void MouseMotion(int x, int y) { switch (state) { case MENU: menuManager.MouseMotion(x, WINDOW_HEIGHT-y); break; case GAME: game->MouseMotion(x, WINDOW_HEIGHT-y); break; } }
void MouseMotion(int x, int y) { switch (state) { case MENU: menuManager.MouseMotion(x, WINDOW_HEIGHT-y); break; case GAME: game->MouseMotion(x, WINDOW_HEIGHT-y); break; } }