((SCR *, SCR *, int)); */ int vs_resolve(SCR *sp, SCR *csp, int forcewait) { EVENT ev; GS *gp; WIN *wp; MSGS *mp; VI_PRIVATE *vip; size_t oldy, oldx; int redraw; /* * Vs_resolve is called from the main vi loop and the refresh function * to periodically ensure that the user has seen any messages that have * been displayed and that any status lines are correct. The sp screen * is the screen we're checking, usually the current screen. When it's * not, csp is the current screen, used for final cursor positioning. */ gp = sp->gp; wp = sp->wp; vip = VIP(sp); if (csp == NULL) csp = sp; /* Save the cursor position. */ (void)gp->scr_cursor(csp, &oldy, &oldx); /* Ring the bell if it's scheduled. */ if (F_ISSET(gp, G_BELLSCHED)) { F_CLR(gp, G_BELLSCHED); (void)gp->scr_bell(sp); } /* Display new file status line. */ if (F_ISSET(sp, SC_STATUS)) { F_CLR(sp, SC_STATUS); msgq_status(sp, sp->lno, MSTAT_TRUNCATE); } /* Report on line modifications. */ mod_rpt(sp); /* * Flush any saved messages. If the screen isn't ready, refresh * it. (A side-effect of screen refresh is that we can display * messages.) Once this is done, don't trust the cursor. That * extra refresh screwed the pooch. */ if (gp->msgq.lh_first != NULL) { if (!F_ISSET(sp, SC_SCR_VI) && vs_refresh(sp, 1)) return (1); while ((mp = gp->msgq.lh_first) != NULL) { wp->scr_msg(sp, mp->mtype, mp->buf, mp->len); LIST_REMOVE(mp, q); free(mp->buf); free(mp); } F_SET(vip, VIP_CUR_INVALID); } switch (vip->totalcount) { case 0: redraw = 0; break; case 1: /* * If we're switching screens, we have to wait for messages, * regardless. If we don't wait, skip updating the modeline. */ if (forcewait) vs_scroll(sp, NULL, SCROLL_W); else F_SET(vip, VIP_S_MODELINE); redraw = 0; break; default: /* * If >1 message line in use, prompt the user to continue and * repaint overwritten lines. */ vs_scroll(sp, NULL, SCROLL_W); ev.e_event = E_REPAINT; ev.e_flno = vip->totalcount >= sp->rows ? 1 : sp->rows - vip->totalcount; ev.e_tlno = sp->rows; redraw = 1; break; } /* Reset the count of overwriting lines. */ vip->linecount = vip->lcontinue = vip->totalcount = 0; /* Redraw. */ if (redraw) (void)v_erepaint(sp, &ev); /* Restore the cursor position. */ (void)gp->scr_move(csp, oldy, oldx); return (0); }
/* * vs_busy -- * Display, update or clear a busy message. * * This routine is the default editor interface for vi busy messages. It * implements a standard strategy of stealing lines from the bottom of the * vi text screen. Screens using an alternate method of displaying busy * messages, e.g. X11 clock icons, should set their scr_busy function to the * correct function before calling the main editor routine. * * PUBLIC: void vs_busy __P((SCR *, const char *, busy_t)); */ void vs_busy(SCR *sp, const char *msg, busy_t btype) { GS *gp; VI_PRIVATE *vip; static const char flagc[] = "|/-\\"; struct timeval tv; size_t len, notused; const char *p; /* Ex doesn't display busy messages. */ if (F_ISSET(sp, SC_EX | SC_SCR_EXWROTE)) return; gp = sp->gp; vip = VIP(sp); /* * Most of this routine is to deal with the screen sharing real estate * between the normal edit messages and the busy messages. Logically, * all that's needed is something that puts up a message, periodically * updates it, and then goes away. */ switch (btype) { case BUSY_ON: ++vip->busy_ref; if (vip->totalcount != 0 || vip->busy_ref != 1) break; /* Initialize state for updates. */ vip->busy_ch = 0; (void)gettimeofday(&vip->busy_tv, NULL); /* Save the current cursor. */ (void)gp->scr_cursor(sp, &vip->busy_oldy, &vip->busy_oldx); /* Display the busy message. */ p = msg_cat(sp, msg, &len); (void)gp->scr_move(sp, LASTLINE(sp), 0); (void)gp->scr_addstr(sp, p, len); (void)gp->scr_cursor(sp, ¬used, &vip->busy_fx); (void)gp->scr_clrtoeol(sp); (void)gp->scr_move(sp, LASTLINE(sp), vip->busy_fx); break; case BUSY_OFF: if (vip->busy_ref == 0) break; --vip->busy_ref; /* * If