void FOOTPRINT_EDIT_FRAME::Edit_Edge_Width( EDGE_MODULE* aEdge )
{
    MODULE* module = GetBoard()->m_Modules;

    SaveCopyInUndoList( module, UR_CHANGED );

    if( aEdge == NULL )
    {
        aEdge = (EDGE_MODULE*) (BOARD_ITEM*) module->GraphicalItems();

        for( BOARD_ITEM *item = module->GraphicalItems(); item; item = item->Next() )
        {
            aEdge = dyn_cast<EDGE_MODULE*>( item );

            if( aEdge )
                aEdge->SetWidth( GetDesignSettings().m_ModuleSegmentWidth );
        }
    }
    else
    {
        aEdge->SetWidth( GetDesignSettings().m_ModuleSegmentWidth );
    }

    OnModify();
    module->CalculateBoundingBox();
    module->SetLastEditTime();
}
示例#2
0
int MODULE_TOOLS::ModuleEdgeOutlines( const TOOL_EVENT& aEvent )
{
    KIGFX::PCB_PAINTER* painter =
            static_cast<KIGFX::PCB_PAINTER*>( m_frame->GetGalCanvas()->GetView()->GetPainter() );
    KIGFX::PCB_RENDER_SETTINGS* settings =
            static_cast<KIGFX::PCB_RENDER_SETTINGS*>( painter->GetSettings() );

    const LAYER_ID layers[] = { F_Adhes, B_Adhes, F_Paste, B_Paste,
            F_SilkS, B_SilkS, F_Mask, B_Mask,
            Dwgs_User, Cmts_User, Eco1_User, Eco2_User, Edge_Cuts };

    bool enable = !settings->GetSketchMode( layers[0] );

    for( LAYER_NUM layer : layers )
        settings->SetSketchMode( layer, enable );

    for( MODULE* module = getModel<BOARD>()->m_Modules; module; module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item ->Next() )
        {
            if( item->Type() == PCB_MODULE_EDGE_T )
                getView()->Update( item, KIGFX::GEOMETRY );
        }
    }

    m_frame->GetGalCanvas()->Refresh();

    return 0;
}
示例#3
0
int MODULE_TOOLS::ModuleTextOutlines( const TOOL_EVENT& aEvent )
{
    KIGFX::PCB_PAINTER* painter =
            static_cast<KIGFX::PCB_PAINTER*>( m_frame->GetGalCanvas()->GetView()->GetPainter() );
    KIGFX::PCB_RENDER_SETTINGS* settings =
            static_cast<KIGFX::PCB_RENDER_SETTINGS*>( painter->GetSettings() );

    const LAYER_NUM layers[] = { ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE ),
                                 ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
                                 ITEM_GAL_LAYER( MOD_TEXT_INVISIBLE ),
                                 ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE ),
                                 ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ) };

    bool enable = !settings->GetSketchMode( layers[0] );

    for( LAYER_NUM layer : layers )
        settings->SetSketchMode( layer, enable );

    for( MODULE* module = getModel<BOARD>()->m_Modules; module; module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item ->Next() )
        {
            if( item->Type() == PCB_MODULE_TEXT_T )
                getView()->Update( item, KIGFX::GEOMETRY );
        }

        getView()->Update( &module->Reference(), KIGFX::GEOMETRY );
        getView()->Update( &module->Value(), KIGFX::GEOMETRY );
    }

    m_frame->GetGalCanvas()->Refresh();

    return 0;
}
void FOOTPRINT_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM*    aItem,
                                               UNDO_REDO_T    aTypeCommand,
                                               const wxPoint& aTransformPoint )
{
    EDA_ITEM*          item;
    MODULE*            CopyItem;
    PICKED_ITEMS_LIST* lastcmd;

    CopyItem = new MODULE( *( (MODULE*) aItem ) );
    CopyItem->SetParent( GetBoard() );

    lastcmd = new PICKED_ITEMS_LIST();
    ITEM_PICKER wrapper( CopyItem, UR_MODEDIT );
    lastcmd->PushItem( wrapper );

    GetScreen()->PushCommandToUndoList( lastcmd );

    /* Clear current flags (which can be temporary set by a current edit command) */
    for( item = CopyItem->GraphicalItems(); item != NULL; item = item->Next() )
        item->ClearFlags();

    for( D_PAD* pad = CopyItem->Pads();  pad;  pad = pad->Next() )
        pad->ClearFlags();

    CopyItem->Reference().ClearFlags();
    CopyItem->Value().ClearFlags();

    /* Clear redo list, because after new save there is no redo to do */
    GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
void FOOTPRINT_EDIT_FRAME::Edit_Edge_Layer( EDGE_MODULE* aEdge )
{
    // note: if aEdge == NULL, all outline segments will be modified

    MODULE*     module = GetBoard()->m_Modules;
    LAYER_ID    layer = F_SilkS;
    bool        modified = false;

    if( aEdge )
        layer = aEdge->GetLayer();

    // Ask for the new layer
    LAYER_ID new_layer = SelectLayer( layer, Edge_Cuts );

    if( layer < 0 )
        return;

    if( IsCopperLayer( new_layer ) )
    {
        // an edge is put on a copper layer, and it is very dangerous.
        // A confirmation is requested
        if( !IsOK( this,
                   _( "The graphic item will be on a copper layer.\n"
                      "This is very dangerous. Are you sure?" ) ) )
            return;
    }

    if( !aEdge )
    {
        for( BOARD_ITEM *item = module->GraphicalItems() ; item != NULL;
                item = item->Next() )
        {
            aEdge = dyn_cast<EDGE_MODULE*>( item );

            if( aEdge && (aEdge->GetLayer() != new_layer) )
            {
                if( ! modified )    // save only once
                    SaveCopyInUndoList( module, UR_CHANGED );
                aEdge->SetLayer( new_layer );
                modified = true;
            }
        }
    }
    else if( aEdge->GetLayer() != new_layer )
    {
        SaveCopyInUndoList( module, UR_CHANGED );
        aEdge->SetLayer( new_layer );
        modified = true;
    }

    if( modified )
    {
        module->CalculateBoundingBox();
        module->SetLastEditTime();
    }
}
// Plot footprints graphic items (outlines)
void BRDITEMS_PLOTTER::Plot_Edges_Modules()
{
    for( MODULE* module = m_board->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems().GetFirst(); item; item = item->Next() )
        {
            EDGE_MODULE* edge = dyn_cast<EDGE_MODULE*>( item );

            if( !edge || !m_layerMask[edge->GetLayer()] )
                continue;

            Plot_1_EdgeModule( edge );
        }
    }
}
/* Plot a copper layer or mask.
 * Silk screen layers are not plotted here.
 */
void PlotStandardLayer( BOARD *aBoard, PLOTTER* aPlotter,
                        LAYER_MSK aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt )
{

    BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
    itemplotter.SetLayerMask( aLayerMask );

    EDA_DRAW_MODE_T plotMode = aPlotOpt.GetMode();

     // Plot edge layer and graphic items
    itemplotter.PlotBoardGraphicItems();

    // Draw footprint shapes without pads (pads will plotted later)
    // We plot here module texts, but they are usually on silkscreen layer,
    // so they are not plot here but plot by PlotSilkScreen()
    // Plot footprints fields (ref, value ...)
    for( MODULE* module = aBoard->m_Modules;  module;  module = module->Next() )
    {
        if( ! itemplotter.PlotAllTextsModule( module ) )
        {
            wxLogMessage( _( "Your BOARD has a bad layer number for module %s" ),
                           GetChars( module->GetReference() ) );
        }
    }

    for( MODULE* module = aBoard->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
        {
            if( ! (aLayerMask & GetLayerMask( item->GetLayer() ) ) )
                continue;

            switch( item->Type() )
            {
            case PCB_MODULE_EDGE_T:
                itemplotter.Plot_1_EdgeModule( (EDGE_MODULE*) item );
                break;

            default:
                break;
            }
        }
    }

    // Plot footprint pads
    for( MODULE* module = aBoard->m_Modules;  module;  module = module->Next() )
    {
        for( D_PAD* pad = module->Pads();  pad;  pad = pad->Next() )
        {
            if( (pad->GetLayerMask() & aLayerMask) == 0 )
                continue;

            wxSize margin;
            double width_adj = 0;

            if( aLayerMask & ALL_CU_LAYERS )
                width_adj =  itemplotter.getFineWidthAdj();

            switch( aLayerMask &
                   ( SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT |
                     SOLDERPASTE_LAYER_BACK | SOLDERPASTE_LAYER_FRONT ) )
            {
            case SOLDERMASK_LAYER_FRONT:
            case SOLDERMASK_LAYER_BACK:
                margin.x = margin.y = pad->GetSolderMaskMargin();
                break;

            case SOLDERPASTE_LAYER_FRONT:
            case SOLDERPASTE_LAYER_BACK:
                margin = pad->GetSolderPasteMargin();
                break;

            default:
                break;
            }

            wxSize padPlotsSize;
            padPlotsSize.x = pad->GetSize().x + ( 2 * margin.x ) + width_adj;
            padPlotsSize.y = pad->GetSize().y + ( 2 * margin.y ) + width_adj;

            // Don't draw a null size item :
            if( padPlotsSize.x <= 0 || padPlotsSize.y <= 0 )
                continue;

            EDA_COLOR_T color = BLACK;

            if( (pad->GetLayerMask() & LAYER_BACK) )
               color = aBoard->GetVisibleElementColor( PAD_BK_VISIBLE );

            if((pad->GetLayerMask() & LAYER_FRONT ) )
                color = ColorFromInt( color | aBoard->GetVisibleElementColor( PAD_FR_VISIBLE ) );

            // Temporary set the pad size to the required plot size:
            wxSize tmppadsize = pad->GetSize();
            pad->SetSize( padPlotsSize );
            switch( pad->GetShape() )
            {
            case PAD_CIRCLE:
            case PAD_OVAL:
                if( aPlotOpt.GetSkipPlotNPTH_Pads() &&
                    (pad->GetSize() == pad->GetDrillSize()) &&
                    (pad->GetAttribute() == PAD_HOLE_NOT_PLATED) )
                    break;

                // Fall through:
            case PAD_TRAPEZOID:
            case PAD_RECT:
            default:
                itemplotter.PlotPad( pad, color, plotMode );
                break;
            }

            pad->SetSize( tmppadsize );     // Restore the pad size
        }
    }

    // Plot vias on copper layers, and if aPlotOpt.GetPlotViaOnMaskLayer() is true,
    // plot them on solder mask
    for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
    {
        const VIA* Via = dynamic_cast<const VIA*>( track );

        if( !Via )
            continue;

