示例#1
0
void CancelableCancelUpdate::operator delete(void *aPtr)
{
	sCancelPool.Free(aPtr);
}
示例#2
0
void TetherBurn::operator delete(void *aPtr)
{
	sTetherBurnPool.Free(aPtr);
}
示例#3
0
void Cancelable::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}
示例#4
0
void Resource::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}
示例#5
0
void Explosion::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}
示例#6
0
void CapturableCaptureUpdate::operator delete(void *aPtr)
{
	sCapturePool.Free(aPtr);
}
示例#7
0
void Capturable::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}
示例#8
0
void PickupGrantUpdate::operator delete(void *aPtr)
{
	sKillPool.Free(aPtr);
}
示例#9
0
void Pickup::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}
示例#10
0
void Renderable::operator delete(void *aPtr)
{
	sPool.Free(aPtr);
}