the line isn't in use for another purpose, clear it. * Always return to the original position. */ if (vip->totalcount == 0 && vip->busy_ref == 0) { (void)gp->scr_move(sp, LASTLINE(sp), 0); (void)gp->scr_clrtoeol(sp); } (void)gp->scr_move(sp, vip->busy_oldy, vip->busy_oldx); break; case BUSY_UPDATE: if (vip->totalcount != 0 || vip->busy_ref == 0) break; /* Update no more than every 1/8 of a second. */ (void)gettimeofday(&tv, NULL); if (((tv.tv_sec - vip->busy_tv.tv_sec) * 1000000 + (tv.tv_usec - vip->busy_tv.tv_usec)) < 125000) return; vip->busy_tv = tv; /* Display the update. */ if (vip->busy_ch == sizeof(flagc) - 1) vip->busy_ch = 0; (void)gp->scr_move(sp, LASTLINE(sp), vip->busy_fx); (void)gp->scr_addstr(sp, flagc + vip->busy_ch++, 1); (void)gp->scr_move(sp, LASTLINE(sp), vip->busy_fx); break; } (void)gp->scr_refresh(sp, 0); }
/* * vs_output -- * Output the text to the screen. */ static void vs_output(SCR *sp, mtype_t mtype, const char *line, int llen) { unsigned char *kp; GS *gp; VI_PRIVATE *vip; size_t chlen, notused; int ch, len, rlen, tlen; const char *p, *t; char *cbp, *ecbp, cbuf[128]; gp = sp->gp; vip = VIP(sp); for (p = line, rlen = llen; llen > 0;) { /* Get the next physical line. */ if ((p = memchr(line, '\n', llen)) == NULL) len = llen; else len = p - line; /* * The max is sp->cols characters, and we may have already * written part of the line. */ if (len + vip->lcontinue > sp->cols) len = sp->cols - vip->lcontinue; /* * If the first line output, do nothing. If the second line * output, draw the divider line. If drew a full screen, we * remove the divider line. If it's a continuation line, move * to the continuation point, else, move the screen up. */ if (vip->lcontinue == 0) { if (!IS_ONELINE(sp)) { if (vip->totalcount == 1) { (void)gp->scr_move(sp, LASTLINE(sp) - 1, 0); (void)gp->scr_clrtoeol(sp); (void)vs_divider(sp); F_SET(vip, VIP_DIVIDER); ++vip->totalcount; ++vip->linecount; } if (vip->totalcount == sp->t_maxrows && F_ISSET(vip, VIP_DIVIDER)) { --vip->totalcount; --vip->linecount; F_CLR(vip, VIP_DIVIDER); } } if (vip->totalcount != 0) vs_scroll(sp, NULL, SCROLL_W_QUIT); (void)gp->scr_move(sp, LASTLINE(sp), 0); ++vip->totalcount; ++vip->linecount; if (INTERRUPTED(sp)) break; } else (void)gp->scr_move(sp, LASTLINE(sp), vip->lcontinue); /* Error messages are in inverse video. */ if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 1); /* Display the line, doing character translation. */ #define FLUSH { \ *cbp = '\0'; \ (void)gp->scr_addstr(sp, cbuf, cbp - cbuf); \ cbp = cbuf; \ } ecbp = (cbp = cbuf) + sizeof(cbuf) - 1; for (t = line, tlen = len; tlen--; ++t) { ch = *t; /* * Replace tabs with spaces, there are places in * ex that do column calculations without looking * at <tabs> -- and all routines that care about * <tabs> do their own expansions. This catches * <tabs> in things like tag search strings. */ if (ch == '\t') ch = ' '; chlen = KEY_LEN(sp, ch); if (cbp + chlen >= ecbp) FLUSH; for (kp = KEY_NAME(sp, ch); chlen--;) *cbp++ = *kp++; } if (cbp > cbuf) FLUSH; if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 0); /* Clear the rest of the line. */ (void)gp->scr_clrtoeol(sp); /* If we loop, it's a new line. */ vip->lcontinue = 0; /* Reset for the next line. */ line += len; llen -= len; if (p != NULL) { ++line; --llen; } } /* Set up next continuation line. */ if (p == NULL) gp->scr_cursor(sp, ¬used, &vip->lcontinue); }