        // vias are not plotted if not on selected layer, but if layer
        // is SOLDERMASK_LAYER_BACK or SOLDERMASK_LAYER_FRONT,vias are drawn,
        // only if they are on the corresponding external copper layer
        int via_mask_layer = Via->GetLayerMask();

        if( aPlotOpt.GetPlotViaOnMaskLayer() )
        {
            if( via_mask_layer & LAYER_BACK )
                via_mask_layer |= SOLDERMASK_LAYER_BACK;

            if( via_mask_layer & LAYER_FRONT )
                via_mask_layer |= SOLDERMASK_LAYER_FRONT;
        }

        if( ( via_mask_layer & aLayerMask ) == 0 )
            continue;

        int via_margin = 0;
        double width_adj = 0;

        // If the current layer is a solder mask, use the global mask
        // clearance for vias
        if( ( aLayerMask & ( SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT ) ) )
            via_margin = aBoard->GetDesignSettings().m_SolderMaskMargin;

        if( aLayerMask & ALL_CU_LAYERS )
            width_adj = itemplotter.getFineWidthAdj();

        int diameter = Via->GetWidth() + 2 * via_margin + width_adj;

        // Don't draw a null size item :
        if( diameter <= 0 )
            continue;

        EDA_COLOR_T color = aBoard->GetVisibleElementColor(VIAS_VISIBLE + Via->GetViaType());
        // Set plot color (change WHITE to LIGHTGRAY because
        // the white items are not seen on a white paper or screen
        aPlotter->SetColor( color != WHITE ? color : LIGHTGRAY);
        aPlotter->FlashPadCircle( Via->GetStart(), diameter, plotMode );
    }

    // Plot tracks (not vias) :
    for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
    {
        if( track->Type() == PCB_VIA_T )
            continue;

        if( (GetLayerMask( track->GetLayer() ) & aLayerMask) == 0 )
            continue;

        int width = track->GetWidth() + itemplotter.getFineWidthAdj();
        aPlotter->SetColor( itemplotter.getColor( track->GetLayer() ) );
        aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode );
    }

    // Plot zones (outdated, for old boards compatibility):
    for( TRACK* track = aBoard->m_Zone; track; track = track->Next() )
    {
        if( (GetLayerMask( track->GetLayer() ) & aLayerMask) == 0 )
            continue;

        int width = track->GetWidth() + itemplotter.getFineWidthAdj();
        aPlotter->SetColor( itemplotter.getColor( track->GetLayer() ) );
        aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode );
    }

    // Plot filled ares
    for( int ii = 0; ii < aBoard->GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = aBoard->GetArea( ii );

        if( ( GetLayerMask(zone->GetLayer() )  & aLayerMask ) == 0 )
            continue;

        itemplotter.PlotFilledAreas( zone );
    }

    // Adding drill marks, if required and if the plotter is able to plot them:
    if( aPlotOpt.GetDrillMarksType() != PCB_PLOT_PARAMS::NO_DRILL_SHAPE )
        itemplotter.PlotDrillMarks();
}
示例#8
0
int MODULE_TOOLS::PasteItems( const TOOL_EVENT& aEvent )
{
    // Parse clipboard
    PCB_IO io( CTL_FOR_CLIPBOARD );
    MODULE* pastedModule = NULL;

    try
    {
        BOARD_ITEM* item = io.Parse( wxString( m_toolMgr->GetClipboard().c_str(), wxConvUTF8 ) );
        assert( item->Type() == PCB_MODULE_T );
        pastedModule = dyn_cast<MODULE*>( item );
    }
    catch( ... )
    {
        m_frame->DisplayToolMsg( _( "Invalid clipboard contents" ) );
        return 0;
    }

    // Placement tool part
    VECTOR2I cursorPos = m_controls->GetCursorPosition();

    // Add a VIEW_GROUP that serves as a preview for the new item
    KIGFX::VIEW_GROUP preview( m_view );
    pastedModule->SetParent( m_board );
    pastedModule->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
    pastedModule->RunOnChildren( std::bind( &KIGFX::VIEW_GROUP::Add,
                                                std::ref( preview ),  _1 ) );
    preview.Add( pastedModule );
    m_view->Add( &preview );

    m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
    m_controls->ShowCursor( true );
    m_controls->SetSnapping( true );
    m_controls->SetAutoPan( true );

    Activate();

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        cursorPos = m_controls->GetCursorPosition();

        if( evt->IsMotion() )
        {
            pastedModule->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
            m_view->Update( &preview );
        }

        else if( evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
            {
                pastedModule->Rotate( pastedModule->GetPosition(), m_frame->GetRotationAngle() );
                m_view->Update( &preview );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
            {
                pastedModule->Flip( pastedModule->GetPosition() );
                m_view->Update( &preview );
            }
            else if( evt->IsCancel() || evt->IsActivate() )
            {
                preview.Clear();
                break;
            }
        }

        else if( evt->IsClick( BUT_LEFT ) )
        {
            BOARD_COMMIT commit( m_frame );

            m_board->m_Status_Pcb = 0;    // I have no clue why, but it is done in the legacy view

            // MODULE::RunOnChildren is infeasible here: we need to create copies of items, do not
            // directly modify them

            for( D_PAD* pad = pastedModule->Pads(); pad; pad = pad->Next() )
            {
                D_PAD* clone = static_cast<D_PAD*>( pad->Clone() );
                commit.Add( clone );
            }

            for( BOARD_ITEM* drawing = pastedModule->GraphicalItems();
                    drawing; drawing = drawing->Next() )
            {
                BOARD_ITEM* clone = static_cast<BOARD_ITEM*>( drawing->Clone() );

                if( TEXTE_MODULE* text = dyn_cast<TEXTE_MODULE*>( clone ) )
                {
                    // Do not add reference/value - convert them to the common type
                    text->SetType( TEXTE_MODULE::TEXT_is_DIVERS );

                    // Whyyyyyyyyyyyyyyyyyyyyyy?! All other items conform to rotation performed
                    // on its parent module, but texts are so independent..
                    text->Rotate( text->GetPosition(), pastedModule->GetOrientation() );
                    commit.Add( text );
                }

                commit.Add( clone );
            }

            commit.Push( _( "Paste clipboard contents" ) );
            preview.Clear();

            break;
        }
    }

    delete pastedModule;
    m_controls->ShowCursor( false );
    m_controls->SetSnapping( false );
    m_controls->SetAutoPan( false );
    m_view->Remove( &preview );

    return 0;
}
示例#9
0
文件: pcbframe.cpp 项目: jerkey/kicad
void PCB_EDIT_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
{
    KIGFX::VIEW* view = GetGalCanvas()->GetView();
    view->Clear();

    // All of PCB drawing elements should be added to the VIEW
    // in order to be displayed

    // Load zones
    for( int i = 0; i < aBoard->GetAreaCount(); ++i )
    {
        view->Add( (KIGFX::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
    }

    // Load drawings
    for( BOARD_ITEM* drawing = aBoard->m_Drawings; drawing; drawing = drawing->Next() )
    {
        view->Add( drawing );
    }

    // Load tracks
    for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
    {
        view->Add( track );
    }

    // Load modules and its additional elements
    for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
    {
        // Load module's pads
        for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() )
        {
            view->Add( pad );
        }

        // Load module's drawing (mostly silkscreen)
        for( BOARD_ITEM* drawing = module->GraphicalItems().GetFirst(); drawing;
                drawing = drawing->Next() )
        {
            view->Add( drawing );
        }

        // Load module's texts (name and value)
        view->Add( &module->Reference() );
        view->Add( &module->Value() );

        // Add the module itself
        view->Add( module );
    }

    // Segzones (equivalent of ZONE_CONTAINER for legacy boards)
    for( SEGZONE* zone = aBoard->m_Zone; zone; zone = zone->Next() )
    {
        view->Add( zone );
    }

    // Add an entry for the worksheet layout
    KIGFX::WORKSHEET_VIEWITEM* worksheet = new KIGFX::WORKSHEET_VIEWITEM(
        std::string( aBoard->GetFileName().mb_str() ),
        std::string( GetScreenDesc().mb_str() ),
        &GetPageSettings(), &GetTitleBlock() );
    BASE_SCREEN* screen = GetScreen();
    if( screen != NULL )
    {
        worksheet->SetSheetNumber( GetScreen()->m_ScreenNumber );
        worksheet->SetSheetCount( GetScreen()->m_NumberOfScreens );
    }

    view->Add( worksheet );

    // Add an entry for the ratsnest
    RN_DATA* ratsnest = aBoard->GetRatsnest();
    ratsnest->ProcessBoard();
    ratsnest->Recalculate();
    view->Add( new KIGFX::RATSNEST_VIEWITEM( ratsnest ) );

    view->SetPanBoundary( worksheet->ViewBBox() );
    view->RecacheAllItems( true );

    if( IsGalCanvasActive() )
        GetGalCanvas()->Refresh();
}
示例#10
0
/**
 * Function PlaceCells
 * Initialize the matrix routing by setting obstacles for each occupied cell
 * a cell set to HOLE is an obstacle for tracks and vias
 * a cell set to VIA_IMPOSSIBLE is an obstacle for vias only.
 * a cell set to CELL_is_EDGE is a frontier.
 * Tracks and vias having the same net code as net_code are skipped
 * (htey do not are obstacles)
 *
 * For single-sided Routing 1:
 * BOTTOM side is used, and Route_Layer_BOTTOM = Route_Layer_TOP
 *
 * If flag == FORCE_PADS: all pads will be put in matrix as obstacles.
 */
void PlaceCells( BOARD* aPcb, int net_code, int flag )
{
    int       ux0 = 0, uy0 = 0, ux1, uy1, dx, dy;
    int       marge, via_marge;
    LAYER_MSK layerMask;

    // use the default NETCLASS?
    NETCLASS* nc = aPcb->m_NetClasses.GetDefault();

    int       trackWidth = nc->GetTrackWidth();
    int       clearance  = nc->GetClearance();
    int       viaSize    = nc->GetViaDiameter();

    marge     = clearance + (trackWidth / 2);
    via_marge = clearance + (viaSize / 2);

    // Place PADS on matrix routing:
    for( unsigned i = 0; i < aPcb->GetPadCount(); ++i )
    {
        D_PAD* pad = aPcb->GetPad( i );

        if( net_code != pad->GetNet() || (flag & FORCE_PADS) )
        {
            ::PlacePad( pad, HOLE, marge, WRITE_CELL );
        }

        ::PlacePad( pad, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL );
    }

    // Place outlines of modules on matrix routing, if they are on a copper layer
    // or on the edge layer
    TRACK tmpSegm( NULL );  // A dummy track used to create segments.

    for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
        {
            switch( item->Type() )
            {
            case PCB_MODULE_EDGE_T:
            {
                EDGE_MODULE* edge = (EDGE_MODULE*) item;

                tmpSegm.SetLayer( edge->GetLayer() );

                if( tmpSegm.GetLayer() == EDGE_N )
                    tmpSegm.SetLayer( UNDEFINED_LAYER );

                tmpSegm.SetStart( edge->GetStart() );
                tmpSegm.SetEnd(   edge->GetEnd() );
                tmpSegm.SetShape( edge->GetShape() );
                tmpSegm.SetWidth( edge->GetWidth() );
                tmpSegm.m_Param = edge->GetAngle();
                tmpSegm.SetNet( -1 );

