//virtual bool LLViewerOctreeGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& maxOut) { const OctreeNode* node = mOctreeNode; if (node->isEmpty()) { //don't do anything if there are no objects if (empty && mOctreeNode->getParent()) { //only root is allowed to be empty OCT_ERRS << "Empty leaf found in octree." << LL_ENDL; } return false; } LLVector4a& newMin = mObjectExtents[0]; LLVector4a& newMax = mObjectExtents[1]; if (hasState(OBJECT_DIRTY)) { //calculate new bounding box clearState(OBJECT_DIRTY); //initialize bounding box to first element OctreeNode::const_element_iter i = node->getDataBegin(); LLViewerOctreeEntry* entry = *i; const LLVector4a* minMax = entry->getSpatialExtents(); newMin = minMax[0]; newMax = minMax[1]; for (++i; i != node->getDataEnd(); ++i) { entry = *i; minMax = entry->getSpatialExtents(); update_min_max(newMin, newMax, minMax[0]); update_min_max(newMin, newMax, minMax[1]); } mObjectBounds[0].setAdd(newMin, newMax); mObjectBounds[0].mul(0.5f); mObjectBounds[1].setSub(newMax, newMin); mObjectBounds[1].mul(0.5f); } if (empty) { minOut = newMin; maxOut = newMax; } else { minOut.setMin(minOut, newMin); maxOut.setMax(maxOut, newMax); } return TRUE; }
void LLPanelPrimMediaControls::updateShape() { LLViewerMediaImpl* media_impl = getTargetMediaImpl(); LLViewerObject* objectp = getTargetObject(); if(!media_impl || gFloaterTools->getVisible()) { setVisible(FALSE); return; } LLPluginClassMedia* media_plugin = NULL; if(media_impl->hasMedia()) { media_plugin = media_impl->getMediaPlugin(); } LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); bool can_navigate = parcel->getMediaAllowNavigate(); bool enabled = false; bool is_zoomed = (mCurrentZoom != ZOOM_NONE) && (mTargetObjectID == mZoomObjectID) && (mTargetObjectFace == mZoomObjectFace); // There is no such thing as "has_focus" being different from normal controls set // anymore (as of user feedback from bri 10/09). So we cheat here and force 'has_focus' // to 'true' (or, actually, we use a setting) bool has_focus = (gSavedSettings.getBOOL("PrimMediaControlsUseHoverControlSet")) ? media_impl->hasFocus() : true; setVisible(enabled); if (objectp) { bool mini_controls = false; LLMediaEntry *media_data = objectp->getTE(mTargetObjectFace)->getMediaData(); if (media_data && NULL != dynamic_cast<LLVOVolume*>(objectp)) { // Don't show the media controls if we do not have permissions enabled = dynamic_cast<LLVOVolume*>(objectp)->hasMediaPermission(media_data, LLVOVolume::MEDIA_PERM_CONTROL); mini_controls = (LLMediaEntry::MINI == media_data->getControls()); } const bool is_hud = objectp->isHUDAttachment(); // // Set the state of the buttons // // XXX RSP: TODO: FIXME: clean this up so that it is clearer what mode we are in, // and that only the proper controls get made visible/enabled according to that mode. mBackCtrl->setVisible(has_focus); mFwdCtrl->setVisible(has_focus); mReloadCtrl->setVisible(has_focus); mStopCtrl->setVisible(false); mHomeCtrl->setVisible(has_focus); mZoomCtrl->setVisible(!is_zoomed); mUnzoomCtrl->setVisible(is_zoomed); mOpenCtrl->setVisible(true); mMediaAddressCtrl->setVisible(has_focus && !mini_controls); mMediaPlaySliderPanel->setVisible(has_focus && !mini_controls); mVolumeCtrl->setVisible(false); mWhitelistIcon->setVisible(!mini_controls && (media_data)?media_data->getWhiteListEnable():false); // Disable zoom if HUD mZoomCtrl->setEnabled(!is_hud); mUnzoomCtrl->setEnabled(!is_hud); mSecureLockIcon->setVisible(false); mCurrentURL = media_impl->getCurrentMediaURL(); mBackCtrl->setEnabled((media_impl != NULL) && media_impl->canNavigateBack() && can_navigate); mFwdCtrl->setEnabled((media_impl != NULL) && media_impl->canNavigateForward() && can_navigate); mStopCtrl->setEnabled(has_focus && can_navigate); mHomeCtrl->setEnabled(has_focus && can_navigate); LLPluginClassMediaOwner::EMediaStatus result = ((media_impl != NULL) && media_impl->hasMedia()) ? media_plugin->getStatus() : LLPluginClassMediaOwner::MEDIA_NONE; mVolumeCtrl->setVisible(has_focus); mVolumeCtrl->setEnabled(has_focus); mVolumeSliderCtrl->setEnabled(has_focus && shouldVolumeSliderBeVisible()); mVolumeSliderCtrl->setVisible(has_focus && shouldVolumeSliderBeVisible()); if(media_plugin && media_plugin->pluginSupportsMediaTime()) { mReloadCtrl->setEnabled(false); mReloadCtrl->setVisible(false); mMediaStopCtrl->setVisible(has_focus); mHomeCtrl->setVisible(has_focus); mBackCtrl->setVisible(false); mFwdCtrl->setVisible(false); mMediaAddressCtrl->setVisible(false); mMediaAddressCtrl->setEnabled(false); mMediaPlaySliderPanel->setVisible(has_focus && !mini_controls); mMediaPlaySliderPanel->setEnabled(has_focus && !mini_controls); mSkipFwdCtrl->setVisible(has_focus && !mini_controls); mSkipFwdCtrl->setEnabled(has_focus && !mini_controls); mSkipBackCtrl->setVisible(has_focus && !mini_controls); mSkipBackCtrl->setEnabled(has_focus && !mini_controls); mVolumeCtrl->setVisible(has_focus); mVolumeCtrl->setEnabled(has_focus); mVolumeSliderCtrl->setEnabled(has_focus && shouldVolumeSliderBeVisible()); mVolumeSliderCtrl->setVisible(has_focus && shouldVolumeSliderBeVisible()); mWhitelistIcon->setVisible(false); mSecureLockIcon->setVisible(false); if (mMediaPanelScroll) { mMediaPanelScroll->setVisible(false); mScrollUpCtrl->setVisible(false); mScrollDownCtrl->setVisible(false); mScrollRightCtrl->setVisible(false); mScrollDownCtrl->setVisible(false); } F32 volume = media_impl->getVolume(); // movie's url changed if(mCurrentURL!=mPreviousURL) { mMovieDuration = media_plugin->getDuration(); mPreviousURL = mCurrentURL; } if(mMovieDuration == 0) { mMovieDuration = media_plugin->getDuration(); mMediaPlaySliderCtrl->setValue(0); mMediaPlaySliderCtrl->setEnabled(false); } // TODO: What if it's not fully loaded if(mUpdateSlider && mMovieDuration!= 0) { F64 current_time = media_plugin->getCurrentTime(); F32 percent = current_time / mMovieDuration; mMediaPlaySliderCtrl->setValue(percent); mMediaPlaySliderCtrl->setEnabled(true); } // video vloume if(volume <= 0.0) { mMuteBtn->setToggleState(true); } else if (volume >= 1.0) { mMuteBtn->setToggleState(false); } else { mMuteBtn->setToggleState(false); } switch(result) { case LLPluginClassMediaOwner::MEDIA_PLAYING: mPlayCtrl->setEnabled(FALSE); mPlayCtrl->setVisible(FALSE); mPauseCtrl->setEnabled(TRUE); mPauseCtrl->setVisible(has_focus); break; case LLPluginClassMediaOwner::MEDIA_PAUSED: default: mPauseCtrl->setEnabled(FALSE); mPauseCtrl->setVisible(FALSE); mPlayCtrl->setEnabled(TRUE); mPlayCtrl->setVisible(has_focus); break; } } else // web based { if(media_plugin) { mCurrentURL = media_plugin->getLocation(); } else { mCurrentURL.clear(); } mPlayCtrl->setVisible(FALSE); mPauseCtrl->setVisible(FALSE); mMediaStopCtrl->setVisible(FALSE); mMediaAddressCtrl->setVisible(has_focus && !mini_controls); mMediaAddressCtrl->setEnabled(has_focus && !mini_controls); mMediaPlaySliderPanel->setVisible(FALSE); mMediaPlaySliderPanel->setEnabled(FALSE); mSkipFwdCtrl->setVisible(FALSE); mSkipFwdCtrl->setEnabled(FALSE); mSkipBackCtrl->setVisible(FALSE); mSkipBackCtrl->setEnabled(FALSE); if(media_impl->getVolume() <= 0.0) { mMuteBtn->setToggleState(true); } else { mMuteBtn->setToggleState(false); } if (mMediaPanelScroll) { mMediaPanelScroll->setVisible(has_focus); mScrollUpCtrl->setVisible(has_focus); mScrollDownCtrl->setVisible(has_focus); mScrollRightCtrl->setVisible(has_focus); mScrollDownCtrl->setVisible(has_focus); } // TODO: get the secure lock bool from media plug in std::string prefix = std::string("https://"); std::string test_prefix = mCurrentURL.substr(0, prefix.length()); LLStringUtil::toLower(test_prefix); if(test_prefix == prefix) { mSecureLockIcon->setVisible(has_focus); } if(mCurrentURL!