/* * vs_msg -- * Display ex output or error messages for the screen. * * This routine is the default editor interface for all ex output, and all ex * and vi error/informational messages. It implements the standard strategy * of stealing lines from the bottom of the vi text screen. Screens using an * alternate method of displaying messages, e.g. dialog boxes, should set their * scr_msg function to the correct function before calling the editor. * * PUBLIC: void vs_msg __P((SCR *, mtype_t, char *, size_t)); */ void vs_msg(SCR *sp, mtype_t mtype, char *line, size_t len) { GS *gp; VI_PRIVATE *vip; size_t maxcols, oldx, oldy, padding; const char *e, *s, *t; gp = sp->gp; vip = VIP(sp); /* * Ring the bell if it's scheduled. * * XXX * Shouldn't we save this, too? */ if (F_ISSET(sp, SC_TINPUT_INFO) || F_ISSET(gp, G_BELLSCHED)) { if (F_ISSET(sp, SC_SCR_VI)) { F_CLR(gp, G_BELLSCHED); (void)gp->scr_bell(sp); } else F_SET(gp, G_BELLSCHED); } /* * If vi is using the error line for text input, there's no screen * real-estate for the error message. Nothing to do without some * information as to how important the error message is. */ if (F_ISSET(sp, SC_TINPUT_INFO)) return; /* * Ex or ex controlled screen output. * * If output happens during startup, e.g., a .exrc file, we may be * in ex mode but haven't initialized the screen. Initialize here, * and in this case, stay in ex mode. * * If the SC_SCR_EXWROTE bit is set, then we're switching back and * forth between ex and vi, but the screen is trashed and we have * to respect that. Switch to ex mode long enough to put out the * message. * * If the SC_EX_WAIT_NO bit is set, turn it off -- we're writing to * the screen, so previous opinions are ignored. */ if (F_ISSET(sp, SC_EX | SC_SCR_EXWROTE)) { if (!F_ISSET(sp, SC_SCR_EX)) { if (F_ISSET(sp, SC_SCR_EXWROTE)) { if (sp->gp->scr_screen(sp, SC_EX)) return; } else if (ex_init(sp)) return; } if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 1); (void)printf("%.*s", (int)len, line); if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 0); (void)fflush(stdout); F_CLR(sp, SC_EX_WAIT_NO); if (!F_ISSET(sp, SC_SCR_EX)) (void)sp->gp->scr_screen(sp, SC_VI); return; } /* If the vi screen isn't ready, save the message. */ if (!F_ISSET(sp, SC_SCR_VI)) { (void)vs_msgsave(sp, mtype, line, len); return; } /* Save the cursor position. */ (void)gp->scr_cursor(sp, &oldy, &oldx); /* If it's an ex output message, just write it out. */ if (mtype == M_NONE) { vs_output(sp, mtype, line, len); goto ret; } /* * If it's a vi message, strip the trailing <newline> so we can * try and paste messages together. */ if (line[len - 1] == '\n') --len; /* * If a message won't fit on a single line, try to split on a <blank>. * If a subsequent message fits on the same line, write a separator * and output it. Otherwise, put out a newline. * * Need up to two padding characters normally; a semi-colon and a * separating space. If only a single line on the screen, add some * more for the trailing continuation message. * * XXX * Assume that periods and semi-colons take up a single column on the * screen. * * XXX * There are almost certainly pathological cases that will break this * code. */ if (IS_ONELINE(sp)) (void)msg_cmsg(sp, CMSG_CONT_S, &padding); else padding = 0; padding += 2; maxcols = sp->cols - 1; if (vip->lcontinue != 0) { if (len + vip->lcontinue + padding > maxcols) vs_output(sp, vip->mtype, ".\n", 2); else { vs_output(sp, vip->mtype, ";", 1); vs_output(sp, M_NONE, " ", 1); } } vip->mtype = mtype; for (s = line;; s = t) { for (; len > 0 && isblank((unsigned char)*s); --len, ++s); if (len == 0) break; if (len + vip->lcontinue > maxcols) { for (e = s + (maxcols - vip->lcontinue); e > s && !isblank((unsigned char)*e); --e); if (e == s) e = t = s + (maxcols - vip->lcontinue); else for (t = e; isblank((unsigned char)e[-1]); --e); } else e = t = s + len; /* * If the message ends in a period, discard it, we want to * gang messages where possible. */ len -= t - s; if (len == 0 && (e - s) > 1 && s[(e - s) - 1] == '.') --e; vs_output(sp, mtype, s, e - s); if (len != 0) vs_output(sp, M_NONE, "\n", 1); if (INTERRUPTED(sp)) break; } ret: (void)gp->scr_move(sp, oldy, oldx); (void)gp->scr_refresh(sp, 0); }