                TraceSegmentPcb( &tmpSegm, HOLE, marge, WRITE_CELL );
                TraceSegmentPcb( &tmpSegm, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL );
            }
            break;

            default:
                break;
            }
        }
    }

    // Place board outlines and texts on copper layers:
    for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() )
    {
        switch( item->Type() )
        {
        case PCB_LINE_T:
        {
            DRAWSEGMENT* DrawSegm;

            int          type_cell = HOLE;
            DrawSegm = (DRAWSEGMENT*) item;
            tmpSegm.SetLayer( DrawSegm->GetLayer() );

            if( DrawSegm->GetLayer() == EDGE_N )
            {
                tmpSegm.SetLayer( UNDEFINED_LAYER );
                type_cell |= CELL_is_EDGE;
            }

            tmpSegm.SetStart( DrawSegm->GetStart() );
            tmpSegm.SetEnd(   DrawSegm->GetEnd() );
            tmpSegm.SetShape( DrawSegm->GetShape() );
            tmpSegm.SetWidth( DrawSegm->GetWidth() );
            tmpSegm.m_Param = DrawSegm->GetAngle();
            tmpSegm.SetNet( -1 );

            TraceSegmentPcb( &tmpSegm, type_cell, marge, WRITE_CELL );
        }
        break;

        case PCB_TEXT_T:
        {
            TEXTE_PCB* PtText;
            PtText = (TEXTE_PCB*) item;

            if( PtText->GetText().Length() == 0 )
                break;

            EDA_RECT textbox = PtText->GetTextBox( -1 );
            ux0 = textbox.GetX();
            uy0 = textbox.GetY();
            dx  = textbox.GetWidth();
            dy  = textbox.GetHeight();

            /* Put bounding box (rectangle) on matrix */
            dx /= 2;
            dy /= 2;

            ux1 = ux0 + dx;
            uy1 = uy0 + dy;

            ux0 -= dx;
            uy0 -= dy;

            layerMask = GetLayerMask( PtText->GetLayer() );

            TraceFilledRectangle( ux0 - marge, uy0 - marge, ux1 + marge,
                                  uy1 + marge, PtText->GetOrientation(),
                                  layerMask, HOLE, WRITE_CELL );

            TraceFilledRectangle( ux0 - via_marge, uy0 - via_marge,
                                  ux1 + via_marge, uy1 + via_marge,
                                  PtText->GetOrientation(),
                                  layerMask, VIA_IMPOSSIBLE, WRITE_OR_CELL );
        }
        break;

        default:
            break;
        }
    }

    /* Put tracks and vias on matrix */
    for( TRACK* track = aPcb->m_Track; track; track = track->Next() )
    {
        if( net_code == track->GetNet() )
            continue;

        TraceSegmentPcb( track, HOLE, marge, WRITE_CELL );
        TraceSegmentPcb( track, VIA_IMPOSSIBLE, via_marge, WRITE_OR_CELL );
    }
}
EDGE_MODULE* FOOTPRINT_EDIT_FRAME::Begin_Edge_Module( EDGE_MODULE* aEdge,
                                                      wxDC*        DC,
                                                      STROKE_T     type_edge )
{
    MODULE* module = GetBoard()->m_Modules;

    if( module == NULL )
        return NULL;

    if( aEdge == NULL )       // Start a new edge item
    {
        SaveCopyInUndoList( module, UR_CHANGED );

        aEdge = new EDGE_MODULE( module );
        MoveVector.x = MoveVector.y = 0;

        // Add the new item to the Drawings list head
        module->GraphicalItems().PushFront( aEdge );

        // Update characteristics of the segment or arc.
        aEdge->SetFlags( IS_NEW );
        aEdge->SetAngle( 0 );
        aEdge->SetShape( type_edge );

        if( aEdge->GetShape() == S_ARC )
            aEdge->SetAngle( ArcValue );

        aEdge->SetWidth( GetDesignSettings().m_ModuleSegmentWidth );
        aEdge->SetLayer( GetActiveLayer() );

        // Initialize the starting point of the new segment or arc
        aEdge->SetStart( GetCrossHairPosition() );

        // Initialize the ending point of the new segment or arc
        aEdge->SetEnd( aEdge->GetStart() );

        // Initialize the relative coordinates
        aEdge->SetStart0( aEdge->GetStart() - module->GetPosition() );

        RotatePoint( &aEdge->m_Start0, -module->GetOrientation() );

        aEdge->m_End0 = aEdge->m_Start0;
        module->CalculateBoundingBox();
        m_canvas->SetMouseCapture( ShowNewEdgeModule, Abort_Move_ModuleOutline );
    }
    /* Segment creation in progress.
     * The ending coordinate is updated by the function
     * ShowNewEdgeModule() called on move mouse event
     * during the segment creation
     */
    else
    {
        if( type_edge == S_SEGMENT )
        {
            if( aEdge->m_Start0 != aEdge->m_End0 )
            {
                aEdge->Draw( m_canvas, DC, GR_OR );

                EDGE_MODULE* newedge = new EDGE_MODULE( *aEdge );

                // insert _after_ aEdge, which is the same as inserting before aEdge->Next()
                module->GraphicalItems().Insert( newedge, aEdge->Next() );
                aEdge->ClearFlags();

                aEdge = newedge;     // point now new item

                aEdge->SetFlags( IS_NEW );
                aEdge->SetWidth( GetDesignSettings().m_ModuleSegmentWidth );
                aEdge->SetStart( GetCrossHairPosition() );
                aEdge->SetEnd( aEdge->GetStart() );

                // Update relative coordinate.
                aEdge->SetStart0( aEdge->GetStart() - module->GetPosition() );

                wxPoint pt( aEdge->GetStart0() );

                RotatePoint( &pt, -module->GetOrientation() );

                aEdge->SetStart0( pt );

                aEdge->SetEnd0( aEdge->GetStart0() );

                module->CalculateBoundingBox();
                module->SetLastEditTime();
                OnModify();
            }
        }
        else
        {
            wxMessageBox( wxT( "Begin_Edge() error" ) );
        }
    }

    return aEdge;
}
示例#12
0
MODULE* CreateMicrowaveInductor( PCB_EDIT_FRAME* aPcbFrame, wxString& aErrorMessage )
{
    /* Build a microwave inductor footprint.
     * - Length Mself.lng
     * - Extremities Mself.m_Start and Mself.m_End
     * We must determine:
     * Mself.nbrin = number of segments perpendicular to the direction
     * (The coil nbrin will demicercles + 1 + 2 1 / 4 circle)
     * Mself.lbrin = length of a strand
     * Mself.radius = radius of rounded parts of the coil
     * Mself.delta = segments extremities connection between him and the coil even
     *
     * The equations are
     * Mself.m_Size.x = 2 * Mself.radius + Mself.lbrin
     * Mself.m_Size.y * Mself.delta = 2 + 2 * Mself.nbrin * Mself.radius
     * Mself.lng = 2 * Mself.delta / / connections to the coil
     + (Mself.nbrin-2) * Mself.lbrin / / length of the strands except 1st and last
     + (Mself.nbrin 1) * (PI * Mself.radius) / / length of rounded
     * Mself.lbrin + / 2 - Melf.radius * 2) / / length of 1st and last bit
     *
     * The constraints are:
     * Nbrin >= 2
     * Mself.radius < Mself.m_Size.x
     * Mself.m_Size.y = Mself.radius * 4 + 2 * Mself.raccord
     * Mself.lbrin> Mself.radius * 2
     *
     * The calculation is conducted in the following way:
     * Initially:
     * Nbrin = 2
     * Radius = 4 * m_Size.x (arbitrarily fixed value)
     * Then:
     * Increasing the number of segments to the desired length
     * (Radius decreases if necessary)
     */

    D_PAD*   pad;
    int      ll;
    wxString msg;

    wxASSERT( s_inductor_pattern.m_Flag );

    s_inductor_pattern.m_Flag = false;

    wxPoint pt = s_inductor_pattern.m_End - s_inductor_pattern.m_Start;
    int     min_len = KiROUND( EuclideanNorm( pt ) );
    s_inductor_pattern.m_length = min_len;

    // Enter the desired length.
    msg = StringFromValue( g_UserUnit, s_inductor_pattern.m_length );
    wxTextEntryDialog dlg( NULL, wxEmptyString, _( "Length of Trace:" ), msg );

    if( dlg.ShowModal() != wxID_OK )
        return NULL; // canceled by user

    msg = dlg.GetValue();
    s_inductor_pattern.m_length = ValueFromString( g_UserUnit, msg );

    // Control values (ii = minimum length)
    if( s_inductor_pattern.m_length < min_len )
    {
        aErrorMessage = _( "Requested length < minimum length" );
        return NULL;
    }

    // Calculate the elements.
    std::vector <wxPoint> buffer;
    ll = BuildCornersList_S_Shape( buffer, s_inductor_pattern.m_Start,
                                   s_inductor_pattern.m_End, s_inductor_pattern.m_length,
                                   s_inductor_pattern.m_Width );

    if( !ll )
    {
        aErrorMessage = _( "Requested length too large" );
        return NULL;
    }

    // Generate footprint. the value is also used as footprint name.
    msg.Empty();
    wxTextEntryDialog cmpdlg( NULL, wxEmptyString, _( "Component Value:" ), msg );
    cmpdlg.SetTextValidator( FILE_NAME_CHAR_VALIDATOR( &msg ) );

    if( ( cmpdlg.ShowModal() != wxID_OK ) || msg.IsEmpty() )
        return NULL;    //  Aborted by user

    MODULE* module = aPcbFrame->CreateNewModule( msg );

    // here the module is already in the BOARD, CreateNewModule() does that.
    module->SetFPID( LIB_ID( std::string( "mw_inductor" ) ) );
    module->SetAttributes( MOD_VIRTUAL | MOD_CMS );
    module->ClearFlags();
    module->SetPosition( s_inductor_pattern.m_End );

    // Generate segments
    for( unsigned jj = 1; jj < buffer.size(); jj++ )
    {
        EDGE_MODULE* PtSegm;
        PtSegm = new EDGE_MODULE( module );
        PtSegm->SetStart( buffer[jj - 1] );
        PtSegm->SetEnd( buffer[jj] );
        PtSegm->SetWidth( s_inductor_pattern.m_Width );
        PtSegm->SetLayer( module->GetLayer() );
        PtSegm->SetShape( S_SEGMENT );
        PtSegm->SetStart0( PtSegm->GetStart() - module->GetPosition() );
        PtSegm->SetEnd0( PtSegm->GetEnd() - module->GetPosition() );
        module->GraphicalItems().PushBack( PtSegm );
    }

