示例#1
0
static inline bool inheritColorFromParentStyleIfNeeded(RenderElement& object, bool applyToFill, Color& color)
{
    if (color.isValid())
        return true;
    if (!object.parent())
        return false;
    const SVGRenderStyle& parentSVGStyle = object.parent()->style().svgStyle();
    color = applyToFill ? parentSVGStyle.fillPaintColor() : parentSVGStyle.strokePaintColor();
    return true;
}
示例#2
0
String RenderCounter::originalText() const
{
    if (!m_counterNode) {
        RenderElement* beforeAfterContainer = parent();
        while (true) {
            if (!beforeAfterContainer)
                return String();
            if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
                return String(); // RenderCounters are restricted to before and after pseudo elements
            PseudoId containerStyle = beforeAfterContainer->style()->styleType();
            if ((containerStyle == BEFORE) || (containerStyle == AFTER))
                break;
            beforeAfterContainer = beforeAfterContainer->parent();
        }
        makeCounterNode(beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
        ASSERT(m_counterNode);
    }
    CounterNode* child = m_counterNode;
    int value = child->actsAsReset() ? child->value() : child->countInParent();

    String text = listMarkerText(m_counter.listStyle(), value);

    if (!m_counter.separator().isNull()) {
        if (!child->actsAsReset())
            child = child->parent();
        while (CounterNode* parent = child->parent()) {
            text = listMarkerText(m_counter.listStyle(), child->countInParent())
                + m_counter.separator() + text;
            child = parent;
        }
    }

    return text;
}
示例#3
0
void SVGRenderSupport::mapLocalToContainer(const RenderElement& renderer, const RenderLayerModelObject* repaintContainer, TransformState& transformState, bool* wasFixed)
{
    transformState.applyTransform(renderer.localToParentTransform());

    ASSERT(renderer.parent());
    auto& parent = *renderer.parent();
    
    // At the SVG/HTML boundary (aka RenderSVGRoot), we apply the localToBorderBoxTransform 
    // to map an element from SVG viewport coordinates to CSS box coordinates.
    // RenderSVGRoot's mapLocalToContainer method expects CSS box coordinates.
    if (parent.isSVGRoot())
        transformState.applyTransform(toRenderSVGRoot(parent).localToBorderBoxTransform());

    MapCoordinatesFlags mode = UseTransforms;
    parent.mapLocalToContainer(repaintContainer, transformState, mode, wasFixed);
}
示例#4
0
bool AnimationController::updateAnimations(RenderElement& renderer, const RenderStyle& newStyle, std::unique_ptr<RenderStyle>& animatedStyle)
{
    auto* oldStyle = renderer.hasInitializedStyle() ? &renderer.style() : nullptr;
    if ((!oldStyle || (!oldStyle->animations() && !oldStyle->transitions())) && (!newStyle.animations() && !newStyle.transitions()))
        return false;

    if (renderer.document().pageCacheState() != Document::NotInPageCache)
        return false;

    // Don't run transitions when printing.
    if (renderer.view().printing())
        return false;

    // Fetch our current set of implicit animations from a hashtable.  We then compare them
    // against the animations in the style and make sure we're in sync.  If destination values
    // have changed, we reset the animation.  We then do a blend to get new values and we return
    // a new style.

    // We don't support anonymous pseudo elements like :first-line or :first-letter.
    ASSERT(renderer.element());

    CompositeAnimation& rendererAnimations = m_data->ensureCompositeAnimation(renderer);
    bool animationStateChanged = rendererAnimations.animate(renderer, oldStyle, newStyle, animatedStyle);

    if (renderer.parent() || newStyle.animations() || (oldStyle && oldStyle->animations())) {
        m_data->updateAnimationTimerForRenderer(renderer);
#if ENABLE(REQUEST_ANIMATION_FRAME)
        renderer.view().frameView().scheduleAnimation();
#endif
    }

    return animationStateChanged;
}
示例#5
0
bool SVGRenderSupport::checkForSVGRepaintDuringLayout(const RenderElement& renderer)
{
    if (!renderer.checkForRepaintDuringLayout())
        return false;
    // When a parent container is transformed in SVG, all children will be painted automatically
    // so we are able to skip redundant repaint checks.
    auto parent = renderer.parent();
    return !(parent && parent->isSVGContainer() && toRenderSVGContainer(parent)->didTransformToRootUpdate());
}
示例#6
0
void RenderSVGRoot::addResourceForClientInvalidation(RenderSVGResourceContainer* resource)
{
    RenderElement* svgRoot = resource->parent();
    while (svgRoot && !is<RenderSVGRoot>(*svgRoot))
        svgRoot = svgRoot->parent();
    if (!svgRoot)
        return;
    downcast<RenderSVGRoot>(*svgRoot).m_resourcesNeedingToInvalidateClients.add(resource);
}
示例#7
0
void SVGRenderSupport::computeFloatRectForRepaint(const RenderElement& renderer, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed)
{
    const SVGRenderStyle& svgStyle = renderer.style().svgStyle();
    if (const ShadowData* shadow = svgStyle.shadow())
        shadow->adjustRectForShadow(repaintRect);
    repaintRect.inflate(renderer.style().outlineWidth());