/* * vs_line -- * Update one line on the screen. * * PUBLIC: int vs_line __P((SCR *, SMAP *, size_t *, size_t *)); */ int vs_line(SCR *sp, SMAP *smp, size_t *yp, size_t *xp) { unsigned char *kp; GS *gp; SMAP *tsmp; size_t chlen = 0, cno_cnt, cols_per_screen, len, nlen; size_t offset_in_char, offset_in_line, oldx, oldy; size_t scno, skip_cols, skip_screens; int dne, is_cached, is_partial, is_tab, no_draw; int list_tab, list_dollar; CHAR_T *p; CHAR_T *cbp, *ecbp, cbuf[128]; ARG_CHAR_T ch = L('\0'); #if defined(DEBUG) && 0 vtrace(sp, "vs_line: row %u: line: %u off: %u\n", smp - HMAP, smp->lno, smp->off); #endif /* * If ex modifies the screen after ex output is already on the screen, * don't touch it -- we'll get scrolling wrong, at best. */ no_draw = 0; if (!F_ISSET(sp, SC_TINPUT_INFO) && VIP(sp)->totalcount > 1) no_draw = 1; if (F_ISSET(sp, SC_SCR_EXWROTE) && (size_t)(smp - HMAP) != LASTLINE(sp)) no_draw = 1; /* * Assume that, if the cache entry for the line is filled in, the * line is already on the screen, and all we need to do is return * the cursor position. If the calling routine doesn't need the * cursor position, we can just return. */ is_cached = SMAP_CACHE(smp); if (yp == NULL && (is_cached || no_draw)) return (0); /* * A nasty side effect of this routine is that it returns the screen * position for the "current" character. Not pretty, but this is the * only routine that really knows what's out there. * * Move to the line. This routine can be called by vs_sm_position(), * which uses it to fill in the cache entry so it can figure out what * the real contents of the screen are. Because of this, we have to * return to whereever we started from. */ gp = sp->gp; (void)gp->scr_cursor(sp, &oldy, &oldx); (void)gp->scr_move(sp, smp - HMAP, 0); /* Get the line. */ dne = db_get(sp, smp->lno, 0, &p, &len); /* * Special case if we're printing the info/mode line. Skip printing * the leading number, as well as other minor setup. The only time * this code paints the mode line is when the user is entering text * for a ":" command, so we can put the code here instead of dealing * with the empty line logic below. This is a kludge, but it's pretty * much confined to this module. * * Set the number of columns for this screen. * Set the number of chars or screens to skip until a character is to * be displayed. */ cols_per_screen = sp->cols; if (O_ISSET(sp, O_LEFTRIGHT)) { skip_screens = 0; skip_cols = smp->coff; } else { skip_screens = smp->soff - 1; skip_cols = skip_screens * cols_per_screen; } list_tab = O_ISSET(sp, O_LIST); if (F_ISSET(sp, SC_TINPUT_INFO)) list_dollar = 0; else { list_dollar = list_tab; /* * If O_NUMBER is set, the line doesn't exist and it's line * number 1, i.e., an empty file, display the line number. * * If O_NUMBER is set, the line exists and the first character * on the screen is the first character in the line, display * the line number. * * !!! * If O_NUMBER set, decrement the number of columns in the * first screen. DO NOT CHANGE THIS -- IT'S RIGHT! The * rest of the code expects this to reflect the number of * columns in the first screen, regardless of the number of * columns we're going to skip. */ if (O_ISSET(sp, O_NUMBER)) { cols_per_screen -= O_NUMBER_LENGTH; if ((!dne || smp->lno == 1) && skip_cols == 0) { nlen = snprintf((char*)cbuf, sizeof(cbuf), O_NUMBER_FMT, (unsigned long)smp->lno); (void)gp->scr_addstr(sp, (char*)cbuf, nlen); } } } /* * Special case non-existent lines and the first line of an empty * file. In both cases, the cursor position is 0, but corrected * as necessary for the O_NUMBER field, if it was displayed. */ if (dne || len == 0) { /* Fill in the cursor. */ if (yp != NULL && smp->lno == sp->lno) { *yp = smp - HMAP; *xp = sp->cols - cols_per_screen; } /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; /* Set line cache information. */ smp->c_sboff = smp->c_eboff = 0; smp->c_scoff = smp->c_eclen = 0; /* * Lots of special cases for empty lines, but they only apply * if