    // Place a pad on each end of coil.
    pad = new D_PAD( module );

    module->Pads().PushFront( pad );

    pad->SetPadName( wxT( "1" ) );
    pad->SetPosition( s_inductor_pattern.m_End );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    pad->SetSize( wxSize( s_inductor_pattern.m_Width, s_inductor_pattern.m_Width ) );

    pad->SetLayerSet( LSET( module->GetLayer() ) );
    pad->SetAttribute( PAD_ATTRIB_SMD );
    pad->SetShape( PAD_SHAPE_CIRCLE );

    D_PAD* newpad = new D_PAD( *pad );

    module->Pads().Insert( newpad, pad->Next() );

    pad = newpad;
    pad->SetPadName( wxT( "2" ) );
    pad->SetPosition( s_inductor_pattern.m_Start );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    // Modify text positions.
    wxPoint refPos( ( s_inductor_pattern.m_Start.x + s_inductor_pattern.m_End.x ) / 2,
                    ( s_inductor_pattern.m_Start.y + s_inductor_pattern.m_End.y ) / 2 );

    wxPoint valPos = refPos;

    refPos.y -= module->Reference().GetSize().y;
    module->Reference().SetPosition( refPos );
    valPos.y += module->Value().GetSize().y;
    module->Value().SetPosition( valPos );

    module->CalculateBoundingBox();
    return module;
}
示例#13
0
/* Plot a solder mask layer.
 * Solder mask layers have a minimum thickness value and cannot be drawn like standard layers,
 * unless the minimum thickness is 0.
 * Currently the algo is:
 * 1 - build all pad shapes as polygons with a size inflated by
 *      mask clearance + (min width solder mask /2)
 * 2 - Merge shapes
 * 3 - deflate result by (min width solder mask /2)
 * 4 - oring result by all pad shapes as polygons with a size inflated by
 *      mask clearance only (because deflate sometimes creates shape artifacts)
 * 5 - draw result as polygons
 *
 * TODO:
 * make this calculation only for shapes with clearance near than (min width solder mask)
 * (using DRC algo)
 * plot all other shapes by flashing the basing shape
 * (shapes will be better, and calculations faster)
 */
void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter,
                          LSET aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt,
                          int aMinThickness )
{
    LAYER_ID    layer = aLayerMask[B_Mask] ? B_Mask : F_Mask;
    int         inflate = aMinThickness/2;

    BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
    itemplotter.SetLayerSet( aLayerMask );

    // Plot edge layer and graphic items
    // They do not have a solder Mask margin, because they are only graphic items
    // on this layer (like logos), not actually areas around pads.
    itemplotter.PlotBoardGraphicItems();

    for( MODULE* module = aBoard->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
        {
            if( layer != item->GetLayer() )
                continue;

            switch( item->Type() )
            {
            case PCB_MODULE_EDGE_T:
                itemplotter.Plot_1_EdgeModule( (EDGE_MODULE*) item );
                break;

            default:
                break;
            }
        }
    }

    // Build polygons for each pad shape.
    // the size of the shape on solder mask should be:
    // size of pad + clearance around the pad.
    // clearance = solder mask clearance + extra margin
    // extra margin is half the min width for solder mask
    // This extra margin is used to merge too close shapes
    // (distance < aMinThickness), and will be removed when creating
    // the actual shapes
    SHAPE_POLY_SET areas;           // Contains shapes to plot
    SHAPE_POLY_SET initialPolys;    // Contains exact shapes to plot

    /* calculates the coeff to compensate radius reduction of holes clearance
     * due to the segment approx ( 1 /cos( PI/circleToSegmentsCount )
     */
    int circleToSegmentsCount = 32;
    double correction = 1.0 / cos( M_PI / circleToSegmentsCount );

    // Plot pads
    for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
    {
        // add shapes with exact size
        module->TransformPadsShapesWithClearanceToPolygon( layer,
                initialPolys, 0,
                circleToSegmentsCount, correction );
        // add shapes inflated by aMinThickness/2
        module->TransformPadsShapesWithClearanceToPolygon( layer,
                areas, inflate,
                circleToSegmentsCount, correction );
    }

    // Plot vias on solder masks, if aPlotOpt.GetPlotViaOnMaskLayer() is true,
    if( aPlotOpt.GetPlotViaOnMaskLayer() )
    {
        // The current layer is a solder mask,
        // use the global mask clearance for vias
        int via_clearance = aBoard->GetDesignSettings().m_SolderMaskMargin;
        int via_margin = via_clearance + inflate;

        for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
        {
            const VIA* via = dyn_cast<const VIA*>( track );

            if( !via )
                continue;

            // vias are plotted only if they are on the corresponding
            // external copper layer
            LSET via_set = via->GetLayerSet();

            if( via_set[B_Cu] )
                via_set.set( B_Mask );

            if( via_set[F_Cu] )
                via_set.set( F_Mask );

            if( !( via_set & aLayerMask ).any() )
                continue;

            via->TransformShapeWithClearanceToPolygon( areas, via_margin,
                    circleToSegmentsCount,
                    correction );
            via->TransformShapeWithClearanceToPolygon( initialPolys, via_clearance,
                    circleToSegmentsCount,
                    correction );
        }
    }

    // Add filled zone areas.
#if 0   // Set to 1 if a solder mask margin must be applied to zones on solder mask
    int zone_margin = aBoard->GetDesignSettings().m_SolderMaskMargin;
#else
    int zone_margin = 0;
#endif

    for( int ii = 0; ii < aBoard->GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = aBoard->GetArea( ii );

        if( zone->GetLayer() != layer )
            continue;

        zone->TransformOutlinesShapeWithClearanceToPolygon( areas,
                inflate+zone_margin, false );
        zone->TransformOutlinesShapeWithClearanceToPolygon( initialPolys,
                zone_margin, false );
    }

    // To avoid a lot of code, use a ZONE_CONTAINER
    // to handle and plot polygons, because our polygons look exactly like
    // filled areas in zones
    // Note, also this code is not optimized: it creates a lot of copy/duplicate data
    // However it is not complex, and fast enough for plot purposes (copy/convert data
    // is only a very small calculation time for these calculations)
    ZONE_CONTAINER zone( aBoard );
    zone.SetArcSegmentCount( 32 );
    zone.SetMinThickness( 0 );      // trace polygons only
    zone.SetLayer ( layer );

    areas.BooleanAdd( initialPolys );
    areas.Inflate( -inflate, circleToSegmentsCount );

    // Combine the current areas to initial areas. This is mandatory because
    // inflate/deflate transform is not perfect, and we want the initial areas perfectly kept
    areas.BooleanAdd( initialPolys );
    areas.Fracture();

    zone.AddFilledPolysList( areas );

    itemplotter.PlotFilledAreas( &zone );
}
示例#14
0
MODULE* PCB_EDIT_FRAME::Genere_Self( wxDC* DC )
{
    D_PAD*   pad;
    int      ll;
    wxString msg;

    m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
    m_canvas->SetMouseCapture( NULL, NULL );

    if( Self_On == 0 )
    {
        DisplayError( this, wxT( "Starting point not init.." ) );
        return NULL;
    }

    Self_On = 0;

    Mself.m_End = GetCrossHairPosition();

    wxPoint pt = Mself.m_End - Mself.m_Start;
    int     min_len = KiROUND( EuclideanNorm( pt ) );
    Mself.lng = min_len;

    // Enter the desired length.
    msg = StringFromValue( g_UserUnit, Mself.lng );
    wxTextEntryDialog dlg( this, _( "Length:" ), _( "Length" ), msg );

    if( dlg.ShowModal() != wxID_OK )
        return NULL; // canceled by user

    msg = dlg.GetValue();
    Mself.lng = ValueFromString( g_UserUnit, msg );

    // Control values (ii = minimum length)
    if( Mself.lng < min_len )
    {
        DisplayError( this, _( "Requested length < minimum length" ) );
        return NULL;
    }

    // Calculate the elements.
    Mself.m_Width = GetBoard()->GetCurrentTrackWidth();

    std::vector <wxPoint> buffer;
    ll = BuildCornersList_S_Shape( buffer, Mself.m_Start, Mself.m_End, Mself.lng, Mself.m_Width );

    if( !ll )
    {
        DisplayError( this, _( "Requested length too large" ) );
        return NULL;
    }

    // Generate module.
    MODULE* module;
    module = Create_1_Module( wxEmptyString );

    if( module == NULL )
        return NULL;

    // here the module is already in the BOARD, Create_1_Module() does that.
    module->SetFPID( FPID( std::string( "MuSelf" ) ) );
    module->SetAttributes( MOD_VIRTUAL | MOD_CMS );
    module->ClearFlags();
    module->SetPosition( Mself.m_End );

    // Generate segments
    for( unsigned jj = 1; jj < buffer.size(); jj++ )
    {
        EDGE_MODULE* PtSegm;
        PtSegm = new EDGE_MODULE( module );
        PtSegm->SetStart( buffer[jj - 1] );
        PtSegm->SetEnd( buffer[jj] );
        PtSegm->SetWidth( Mself.m_Width );
        PtSegm->SetLayer( module->GetLayer() );
        PtSegm->SetShape( S_SEGMENT );
        PtSegm->SetStart0( PtSegm->GetStart() - module->GetPosition() );
        PtSegm->SetEnd0(   PtSegm->GetEnd()   - module->GetPosition() );
        module->GraphicalItems().PushBack( PtSegm );
    }

    // Place a pad on each end of coil.
    pad = new D_PAD( module );

    module->Pads().PushFront( pad );

    pad->SetPadName( wxT( "1" ) );
    pad->SetPosition( Mself.m_End );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    pad->SetSize( wxSize( Mself.m_Width, Mself.m_Width ) );

    pad->SetLayerMask( GetLayerMask( module->GetLayer() ) );
    pad->SetAttribute( PAD_SMD );
    pad->SetShape( PAD_CIRCLE );

    D_PAD* newpad = new D_PAD( *pad );

    module->Pads().Insert( newpad, pad->Next() );

    pad = newpad;
    pad->SetPadName( wxT( "2" ) );
    pad->SetPosition( Mself.m_Start );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    // Modify text positions.
    SetMsgPanel( module );

    wxPoint refPos( ( Mself.m_Start.x + Mself.m_End.x ) / 2,
                    ( Mself.m_Start.y + Mself.m_End.y ) / 2 );

    wxPoint valPos = refPos;

    refPos.y -= module->Reference().GetSize().y;
    module->Reference().SetTextPosition( refPos );
    valPos.y += module->Value().GetSize().y;
    module->Value().SetTextPosition( valPos );
    module->Reference().SetPos0( module->Reference().GetTextPosition() - module->GetPosition() );
    module->Value().SetPos0( module->Value().GetTextPosition() - module->GetPosition() );

    module->CalculateBoundingBox();
    module->Draw( m_canvas, DC, GR_OR );

    return module;
}
/* Plot a solder mask layer.
 * Solder mask layers have a minimum thickness value and cannot be drawn like standard layers,
 * unless the minimum thickness is 0.
 * Currently the algo is:
 * 1 - build all pad shapes as polygons with a size inflated by
 *      mask clearance + (min width solder mask /2)
 * 2 - Merge shapes
 * 3 - deflate result by (min width solder mask /2)
 * 4 - oring result by all pad shapes as polygons with a size inflated by
 *      mask clearance only (because deflate sometimes creates shape artifacts)
 * 5 - draw result as polygons
 *
 * TODO:
 * make this calculation only for shapes with clearance near than (min width solder mask)
 * (using DRC algo)
 * plot all other shapes by flashing the basing shape
 * (shapes will be better, and calculations faster)
 */
void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter,
                          LAYER_MSK aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt,
                          int aMinThickness )
{
    LAYER_NUM layer = ( aLayerMask & SOLDERMASK_LAYER_BACK ) ?
                 SOLDERMASK_N_BACK : SOLDERMASK_N_FRONT;
    int inflate = aMinThickness/2;

    BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
    itemplotter.SetLayerMask( aLayerMask );

     // Plot edge layer and graphic items
    itemplotter.PlotBoardGraphicItems();

    for( MODULE* module = aBoard->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
        {
            if( layer != item->GetLayer() )
                continue;

            switch( item->Type() )
            {
            case PCB_MODULE_EDGE_T:
                itemplotter.Plot_1_EdgeModule( (EDGE_MODULE*) item );
                break;

            default:
                break;
            }
        }
    }

    // Build polygons for each pad shape.
    // the size of the shape on solder mask should be:
    // size of pad + clearance around the pad.
    // clearance = solder mask clearance + extra margin
    // extra margin is half the min width for solder mask
    // This extra margin is used to merge too close shapes
    // (distance < aMinThickness), and will be removed when creating
    // the actual shapes
    CPOLYGONS_LIST bufferPolys;   // Contains shapes to plot
    CPOLYGONS_LIST initialPolys;  // Contains exact shapes to plot

    /* calculates the coeff to compensate radius reduction of holes clearance
     * due to the segment approx ( 1 /cos( PI/circleToSegmentsCount )
     */
    int circleToSegmentsCount = 32;
    double correction = 1.0 / cos( M_PI / circleToSegmentsCount );

    // Plot pads
    for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
    {
        // add shapes with exact size
        module->TransformPadsShapesWithClearanceToPolygon( layer,
                        initialPolys, 0,
                        circleToSegmentsCount, correction );
        // add shapes inflated by aMinThickness/2
        module->TransformPadsShapesWithClearanceToPolygon( layer,
                        bufferPolys, inflate,
                        circleToSegmentsCount, correction );
    }

    // Plot vias on solder masks, if aPlotOpt.GetPlotViaOnMaskLayer() is true,
    if( aPlotOpt.GetPlotViaOnMaskLayer() )
    {
        // The current layer is a solder mask,
        // use the global mask clearance for vias
        int via_clearance = aBoard->GetDesignSettings().m_SolderMaskMargin;
        int via_margin = via_clearance + inflate;
        for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
        {
            const VIA* via = dynamic_cast<const VIA*>( track );

            if( !via )
                continue;

            // vias are plotted only if they are on the corresponding
            // external copper layer
            LAYER_MSK via_mask_layer = via->GetLayerMask();

            if( via_mask_layer & LAYER_BACK )
                via_mask_layer |= SOLDERMASK_LAYER_BACK;

            if( via_mask_layer & LAYER_FRONT )
                via_mask_layer |= SOLDERMASK_LAYER_FRONT;

            if( ( via_mask_layer & aLayerMask ) == 0 )
                continue;

            via->TransformShapeWithClearanceToPolygon( bufferPolys, via_margin,
                    circleToSegmentsCount,
                    correction );
            via->TransformShapeWithClearanceToPolygon( initialPolys, via_clearance,
                    circleToSegmentsCount,
                    correction );
        }
    }

    // Add filled zone areas
    for( int ii = 0; ii < aBoard->GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = aBoard->GetArea( ii );

        if( zone->GetLayer() != layer )
            continue;

        zone->TransformOutlinesShapeWithClearanceToPolygon( bufferPolys,
                    inflate, true );
    }

    // Now:
    // 1 - merge areas which are intersecting, i.e. remove gaps
    //     having a thickness < aMinThickness
    // 2 - deflate resulting areas by aMinThickness/2
    KI_POLYGON_SET areasToMerge;
    bufferPolys.ExportTo( areasToMerge );
    KI_POLYGON_SET initialAreas;
    initialPolys.ExportTo( initialAreas );

    // Merge polygons: because each shape was created with an extra margin
    // = aMinThickness/2, shapes too close ( dist < aMinThickness )
    // will be merged, because they are overlapping
    KI_POLYGON_SET areas;
    areas |= areasToMerge;

    // Deflate: remove the extra margin, to create the actual shapes
    // Here I am using polygon:resize, because this function creates better shapes
    // than deflate algo.
    // Use here deflate with arc creation and 18 segments per circle to create arcs
    // In boost polygon (at least v 1.54 and previous) in very rare cases resize crashes
    // with 16 segments (perhaps related to 45 degrees pads). So using 18 segments
    // is a workaround to try to avoid these crashes
    areas = resize( areas, -inflate , true, 18 );

    // Resize slightly changes shapes. So *ensure* initial shapes are kept
    areas |= initialAreas;

    // To avoid a lot of code, use a ZONE_CONTAINER
    // to plot polygons, because they are exactly like
    // filled areas in zones
    ZONE_CONTAINER zone( aBoard );
    zone.SetArcSegmentCount( 32 );
    zone.SetMinThickness( 0 );      // trace polygons only
    zone.SetLayer ( layer );

    zone.CopyPolygonsFromKiPolygonListToFilledPolysList( areas );
    itemplotter.PlotFilledAreas( &zone );
}
void PCB_BASE_FRAME::ResetModuleTextSizes( const wxString & aFilter, bool aRef,
                                           bool aValue, bool aOthers )
{
    MODULE* module;
    BOARD_ITEM* boardItem;
    ITEM_PICKER itemWrapper( NULL, UR_CHANGED );
    PICKED_ITEMS_LIST undoItemList;
    unsigned int ii;

    // Prepare undo list
    for( module = GetBoard()->m_Modules; module; module = module->Next() )
    {
        itemWrapper.SetItem( module );

        if( ! aFilter.IsEmpty() )
        {
            if( ! WildCompareString( aFilter, FROM_UTF8( module->GetFPID().Format().c_str() ),
                                     false ) )
                continue;
        }


        if( aRef )
        {
            TEXTE_MODULE *item = &module->Reference();

            if( item->GetSize() != GetDesignSettings().m_ModuleTextSize ||
                item->GetThickness() != GetDesignSettings().m_ModuleTextWidth )
            {
                undoItemList.PushItem( itemWrapper );
            }
        }

        if( aValue )
        {
            TEXTE_MODULE *item = &module->Value();

            if( item->GetSize() != GetDesignSettings().m_ModuleTextSize ||
                item->GetThickness() != GetDesignSettings().m_ModuleTextWidth )
            {
                undoItemList.PushItem( itemWrapper );
            }
        }

        if( aOthers )
        {
            // Go through all other module text fields
            for( boardItem = module->GraphicalItems(); boardItem; boardItem = boardItem->Next() )
            {
                if( boardItem->Type() == PCB_MODULE_TEXT_T )
                {
                    TEXTE_MODULE *item = static_cast<TEXTE_MODULE*>( boardItem );

                    if( item->GetSize() != GetDesignSettings().m_ModuleTextSize
                        || item->GetThickness() != GetDesignSettings().m_ModuleTextWidth )
                    {
                        undoItemList.PushItem( itemWrapper );
                    }
                }
            }
        }
    }

    // Exit if there's nothing to do
    if( !undoItemList.GetCount() )
        return;

    SaveCopyInUndoList( undoItemList, UR_CHANGED );

    // Apply changes to modules in the undo list
    for( ii = 0; ii < undoItemList.GetCount(); ii++ )
    {
        module = (MODULE*) undoItemList.GetPickedItem( ii );

        if( aRef )
        {
            module->Reference().SetThickness( GetDesignSettings().m_ModuleTextWidth );
            module->Reference().SetSize( GetDesignSettings().m_ModuleTextSize );
        }

        if( aValue )
        {
            module->Value().SetThickness( GetDesignSettings().m_ModuleTextWidth );
            module->Value().SetSize( GetDesignSettings().m_ModuleTextSize );
        }

        if( aOthers )
        {
            for( boardItem = module->GraphicalItems(); boardItem; boardItem = boardItem->Next() )
            {
                if( boardItem->Type() == PCB_MODULE_TEXT_T )
                {
                    TEXTE_MODULE *item = static_cast<TEXTE_MODULE*>( boardItem );
                    item->SetThickness( GetDesignSettings().m_ModuleTextWidth );
                    item->SetSize( GetDesignSettings().m_ModuleTextSize );
                }
            }
        }
    }

    OnModify();
}
示例#17
0
MODULE* PCB_EDIT_FRAME::Genere_Self( wxDC* DC )
{
    D_PAD*   pad;
    int      ll;
    wxString msg;

    m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
    m_canvas->SetMouseCapture( NULL, NULL );

    if( s_inductor_pattern.m_Flag == false )
    {
        DisplayError( this, wxT( "Starting point not init.." ) );
        return NULL;
    }

    s_inductor_pattern.m_Flag = false;

    s_inductor_pattern.m_End = GetCrossHairPosition();

    wxPoint pt = s_inductor_pattern.m_End - s_inductor_pattern.m_Start;
    int     min_len = KiROUND( EuclideanNorm( pt ) );
    s_inductor_pattern.m_lenght = min_len;

    // Enter the desired length.
    msg = StringFromValue( g_UserUnit, s_inductor_pattern.m_lenght );
    wxTextEntryDialog dlg( this, wxEmptyString, _( "Length of Trace:" ), msg );

    if( dlg.ShowModal() != wxID_OK )
        return NULL; // canceled by user

    msg = dlg.GetValue();
    s_inductor_pattern.m_lenght = ValueFromString( g_UserUnit, msg );

    // Control values (ii = minimum length)
    if( s_inductor_pattern.m_lenght < min_len )
    {
        DisplayError( this, _( "Requested length < minimum length" ) );
        return NULL;
    }

    // Calculate the elements.
    s_inductor_pattern.m_Width = GetDesignSettings().GetCurrentTrackWidth();

    std::vector <wxPoint> buffer;
    ll = BuildCornersList_S_Shape( buffer, s_inductor_pattern.m_Start,
                                   s_inductor_pattern.m_End, s_inductor_pattern.m_lenght,
                                   s_inductor_pattern.m_Width );

    if( !ll )
    {
        DisplayError( this, _( "Requested length too large" ) );
        return NULL;
    }

