示例#1
0
文件: ge.cpp 项目: wbovela/zztpp
//=============================================================================
// MenuManager::Quit
//
//=============================================================================
int GameEngine::Quit(void)
{
	char c='\0';

	BM.TypeString(63, 6, "               \0", m_color(R_BLUE,R_GREY,0,1));
	BM.TypeString(79, 6, "_", m_color(R_BLUE, R_BROWN, 1,1));
	BM.TypeString(64, 6, "End this game?\0", m_color(R_BLUE,R_GREY,0,1));

	// check answer
	while ( (c!='y') && (c!='Y') && (c!='n') && (c!='N') )
	{
		// read a key from the keyboard buffer.
		c=MM.GetChar();
	}

	// if yes was typed, pass the exit code to the calling loop.
	if (c=='y' || c=='Y')
		return 1;
	else
	{
		// otherwise, redraw the GAMNEMENU and return the exit code.
		MM.DrawMenu(GAMEMENU);
		return 0;
	}
}