we're displaying the first screen of the line. */ if (skip_cols == 0) { if (dne) { if (smp->lno == 1) { if (list_dollar) { ch = L('$'); goto empty; } } else { ch = L('~'); goto empty; } } else if (list_dollar) { ch = L('$'); empty: (void)gp->scr_addstr(sp, (const char *)KEY_NAME(sp, ch), KEY_LEN(sp, ch)); } } (void)gp->scr_clrtoeol(sp); (void)gp->scr_move(sp, oldy, oldx); return (0); } /* If we shortened this line in another screen, the cursor * position may have fallen off. */ if (sp->lno == smp->lno && sp->cno >= len) sp->cno = len - 1; /* * If we just wrote this or a previous line, we cached the starting * and ending positions of that line. The way it works is we keep * information about the lines displayed in the SMAP. If we're * painting the screen in the forward direction, this saves us from * reformatting the physical line for every line on the screen. This * wins big on binary files with 10K lines. * * Test for the first screen of the line, then the current screen line, * then the line behind us, then do the hard work. Note, it doesn't * do us any good to have a line in front of us -- it would be really * hard to try and figure out tabs in the reverse direction, i.e. how * many spaces a tab takes up in the reverse direction depends on * what characters preceded it. * * Test for the first screen of the line. */ if (skip_cols == 0) { smp->c_sboff = offset_in_line = 0; smp->c_scoff = offset_in_char = 0; p = &p[offset_in_line]; goto display; } /* Test to see if we've seen this exact line before. */ if (is_cached) { offset_in_line = smp->c_sboff; offset_in_char = smp->c_scoff; p = &p[offset_in_line]; /* Set cols_per_screen to 2nd and later line length. */ if (O_ISSET(sp, O_LEFTRIGHT) || skip_cols > cols_per_screen) cols_per_screen = sp->cols; goto display; } /* Test to see if we saw an earlier part of this line before. */ if (smp != HMAP && SMAP_CACHE(tsmp = smp - 1) && tsmp->lno == smp->lno) { if (tsmp->c_eclen != tsmp->c_ecsize) { offset_in_line = tsmp->c_eboff; offset_in_char = tsmp->c_eclen; } else { offset_in_line = tsmp->c_eboff + 1; offset_in_char = 0; } /* Put starting info for this line in the cache. */ smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char; p = &p[offset_in_line]; /* Set cols_per_screen to 2nd and later line length. */ if (O_ISSET(sp, O_LEFTRIGHT) || skip_cols > cols_per_screen) cols_per_screen = sp->cols; goto display; } scno = 0; offset_in_line = 0; offset_in_char = 0; /* Do it the hard way, for leftright scrolling screens. */ if (O_ISSET(sp, O_LEFTRIGHT)) { for (; offset_in_line < len; ++offset_in_line) { chlen = (ch = (UCHAR_T)*p++) == L('\t') && !list_tab ? TAB_OFF(scno) : KEY_COL(sp, ch); if ((scno += chlen) >= skip_cols) break; } /* Set cols_per_screen to 2nd and later line length. */ cols_per_screen = sp->cols; /* Put starting info for this line in the cache. */ if (offset_in_line >= len) { smp->c_sboff = offset_in_line; smp->c_scoff = 255; } else if (scno != skip_cols) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char = chlen - (scno - skip_cols); --p; } else { smp->c_sboff = ++offset_in_line; smp->c_scoff = 0; } } /* Do it the hard way, for historic line-folding screens. */ else { for (; offset_in_line < len; ++offset_in_line) { chlen = (ch = (UCHAR_T)*p++) == L('\t') && !list_tab ? TAB_OFF(scno) : KEY_COL(sp, ch); if ((scno += chlen) < cols_per_screen) continue; scno -= cols_per_screen; /* Set cols_per_screen to 2nd and later line length. */ cols_per_screen = sp->cols; /* * If crossed the last skipped screen boundary, start * displaying the characters. */ if (--skip_screens == 0) break; } /* Put starting info for this line in the cache. */ if (scno != 0) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char = chlen - scno; --p; } else { smp->c_sboff = ++offset_in_line; smp->c_scoff = 0; } } display: /* * Set the number of characters to skip before reaching