    // Generate footprint. the value is also used as footprint name.
    msg.Empty();
    wxTextEntryDialog cmpdlg( this, wxEmptyString, _( "Component Value:" ), msg );
    cmpdlg.SetTextValidator( FILE_NAME_CHAR_VALIDATOR( &msg ) );

    if( ( cmpdlg.ShowModal() != wxID_OK ) || msg.IsEmpty() )
        return NULL;    //  Aborted by user

    MODULE* module = CreateNewModule( msg );

    // here the module is already in the BOARD, CreateNewModule() does that.
    module->SetFPID( FPID( std::string( "mw_inductor" ) ) );
    module->SetAttributes( MOD_VIRTUAL | MOD_CMS );
    module->ClearFlags();
    module->SetPosition( s_inductor_pattern.m_End );

    // Generate segments
    for( unsigned jj = 1; jj < buffer.size(); jj++ )
    {
        EDGE_MODULE* PtSegm;
        PtSegm = new EDGE_MODULE( module );
        PtSegm->SetStart( buffer[jj - 1] );
        PtSegm->SetEnd( buffer[jj] );
        PtSegm->SetWidth( s_inductor_pattern.m_Width );
        PtSegm->SetLayer( module->GetLayer() );
        PtSegm->SetShape( S_SEGMENT );
        PtSegm->SetStart0( PtSegm->GetStart() - module->GetPosition() );
        PtSegm->SetEnd0( PtSegm->GetEnd() - module->GetPosition() );
        module->GraphicalItems().PushBack( PtSegm );
    }

    // Place a pad on each end of coil.
    pad = new D_PAD( module );

    module->Pads().PushFront( pad );

    pad->SetPadName( wxT( "1" ) );
    pad->SetPosition( s_inductor_pattern.m_End );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    pad->SetSize( wxSize( s_inductor_pattern.m_Width, s_inductor_pattern.m_Width ) );

    pad->SetLayerSet( LSET( module->GetLayer() ) );
    pad->SetAttribute( PAD_ATTRIB_SMD );
    pad->SetShape( PAD_SHAPE_CIRCLE );

    D_PAD* newpad = new D_PAD( *pad );

    module->Pads().Insert( newpad, pad->Next() );

    pad = newpad;
    pad->SetPadName( wxT( "2" ) );
    pad->SetPosition( s_inductor_pattern.m_Start );
    pad->SetPos0( pad->GetPosition() - module->GetPosition() );

    // Modify text positions.
    SetMsgPanel( module );

    wxPoint refPos( ( s_inductor_pattern.m_Start.x + s_inductor_pattern.m_End.x ) / 2,
                    ( s_inductor_pattern.m_Start.y + s_inductor_pattern.m_End.y ) / 2 );

    wxPoint valPos = refPos;

    refPos.y -= module->Reference().GetSize().y;
    module->Reference().SetPosition( refPos );
    valPos.y += module->Value().GetSize().y;
    module->Value().SetPosition( valPos );

    module->CalculateBoundingBox();
    module->Draw( m_canvas, DC, GR_OR );

    return module;
}
void ZONE_CONTAINER::buildFeatureHoleList( BOARD* aPcb, SHAPE_POLY_SET& aFeatures )
{
    int segsPerCircle;
    double correctionFactor;

    // Set the number of segments in arc approximations
    if( m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF  )
        segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF;
    else
        segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;

    /* calculates the coeff to compensate radius reduction of holes clearance
     * due to the segment approx.
     * For a circle the min radius is radius * cos( 2PI / s_CircleToSegmentsCount / 2)
     * s_Correction is 1 /cos( PI/s_CircleToSegmentsCount  )
     */
    correctionFactor = 1.0 / cos( M_PI / (double) segsPerCircle );

    aFeatures.RemoveAllContours();

    int outline_half_thickness = m_ZoneMinThickness / 2;

    int zone_clearance = std::max( m_ZoneClearance, GetClearance() );
    zone_clearance += outline_half_thickness;

    /* store holes (i.e. tracks and pads areas as polygons outlines)
     * in a polygon list
     */

    /* items ouside the zone bounding box are skipped
     * the bounding box is the zone bounding box + the biggest clearance found in Netclass list
     */
    EDA_RECT item_boundingbox;
    EDA_RECT zone_boundingbox  = GetBoundingBox();
    int      biggest_clearance = aPcb->GetDesignSettings().GetBiggestClearanceValue();
    biggest_clearance = std::max( biggest_clearance, zone_clearance );
    zone_boundingbox.Inflate( biggest_clearance );

    /*
     * First : Add pads. Note: pads having the same net as zone are left in zone.
     * Thermal shapes will be created later if necessary
     */
    int item_clearance;

    /* Use a dummy pad to calculate hole clerance when a pad is not on all copper layers
     * and this pad has a hole
     * This dummy pad has the size and shape of the hole
    * Therefore, this dummy pad is a circle or an oval.
     * A pad must have a parent because some functions expect a non null parent
     * to find the parent board, and some other data
     */
    MODULE dummymodule( aPcb );    // Creates a dummy parent
    D_PAD dummypad( &dummymodule );

    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        D_PAD* nextpad;

        for( D_PAD* pad = module->Pads(); pad != NULL; pad = nextpad )
        {
            nextpad = pad->Next();  // pad pointer can be modified by next code, so
                                    // calculate the next pad here

            if( !pad->IsOnLayer( GetLayer() ) )
            {
                /* Test for pads that are on top or bottom only and have a hole.
                 * There are curious pads but they can be used for some components that are
                 * inside the board (in fact inside the hole. Some photo diodes and Leds are
                 * like this)
                 */
                if( pad->GetDrillSize().x == 0 && pad->GetDrillSize().y == 0 )
                    continue;

                // Use a dummy pad to calculate a hole shape that have the same dimension as
                // the pad hole
                dummypad.SetSize( pad->GetDrillSize() );
                dummypad.SetOrientation( pad->GetOrientation() );
                dummypad.SetShape( pad->GetDrillShape() == PAD_DRILL_SHAPE_OBLONG ?
                                   PAD_SHAPE_OVAL : PAD_SHAPE_CIRCLE );
                dummypad.SetPosition( pad->GetPosition() );

                pad = &dummypad;
            }

            // Note: netcode <=0 means not connected item
            if( ( pad->GetNetCode() != GetNetCode() ) || ( pad->GetNetCode() <= 0 ) )
            {
                item_clearance   = pad->GetClearance() + outline_half_thickness;
                item_boundingbox = pad->GetBoundingBox();
                item_boundingbox.Inflate( item_clearance );

                if( item_boundingbox.Intersects( zone_boundingbox ) )
                {
                    int clearance = std::max( zone_clearance, item_clearance );
                    pad->TransformShapeWithClearanceToPolygon( aFeatures,
                                                               clearance,
                                                               segsPerCircle,
                                                               correctionFactor );
                }

                continue;
            }

            // Pads are removed from zone if the setup is PAD_ZONE_CONN_NONE
            if( GetPadConnection( pad ) == PAD_ZONE_CONN_NONE )
            {
                int gap = zone_clearance;
                int thermalGap = GetThermalReliefGap( pad );
                gap = std::max( gap, thermalGap );
                item_boundingbox = pad->GetBoundingBox();
                item_boundingbox.Inflate( gap );

                if( item_boundingbox.Intersects( zone_boundingbox ) )
                {
                    pad->TransformShapeWithClearanceToPolygon( aFeatures,
                                                               gap,
                                                               segsPerCircle,
                                                               correctionFactor );
                }
            }
        }
    }

    /* Add holes (i.e. tracks and vias areas as polygons outlines)
     * in cornerBufferPolysToSubstract
     */
    for( TRACK* track = aPcb->m_Track;  track;  track = track->Next() )
    {
        if( !track->IsOnLayer( GetLayer() ) )
            continue;

        if( track->GetNetCode() == GetNetCode()  && (GetNetCode() != 0) )
            continue;

        item_clearance   = track->GetClearance() + outline_half_thickness;
        item_boundingbox = track->GetBoundingBox();

        if( item_boundingbox.Intersects( zone_boundingbox ) )
        {
            int clearance = std::max( zone_clearance, item_clearance );
            track->TransformShapeWithClearanceToPolygon( aFeatures,
                                                         clearance,
                                                         segsPerCircle,
                                                         correctionFactor );
        }
    }

    /* Add module edge items that are on copper layers
     * Pcbnew allows these items to be on copper layers in microwave applictions
     * This is a bad thing, but must be handled here, until a better way is found
     */
    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems();  item;  item = item->Next() )
        {
            if( !item->IsOnLayer( GetLayer() ) && !item->IsOnLayer( Edge_Cuts ) )
                continue;

            if( item->Type() != PCB_MODULE_EDGE_T )
                continue;

            item_boundingbox = item->GetBoundingBox();

            if( item_boundingbox.Intersects( zone_boundingbox ) )
            {
                ( (EDGE_MODULE*) item )->TransformShapeWithClearanceToPolygon(
                    aFeatures, zone_clearance,
                    segsPerCircle, correctionFactor );
            }
        }
    }

    // Add graphic items (copper texts) and board edges
    for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() )
    {
        if( item->GetLayer() != GetLayer() && item->GetLayer() != Edge_Cuts )
            continue;

        switch( item->Type() )
        {
        case PCB_LINE_T:
            ( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon(
                aFeatures,
                zone_clearance, segsPerCircle, correctionFactor );
            break;

        case PCB_TEXT_T:
            ( (TEXTE_PCB*) item )->TransformBoundingBoxWithClearanceToPolygon(
                aFeatures, zone_clearance );
            break;

        default:
            break;
        }
    }

    // Add zones outlines having an higher priority and keepout
    for( int ii = 0; ii < GetBoard()->GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = GetBoard()->GetArea( ii );
        if( zone->GetLayer() != GetLayer() )
            continue;

        if( !zone->GetIsKeepout() && zone->GetPriority() <= GetPriority() )
            continue;

        if( zone->GetIsKeepout() && ! zone->GetDoNotAllowCopperPour() )
            continue;

        // A highter priority zone or keepout area is found: remove this area
        item_boundingbox = zone->GetBoundingBox();
        if( !item_boundingbox.Intersects( zone_boundingbox ) )
            continue;

        // Add the zone outline area.
        // However if the zone has the same net as the current zone,
        // do not add any clearance.
        // the zone will be connected to the current zone, but filled areas
        // will use different parameters (clearance, thermal shapes )
        bool same_net = GetNetCode() == zone->GetNetCode();
        bool use_net_clearance = true;
        int min_clearance = zone_clearance;

        // Do not forget to make room to draw the thick outlines
        // of the hole created by the area of the zone to remove
        int holeclearance = zone->GetClearance() + outline_half_thickness;

        // The final clearance is obviously the max value of each zone clearance
        min_clearance = std::max( min_clearance, holeclearance );

        if( zone->GetIsKeepout() || same_net )
        {
            // Just take in account the fact the outline has a thickness, so
            // the actual area to substract is inflated to take in account this fact
            min_clearance = outline_half_thickness;
            use_net_clearance = false;
        }

        zone->TransformOutlinesShapeWithClearanceToPolygon(
                    aFeatures,
                    min_clearance, use_net_clearance );
    }