=mPreviousURL) { setCurrentURL(); mPreviousURL = mCurrentURL; } if(result == LLPluginClassMediaOwner::MEDIA_LOADING) { mReloadCtrl->setEnabled(FALSE); mReloadCtrl->setVisible(FALSE); mStopCtrl->setEnabled(TRUE); mStopCtrl->setVisible(has_focus); } else { mReloadCtrl->setEnabled(TRUE); mReloadCtrl->setVisible(has_focus); mStopCtrl->setEnabled(FALSE); mStopCtrl->setVisible(FALSE); } } if(media_plugin) { // // Handle progress bar // if(LLPluginClassMediaOwner::MEDIA_LOADING == media_plugin->getStatus()) { mMediaProgressPanel->setVisible(true); mMediaProgressBar->setValue(media_plugin->getProgressPercent()); } else { mMediaProgressPanel->setVisible(false); } } if(media_impl) { // // Handle Scrolling // switch (mScrollState) { case SCROLL_UP: media_impl->scrollWheel(0, -1, MASK_NONE); break; case SCROLL_DOWN: media_impl->scrollWheel(0, 1, MASK_NONE); break; case SCROLL_LEFT: media_impl->scrollWheel(1, 0, MASK_NONE); // media_impl->handleKeyHere(KEY_LEFT, MASK_NONE); break; case SCROLL_RIGHT: media_impl->scrollWheel(-1, 0, MASK_NONE); // media_impl->handleKeyHere(KEY_RIGHT, MASK_NONE); break; case SCROLL_NONE: default: break; } } setVisible(enabled); // // Calculate position and shape of the controls // std::vector<LLVector3>::iterator vert_it; std::vector<LLVector3>::iterator vert_end; std::vector<LLVector3> vect_face; LLVolume* volume = objectp->getVolume(); if (volume) { const LLVolumeFace& vf = volume->getVolumeFace(mTargetObjectFace); LLVector3 ext[2]; ext[0].set(vf.mExtents[0].getF32ptr()); ext[1].set(vf.mExtents[1].getF32ptr()); LLVector3 center = (ext[0]+ext[1])*0.5f; LLVector3 size = (ext[1]-ext[0])*0.5f; LLVector3 vert[] = { center + size.scaledVec(LLVector3(1,1,1)), center + size.scaledVec(LLVector3(-1,1,1)), center + size.scaledVec(LLVector3(1,-1,1)), center + size.scaledVec(LLVector3(-1,-1,1)), center + size.scaledVec(LLVector3(1,1,-1)), center + size.scaledVec(LLVector3(-1,1,-1)), center + size.scaledVec(LLVector3(1,-1,-1)), center + size.scaledVec(LLVector3(-1,-1,-1)), }; LLVOVolume* vo = (LLVOVolume*) objectp; for (U32 i = 0; i < 8; i++) { vect_face.push_back(vo->volumePositionToAgent(vert[i])); } } vert_it = vect_face.begin(); vert_end = vect_face.end(); LLMatrix4a mat; if (!is_hud) { mat.setMul(glh_get_current_projection(),glh_get_current_modelview()); } else { LLMatrix4a proj, modelview; if (get_hud_matrices(proj, modelview)) { //mat = proj * modelview; mat.setMul(proj,modelview); } } LLVector4a min; min.splat(1.f); LLVector4a max; max.splat(-1.f); for(; vert_it != vert_end; ++vert_it) { // project silhouette vertices into screen space LLVector4a screen_vert; screen_vert.load3(vert_it->mV,1.f); mat.perspectiveTransform(screen_vert,screen_vert); // add to screenspace bounding box min.setMin(screen_vert,min); max.setMax(screen_vert,max); } // convert screenspace bbox to pixels (in screen coords) LLRect window_rect = gViewerWindow->getWorldViewRectScaled(); LLCoordGL screen_min; screen_min.mX = ll_round((F32)window_rect.mLeft + (F32)window_rect.getWidth() * (min.getF32ptr()[VX] + 1.f) * 0.5f); screen_min.mY = ll_round((F32)window_rect.mBottom + (F32)window_rect.getHeight() * (min.getF32ptr()[VY] + 1.f) * 0.5f); LLCoordGL screen_max; screen_max.mX = ll_round((F32)window_rect.mLeft + (F32)window_rect.getWidth() * (max.getF32ptr()[VX] + 1.f) * 0.5f); screen_max.mY = ll_round((F32)window_rect.mBottom + (F32)window_rect.getHeight() * (max.getF32ptr()[VY] + 1.f) * 0.5f); // grow panel so that screenspace bounding box fits inside "media_region" element of panel LLRect media_panel_rect; // Get the height of the controls (less the volume slider) S32 controls_height = mMediaControlsStack->getRect().getHeight() - mVolumeSliderCtrl->getRect().getHeight(); getParent()->screenRectToLocal(LLRect(screen_min.mX, screen_max.mY, screen_max.mX, screen_min.mY), &media_panel_rect); media_panel_rect.mTop += controls_height; // keep all parts of panel on-screen // Area of the top of the world view to avoid putting the controls window_rect.mTop -= mTopWorldViewAvoidZone; // Don't include "spacing" bookends on left & right of the media controls window_rect.mLeft -= mLeftBookend->getRect().getWidth(); window_rect.mRight += mRightBookend->getRect().getWidth(); // Don't include the volume slider window_rect.mBottom -= mVolumeSliderCtrl->getRect().getHeight(); media_panel_rect.intersectWith(window_rect); // clamp to minimum size, keeping rect inside window S32 centerX = media_panel_rect.getCenterX(); S32 centerY = media_panel_rect.getCenterY(); // Shrink screen rect by min width and height, to ensure containment window_rect.stretch(-mMinWidth/2, -mMinHeight/2); window_rect.clampPointToRect(centerX, centerY); media_panel_rect.setCenterAndSize(centerX, centerY, llmax(mMinWidth, media_panel_rect.getWidth()), llmax(mMinHeight, media_panel_rect.getHeight())); // Finally set the size of the panel setShape(media_panel_rect, true); // Test mouse position to see if the cursor is stationary LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); // If last pos is not equal to current pos, the mouse has moved // We need to reset the timer, and make sure the panel is visible if(cursor_pos_window.mX != mLastCursorPos.mX || cursor_pos_window.mY != mLastCursorPos.mY || mScrollState != SCROLL_NONE) { mInactivityTimer.start(); mLastCursorPos = cursor_pos_window; } if(isMouseOver() || hasFocus()) { // Never fade the controls if the mouse is over them or they have keyboard focus. mFadeTimer.stop(); } else if(!mClearFaceOnFade && (mInactivityTimer.getElapsedTimeF32() < mInactiveTimeout)) { // Mouse is over the object, but has not been stationary for long enough to fade the UI mFadeTimer.stop(); } else if(! mFadeTimer.getStarted() ) { // we need to start fading the UI (and we have not already started) mFadeTimer.reset(); mFadeTimer.start(); } else { // I don't think this is correct anymore. This is done in draw() after the fade has completed. // setVisible(FALSE); } } }
void LLSpatialBridge::updateSpatialExtents() { LLSpatialGroup* root = (LLSpatialGroup*) mOctree->getListener(0); { LLFastTimer ftm(FTM_CULL_REBOUND); root->rebound(); } const LLVector4a* root_bounds = root->getBounds(); LLVector4a offset; LLVector4a size = root_bounds[1]; const LLMatrix4a& mat = mDrawable->getXform()->getWorldMatrix(); LLVector4a t; t.splat(0.f); LLVector4a center; mat.affineTransform(t, center); mat.rotate(root_bounds[0], offset); center.add(offset); LLVector4a v[4]; //get 4 corners of bounding box mat.rotate(size,v[0]); LLVector4a scale; scale.set(-1.f, -1.f, 1.f); scale.mul(size); mat.rotate(scale, v[1]); scale.set(1.f, -1.f, -1.f); scale.mul(size); mat.rotate(scale, v[2]); scale.set(-1.f, 1.f, -1.f); scale.mul(size); mat.rotate(scale, v[3]); LLVector4a newMin; LLVector4a newMax; newMin = newMax = center; for (U32 i = 0; i < 4; i++) { LLVector4a delta; delta.setAbs(v[i]); LLVector4a min; min.setSub(center, delta); LLVector4a max; max.setAdd(center, delta); newMin.setMin(newMin, min); newMax.setMax(newMax, max); } setSpatialExtents(newMin, newMax); LLVector4a diagonal; diagonal.setSub(newMax, newMin); mRadius = diagonal.getLength3().getF32() * 0.5f; LLVector4a& pos = getGroupPosition(); pos.setAdd(newMin,newMax); pos.mul(0.5f); updateBinRadius(); }