the cursor * character. Offset by 1 and use 0 as a flag value. Vs_line is * called repeatedly with a valid pointer to a cursor position. * Don't fill anything in unless it's the right line and the right * character, and the right part of the character... */ if (yp == NULL || smp->lno != sp->lno || sp->cno < offset_in_line || offset_in_line + cols_per_screen < sp->cno) { cno_cnt = 0; /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; } else cno_cnt = (sp->cno - offset_in_line) + 1; /* This is the loop that actually displays characters. */ ecbp = (cbp = cbuf) + sizeof(cbuf)/sizeof(CHAR_T) - 1; for (is_partial = 0, scno = 0; offset_in_line < len; ++offset_in_line, offset_in_char = 0) { if ((ch = (UCHAR_T)*p++) == L('\t') && !list_tab) { scno += chlen = TAB_OFF(scno) - offset_in_char; is_tab = 1; } else { scno += chlen = KEY_COL(sp, ch) - offset_in_char; is_tab = 0; } /* * Only display up to the right-hand column. Set a flag if * the entire character wasn't displayed for use in setting * the cursor. If reached the end of the line, set the cache * info for the screen. Don't worry about there not being * characters to display on the next screen, its lno/off won't * match up in that case. */ if (scno >= cols_per_screen) { if (is_tab == 1) { chlen -= scno - cols_per_screen; smp->c_ecsize = smp->c_eclen = chlen; scno = cols_per_screen; } else { smp->c_ecsize = chlen; chlen -= scno - cols_per_screen; smp->c_eclen = chlen; if (scno > cols_per_screen) is_partial = 1; } smp->c_eboff = offset_in_line; /* Terminate the loop. */ offset_in_line = len; } /* * If the caller wants the cursor value, and this was the * cursor character, set the value. There are two ways to * put the cursor on a character -- if it's normal display * mode, it goes on the last column of the character. If * it's input mode, it goes on the first. In normal mode, * set the cursor only if the entire character was displayed. */ if (cno_cnt && --cno_cnt == 0 && (F_ISSET(sp, SC_TINPUT) || !is_partial)) { *yp = smp - HMAP; if (F_ISSET(sp, SC_TINPUT)) if (is_partial) *xp = scno - smp->c_ecsize; else *xp = scno - chlen; else *xp = scno - 1; if (O_ISSET(sp, O_NUMBER) && !F_ISSET(sp, SC_TINPUT_INFO) && skip_cols == 0) *xp += O_NUMBER_LENGTH; /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; } /* If the line is on the screen, don't display anything. */ if (is_cached || no_draw) continue; #define FLUSH { \ *cbp = '\0'; \ (void)gp->scr_waddstr(sp, cbuf, cbp - cbuf); \ cbp = cbuf; \ } /* * Display the character. We do tab expansion here because * the screen interface doesn't have any way to set the tab * length. Note, it's theoretically possible for chlen to * be larger than cbuf, if the user set a impossibly large * tabstop. */ if (is_tab) while (chlen--) { if (cbp >= ecbp) FLUSH; *cbp++ = TABCH; } else { if (cbp + chlen >= ecbp) FLUSH; /* don't display half a wide character */ if (is_partial && CHAR_WIDTH(sp, ch) > 1) { *cbp++ = ' '; break; } /* XXXX this needs some rethinking */ if (INTISWIDE(ch)) { /* Put a space before non-spacing char. */ if (CHAR_WIDTH(sp, ch) <= 0) *cbp++ = L(' '); *cbp++ = ch; } else for (kp = KEY_NAME(sp, ch) + offset_in_char; chlen--;) *cbp++ = (u_char)*kp++; } } if (scno < cols_per_screen) { /* If didn't paint the whole line, update the cache. */ smp->c_ecsize = smp->c_eclen = KEY_LEN(sp, ch); smp->c_eboff = len - 1; /* * If not the info/mode line, and O_LIST set, and at the * end of the line, and the line ended on this screen, * add a trailing $. */ if (list_dollar) { ++scno; chlen = KEY_LEN(sp, L('$')); if (cbp + chlen >= ecbp) FLUSH; for (kp = KEY_NAME(sp, L('$')); chlen--;) *cbp++ = *kp++; } /* If still didn't paint the whole line, clear the rest. */ if (scno < cols_per_screen) (void)gp->scr_clrtoeol(sp); } /* Flush any buffered characters. */ if (cbp > cbuf) FLUSH; ret1: (void)gp->scr_move(sp, oldy, oldx); return (0); }