   // Remove thermal symbols
    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        for( D_PAD* pad = module->Pads(); pad != NULL; pad = pad->Next() )
        {
            // Rejects non-standard pads with tht-only thermal reliefs
            if( GetPadConnection( pad ) == PAD_ZONE_CONN_THT_THERMAL
             && pad->GetAttribute() != PAD_ATTRIB_STANDARD )
                continue;

            if( GetPadConnection( pad ) != PAD_ZONE_CONN_THERMAL
             && GetPadConnection( pad ) != PAD_ZONE_CONN_THT_THERMAL )
                continue;

            if( !pad->IsOnLayer( GetLayer() ) )
                continue;

            if( pad->GetNetCode() != GetNetCode() )
                continue;
            item_boundingbox = pad->GetBoundingBox();
            int thermalGap = GetThermalReliefGap( pad );
            item_boundingbox.Inflate( thermalGap, thermalGap );

            if( item_boundingbox.Intersects( zone_boundingbox ) )
            {
                CreateThermalReliefPadPolygon( aFeatures,
                                               *pad, thermalGap,
                                               GetThermalReliefCopperBridge( pad ),
                                               m_ZoneMinThickness,
                                               segsPerCircle,
                                               correctionFactor, s_thermalRot );
            }
        }
    }

}
示例#19
0
MODULE* PCB_EDIT_FRAME::Create_MuWaveComponent( int shape_type )
{
    int      oX;
    D_PAD*   pad;
    MODULE*  module;
    wxString msg, cmp_name;
    int      pad_count = 2;
    int      angle     = 0;
    // Ref and value text size (O = use board default value.
    // will be set to a value depending on the footprint size, if possible
    int      text_size = 0;

    // Enter the size of the gap or stub
    int      gap_size = GetDesignSettings().GetCurrentTrackWidth();

    switch( shape_type )
    {
    case 0:
        msg = _( "Gap" );
        cmp_name = wxT( "muwave_gap" );
        text_size = gap_size;
        break;

    case 1:
        msg = _( "Stub" );
        cmp_name  = wxT( "muwave_stub" );
        text_size = gap_size;
        pad_count = 2;
        break;

    case 2:
        msg = _( "Arc Stub" );
        cmp_name  = wxT( "muwave_arcstub" );
        pad_count = 1;
        break;

    default:
        msg = wxT( "???" );
        break;
    }

    wxString          value = StringFromValue( g_UserUnit, gap_size );
    wxTextEntryDialog dlg( this, msg, _( "Create microwave module" ), value );

    if( dlg.ShowModal() != wxID_OK )
    {
        m_canvas->MoveCursorToCrossHair();
        return NULL; // cancelled by user
    }

    value    = dlg.GetValue();
    gap_size = ValueFromString( g_UserUnit, value );

    bool abort = false;

    if( shape_type == 2 )
    {
        double            fcoeff = 10.0, fval;
        msg.Printf( wxT( "%3.1f" ), angle / fcoeff );
        wxTextEntryDialog angledlg( this, _( "Angle in degrees:" ),
                                    _( "Create microwave module" ), msg );

        if( angledlg.ShowModal() != wxID_OK )
        {
            m_canvas->MoveCursorToCrossHair();
            return NULL; // cancelled by user
        }

        msg = angledlg.GetValue();

        if( !msg.ToDouble( &fval ) )
        {
            DisplayError( this, _( "Incorrect number, abort" ) );
            abort = true;
        }

        angle = std::abs( KiROUND( fval * fcoeff ) );

        if( angle > 1800 )
            angle = 1800;
    }

    if( abort )
    {
        m_canvas->MoveCursorToCrossHair();
        return NULL;
    }

    module = CreateMuWaveBaseFootprint( cmp_name, text_size, pad_count );
    pad    = module->Pads();

    switch( shape_type )
    {
    case 0:     //Gap :
        oX = -( gap_size + pad->GetSize().x ) / 2;
        pad->SetX0( oX );

        pad->SetX( pad->GetPos0().x + pad->GetPosition().x );

        pad = pad->Next();

        pad->SetX0( oX + gap_size + pad->GetSize().x );
        pad->SetX( pad->GetPos0().x + pad->GetPosition().x );
        break;

    case 1:     //Stub :
        pad->SetPadName( wxT( "1" ) );
        pad = pad->Next();
        pad->SetY0( -( gap_size + pad->GetSize().y ) / 2 );
        pad->SetSize( wxSize( pad->GetSize().x, gap_size ) );
        pad->SetY( pad->GetPos0().y + pad->GetPosition().y );
        break;

    case 2:     // Arc Stub created by a polygonal approach:
    {
        EDGE_MODULE* edge = new EDGE_MODULE( module );
        module->GraphicalItems().PushFront( edge );

        edge->SetShape( S_POLYGON );
        edge->SetLayer( F_Cu );

        int numPoints = (angle / 50) + 3;     // Note: angles are in 0.1 degrees
        std::vector<wxPoint>& polyPoints = edge->GetPolyPoints();
        polyPoints.reserve( numPoints );

        edge->m_Start0.y = -pad->GetSize().y / 2;

        polyPoints.push_back( wxPoint( 0, 0 ) );

        int theta = -angle / 2;

        for( int ii = 1; ii<numPoints - 1; ii++ )
        {
            wxPoint pt( 0, -gap_size );

            RotatePoint( &pt.x, &pt.y, theta );

            polyPoints.push_back( pt );

            theta += 50;

            if( theta > angle / 2 )
                theta = angle / 2;
        }

        // Close the polygon:
        polyPoints.push_back( polyPoints[0] );
    }
        break;

    default:
        break;
    }

    module->CalculateBoundingBox();
    GetBoard()->m_Status_Pcb = 0;
    OnModify();
    return module;
}
/* Traces the outline of the search block structures
 * The entire block follows the cursor
 */
static void DrawMovingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition,
                                     bool aErase )
{
    BASE_SCREEN*            screen = aPanel->GetScreen();
    FOOTPRINT_EDIT_FRAME*   moduleEditFrame = FOOTPRINT_EDIT_FRAME::GetActiveFootprintEditor( aPanel->GetParent() );

    wxASSERT( moduleEditFrame );
    MODULE* currentModule = moduleEditFrame->GetBoard()->m_Modules;

    BLOCK_SELECTOR* block = &screen->m_BlockLocate;
    GRSetDrawMode( aDC, g_XorMode );

    if( aErase )
    {
        block->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, block->GetColor() );

        if( currentModule )
        {
            wxPoint     move_offset = -block->GetMoveVector();
            BOARD_ITEM* item = currentModule->GraphicalItems();

            for( ; item != NULL; item = item->Next() )
            {
                if( !item->IsSelected() )
                    continue;

                switch( item->Type() )
                {
                case PCB_MODULE_TEXT_T:
                case PCB_MODULE_EDGE_T:
                    item->Draw( aPanel, aDC, g_XorMode, move_offset );
                    break;

                default:
                    break;
                }
            }

            D_PAD* pad = currentModule->Pads();

            for( ; pad != NULL; pad = pad->Next() )
            {
                if( !pad->IsSelected() )
                    continue;

                pad->Draw( aPanel, aDC, g_XorMode, move_offset );
            }
        }
    }

    // Repaint new view.
    block->SetMoveVector( moduleEditFrame->GetCrossHairPosition() - block->GetLastCursorPosition() );

    block->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, block->GetColor() );

    if( currentModule )
    {
        BOARD_ITEM* item = currentModule->GraphicalItems();
        wxPoint     move_offset = - block->GetMoveVector();

        for( ; item != NULL; item = item->Next() )
        {
            if( !item->IsSelected() )
                continue;

            switch( item->Type() )
            {
            case PCB_MODULE_TEXT_T:
            case PCB_MODULE_EDGE_T:
                item->Draw( aPanel, aDC, g_XorMode, move_offset );
                break;

            default:
                break;
            }
        }

        D_PAD* pad = currentModule->Pads();

        for( ; pad != NULL; pad = pad->Next() )
        {
            if( !pad->IsSelected() )
                continue;

            pad->Draw( aPanel, aDC, g_XorMode, move_offset );
        }
    }
}
/**
 * Function AddClearanceAreasPolygonsToPolysList
 * Supports a min thickness area constraint.
 * Add non copper areas polygons (pads and tracks with clearance)
 * to the filled copper area found
 * in BuildFilledPolysListData after calculating filled areas in a zone
 * Non filled copper areas are pads and track and their clearance areas
 * The filled copper area must be computed just before.
 * BuildFilledPolysListData() call this function just after creating the
 *  filled copper area polygon (without clearance areas)
 * to do that this function:
 * 1 - Creates the main outline (zone outline) using a correction to shrink the resulting area
 *     with m_ZoneMinThickness/2 value.
 *     The result is areas with a margin of m_ZoneMinThickness/2
 *     When drawing outline with segments having a thickness of m_ZoneMinThickness, the
 *      outlines will match exactly the initial outlines
 * 3 - Add all non filled areas (pads, tracks) in group B with a clearance of m_Clearance +
 *     m_ZoneMinThickness/2
 *     in a buffer
 *   - If Thermal shapes are wanted, add non filled area, in order to create these thermal shapes
 * 4 - calculates the polygon A - B
 * 5 - put resulting list of polygons (filled areas) in m_FilledPolysList
 *     This zone contains pads with the same net.
 * 6 - Remove insulated copper islands
 * 7 - If Thermal shapes are wanted, remove unconnected stubs in thermal shapes:
 *     creates a buffer of polygons corresponding to stubs to remove
 *     sub them to the filled areas.
 *     Remove new insulated copper islands
 */
void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
{
    // Set the number of segments in arc approximations
    if( m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF  )
        s_CircleToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF;
    else
        s_CircleToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;

    /* calculates the coeff to compensate radius reduction of holes clearance
     * due to the segment approx.
     * For a circle the min radius is radius * cos( 2PI / s_CircleToSegmentsCount / 2)
     * s_Correction is 1 /cos( PI/s_CircleToSegmentsCount  )
     */
    s_Correction = 1.0 / cos( M_PI / s_CircleToSegmentsCount );

    // This KI_POLYGON_SET is the area(s) to fill, with m_ZoneMinThickness/2
    KI_POLYGON_SET polyset_zone_solid_areas;
    int         margin = m_ZoneMinThickness / 2;

    /* First, creates the main polygon (i.e. the filled area using only one outline)
     * to reserve a m_ZoneMinThickness/2 margin around the outlines and holes
     * this margin is the room to redraw outlines with segments having a width set to
     * m_ZoneMinThickness
     * so m_ZoneMinThickness is the min thickness of the filled zones areas
     * the main polygon is stored in polyset_zone_solid_areas
     */

    CopyPolygonsFromFilledPolysListToKiPolygonList( polyset_zone_solid_areas );
    polyset_zone_solid_areas -= margin;

    if( polyset_zone_solid_areas.size() == 0 )
        return;

