示例#1
0
void StartMenu::startGame()
{
	MenuManager* m = MenuManager::getMenuManager();

	m->popMenu();
	m->addMenu(make_shared<GameMenu>(GAME_MENU_DEFAULT_TEXTURE, sf::Vector2u(WINDOW_WIDTH, WINDOW_HEIGHT), sf::Vector2i(0, 0)));

	//this -> ~StartMenu();
}