    /* Calculates the clearance value that meet DRC requirements
     * from m_ZoneClearance and clearance from the corresponding netclass
     * We have a "local" clearance in zones because most of time
     * clearance between a zone and others items is bigger than the netclass clearance
     * this is more true for small clearance values
     * Note also the "local" clearance is used for clearance between non copper items
     *    or items like texts on copper layers
     */
    int zone_clearance = std::max( m_ZoneClearance, GetClearance() );
    zone_clearance += margin;

    /* store holes (i.e. tracks and pads areas as polygons outlines)
     * in a polygon list
     */

    /* items ouside the zone bounding box are skipped
     * the bounding box is the zone bounding box + the biggest clearance found in Netclass list
     */
    EDA_RECT item_boundingbox;
    EDA_RECT zone_boundingbox  = GetBoundingBox();
    int      biggest_clearance = aPcb->GetDesignSettings().GetBiggestClearanceValue();
    biggest_clearance = std::max( biggest_clearance, zone_clearance );
    zone_boundingbox.Inflate( biggest_clearance );

    /*
     * First : Add pads. Note: pads having the same net as zone are left in zone.
     * Thermal shapes will be created later if necessary
     */
    int item_clearance;

    // static to avoid unnecessary memory allocation when filling many zones.
    static CPOLYGONS_LIST cornerBufferPolysToSubstract;
    cornerBufferPolysToSubstract.RemoveAllContours();

    /* Use a dummy pad to calculate hole clerance when a pad is not on all copper layers
     * and this pad has a hole
     * This dummy pad has the size and shape of the hole
    * Therefore, this dummy pad is a circle or an oval.
     * A pad must have a parent because some functions expect a non null parent
     * to find the parent board, and some other data
     */
    MODULE dummymodule( aPcb );    // Creates a dummy parent
    D_PAD dummypad( &dummymodule );

    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        D_PAD* nextpad;

        for( D_PAD* pad = module->Pads(); pad != NULL; pad = nextpad )
        {
            nextpad = pad->Next();  // pad pointer can be modified by next code, so
                                    // calculate the next pad here

            if( !pad->IsOnLayer( GetLayer() ) )
            {
                /* Test for pads that are on top or bottom only and have a hole.
                 * There are curious pads but they can be used for some components that are
                 * inside the board (in fact inside the hole. Some photo diodes and Leds are
                 * like this)
                 */
                if( pad->GetDrillSize().x == 0 && pad->GetDrillSize().y == 0 )
                    continue;

                // Use a dummy pad to calculate a hole shape that have the same dimension as
                // the pad hole
                dummypad.SetSize( pad->GetDrillSize() );
                dummypad.SetOrientation( pad->GetOrientation() );
                dummypad.SetShape( pad->GetDrillShape() == PAD_DRILL_OBLONG ?
                                   PAD_OVAL : PAD_CIRCLE );
                dummypad.SetPosition( pad->GetPosition() );

                pad = &dummypad;
            }

            // Note: netcode <=0 means not connected item
            if( ( pad->GetNetCode() != GetNetCode() ) || ( pad->GetNetCode() <= 0 ) )
            {
                item_clearance   = pad->GetClearance() + margin;
                item_boundingbox = pad->GetBoundingBox();
                item_boundingbox.Inflate( item_clearance );

                if( item_boundingbox.Intersects( zone_boundingbox ) )
                {
                    int clearance = std::max( zone_clearance, item_clearance );
                    pad->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
                                                               clearance,
                                                               s_CircleToSegmentsCount,
                                                               s_Correction );
                }

                continue;
            }

            if( ( GetPadConnection( pad ) == PAD_NOT_IN_ZONE )
                || ( pad->GetShape() == PAD_TRAPEZOID ) )

            // PAD_TRAPEZOID shapes are not in zones because they are used in microwave apps
            // and i think it is good that shapes are not changed by thermal pads or others
            {
                int gap = zone_clearance;
                int thermalGap = GetThermalReliefGap( pad );
                gap = std::max( gap, thermalGap );
                item_boundingbox = pad->GetBoundingBox();

                if( item_boundingbox.Intersects( zone_boundingbox ) )
                {
                    pad->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
                                                               gap,
                                                               s_CircleToSegmentsCount,
                                                               s_Correction );
                }
            }
        }
    }

    /* Add holes (i.e. tracks and vias areas as polygons outlines)
     * in cornerBufferPolysToSubstract
     */
    for( TRACK* track = aPcb->m_Track;  track;  track = track->Next() )
    {
        if( !track->IsOnLayer( GetLayer() ) )
            continue;

        if( track->GetNetCode() == GetNetCode()  && (GetNetCode() != 0) )
            continue;

        item_clearance   = track->GetClearance() + margin;
        item_boundingbox = track->GetBoundingBox();

        if( item_boundingbox.Intersects( zone_boundingbox ) )
        {
            int clearance = std::max( zone_clearance, item_clearance );
            track->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
                                                         clearance,
                                                         s_CircleToSegmentsCount,
                                                         s_Correction );
        }
    }

    /* Add module edge items that are on copper layers
     * Pcbnew allows these items to be on copper layers in microwave applictions
     * This is a bad thing, but must be handled here, until a better way is found
     */
    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        for( BOARD_ITEM* item = module->GraphicalItems();  item;  item = item->Next() )
        {
            if( !item->IsOnLayer( GetLayer() ) && !item->IsOnLayer( Edge_Cuts ) )
                continue;

            if( item->Type() != PCB_MODULE_EDGE_T )
                continue;

            item_boundingbox = item->GetBoundingBox();

            if( item_boundingbox.Intersects( zone_boundingbox ) )
            {
                ( (EDGE_MODULE*) item )->TransformShapeWithClearanceToPolygon(
                    cornerBufferPolysToSubstract, zone_clearance,
                    s_CircleToSegmentsCount, s_Correction );
            }
        }
    }

    // Add graphic items (copper texts) and board edges
    for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() )
    {
        if( item->GetLayer() != GetLayer() && item->GetLayer() != Edge_Cuts )
            continue;

        switch( item->Type() )
        {
        case PCB_LINE_T:
            ( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon(
                cornerBufferPolysToSubstract,
                zone_clearance, s_CircleToSegmentsCount, s_Correction );
            break;

        case PCB_TEXT_T:
            ( (TEXTE_PCB*) item )->TransformBoundingBoxWithClearanceToPolygon(
                cornerBufferPolysToSubstract, zone_clearance );
            break;

        default:
            break;
        }
    }

    // Add zones outlines having an higher priority and keepout
    for( int ii = 0; ii < GetBoard()->GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = GetBoard()->GetArea( ii );
        if( zone->GetLayer() != GetLayer() )
            continue;

        if( !zone->GetIsKeepout() && zone->GetPriority() <= GetPriority() )
            continue;

        if( zone->GetIsKeepout() && ! zone->GetDoNotAllowCopperPour() )
            continue;

        // A highter priority zone or keepout area is found: remove its area
        item_boundingbox = zone->GetBoundingBox();
        if( !item_boundingbox.Intersects( zone_boundingbox ) )
            continue;

        // Add the zone outline area.
        // However if the zone has the same net as the current zone,
        // do not add clearance.
        // the zone will be connected to the current zone, but filled areas
        // will use different parameters (clearance, thermal shapes )
        bool addclearance = GetNetCode() != zone->GetNetCode();
        int clearance = zone_clearance;

        if( zone->GetIsKeepout() )
        {
            addclearance = true;
            clearance = m_ZoneMinThickness / 2;
        }

        zone->TransformOutlinesShapeWithClearanceToPolygon(
                    cornerBufferPolysToSubstract,
                    clearance, addclearance );
    }

   // Remove thermal symbols
    for( MODULE* module = aPcb->m_Modules;  module;  module = module->Next() )
    {
        for( D_PAD* pad = module->Pads(); pad != NULL; pad = pad->Next() )
        {
            // Rejects non-standard pads with tht-only thermal reliefs
            if( GetPadConnection( pad ) == THT_THERMAL
             && pad->GetAttribute() != PAD_STANDARD )
                continue;

            if( GetPadConnection( pad ) != THERMAL_PAD
             && GetPadConnection( pad ) != THT_THERMAL )
                continue;

            if( !pad->IsOnLayer( GetLayer() ) )
                continue;

            if( pad->GetNetCode() != GetNetCode() )
                continue;
            item_boundingbox = pad->GetBoundingBox();
            int thermalGap = GetThermalReliefGap( pad );
            item_boundingbox.Inflate( thermalGap, thermalGap );

            if( item_boundingbox.Intersects( zone_boundingbox ) )
            {
                CreateThermalReliefPadPolygon( cornerBufferPolysToSubstract,
                                               *pad, thermalGap,
                                               GetThermalReliefCopperBridge( pad ),
                                               m_ZoneMinThickness,
                                               s_CircleToSegmentsCount,
                                               s_Correction, s_thermalRot );
            }
        }
    }

    // cornerBufferPolysToSubstract contains polygons to substract.
    // polyset_zone_solid_areas contains the main filled area
    // Calculate now actual solid areas
    if( cornerBufferPolysToSubstract.GetCornersCount() > 0 )
    {
        KI_POLYGON_SET polyset_holes;
        cornerBufferPolysToSubstract.ExportTo( polyset_holes );
        // Remove holes from initial area.:
        polyset_zone_solid_areas -= polyset_holes;
    }

    // put solid areas in m_FilledPolysList:
    m_FilledPolysList.RemoveAllContours();
    CopyPolygonsFromKiPolygonListToFilledPolysList( polyset_zone_solid_areas );

    // Remove insulated islands:
    if( GetNetCode() > 0 )
        TestForCopperIslandAndRemoveInsulatedIslands( aPcb );

    // Now we remove all unused thermal stubs.
    cornerBufferPolysToSubstract.RemoveAllContours();

    // Test thermal stubs connections and add polygons to remove unconnected stubs.
    // (this is a refinement for thermal relief shapes)
    if( GetNetCode() > 0 )
        BuildUnconnectedThermalStubsPolygonList( cornerBufferPolysToSubstract, aPcb, this,
                                                 s_Correction, s_thermalRot );

    // remove copper areas corresponding to not connected stubs
    if( cornerBufferPolysToSubstract.GetCornersCount() )
    {
        KI_POLYGON_SET polyset_holes;
        cornerBufferPolysToSubstract.ExportTo( polyset_holes );

        // Remove unconnected stubs
        polyset_zone_solid_areas -= polyset_holes;

        // put these areas in m_FilledPolysList
        m_FilledPolysList.RemoveAllContours();
        CopyPolygonsFromKiPolygonListToFilledPolysList( polyset_zone_solid_areas );

        if( GetNetCode() > 0 )
            TestForCopperIslandAndRemoveInsulatedIslands( aPcb );
    }

    cornerBufferPolysToSubstract.RemoveAllContours();
}