    // Translate to coords in our parent renderer, and then call computeFloatRectForRepaint() on our parent.
    repaintRect = renderer.localToParentTransform().mapRect(repaintRect);
    renderer.parent()->computeFloatRectForRepaint(repaintContainer, repaintRect, fixed);
}
示例#8
0
void SVGRenderSupport::styleChanged(RenderElement& renderer, const RenderStyle* oldStyle)
{
    auto parent = renderer.parent();
    SVGRenderSupport::setRendererHasSVGShadow(renderer, (parent && SVGRenderSupport::rendererHasSVGShadow(*parent)) || renderer.style().svgStyle().shadow());

#if ENABLE(CSS_COMPOSITING)
    if (renderer.element() && renderer.element()->isSVGElement() && (!oldStyle || renderer.style().hasBlendMode() != oldStyle->hasBlendMode()))
        SVGRenderSupport::updateMaskedAncestorShouldIsolateBlending(renderer);
#else
    UNUSED_PARAM(oldStyle);
#endif
}
PassRef<RenderStyle> AnimationController::updateAnimations(RenderElement& renderer, PassRef<RenderStyle> newStyle)
{
    // Don't do anything if we're in the cache
    if (renderer.document().inPageCache())
        return newStyle;

    RenderStyle* oldStyle = renderer.hasInitializedStyle() ? &renderer.style() : nullptr;

    if ((!oldStyle || (!oldStyle->animations() && !oldStyle->transitions())) && (!newStyle.get().animations() && !newStyle.get().transitions()))
        return newStyle;

    // Don't run transitions when printing.
    if (renderer.view().printing())
        return newStyle;

    // Fetch our current set of implicit animations from a hashtable.  We then compare them
    // against the animations in the style and make sure we're in sync.  If destination values
    // have changed, we reset the animation.  We then do a blend to get new values and we return
    // a new style.

    // We don't support anonymous pseudo elements like :first-line or :first-letter.
    ASSERT(renderer.element());

    Ref<RenderStyle> newStyleBeforeAnimation(std::move(newStyle));

    CompositeAnimation& rendererAnimations = m_data->ensureCompositeAnimation(&renderer);
    auto blendedStyle = rendererAnimations.animate(renderer, oldStyle, newStyleBeforeAnimation.get());

    if (renderer.parent() || newStyleBeforeAnimation->animations() || (oldStyle && oldStyle->animations())) {
        m_data->updateAnimationTimerForRenderer(&renderer);
#if ENABLE(REQUEST_ANIMATION_FRAME)
        renderer.view().frameView().scheduleAnimation();
#endif
    }

    if (&blendedStyle.get() != &newStyleBeforeAnimation.get()) {
        // If the animations/transitions change opacity or transform, we need to update
        // the style to impose the stacking rules. Note that this is also
        // done in StyleResolver::adjustRenderStyle().
        if (blendedStyle.get().hasAutoZIndex() && (blendedStyle.get().opacity() < 1.0f || blendedStyle.get().hasTransform()))
            blendedStyle.get().setZIndex(0);
    }
    return blendedStyle;
}
示例#10
0
void SVGResourcesCache::clientStyleChanged(RenderElement& renderer, StyleDifference diff, const RenderStyle& newStyle)
{
    if (diff == StyleDifferenceEqual || !renderer.parent())
        return;

    // In this case the proper SVGFE*Element will decide whether the modified CSS properties require a relayout or repaint.
    if (renderer.isSVGResourceFilterPrimitive() && (diff == StyleDifferenceRepaint || diff == StyleDifferenceRepaintIfTextOrBorderOrOutline))
        return;

    // Dynamic changes of CSS properties like 'clip-path' may require us to recompute the associated resources for a renderer.
    // FIXME: Avoid passing in a useless StyleDifference, but instead compare oldStyle/newStyle to see which resources changed
    // to be able to selectively rebuild individual resources, instead of all of them.
    if (rendererCanHaveResources(renderer)) {
        SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
        cache->removeResourcesFromRenderer(renderer);
        cache->addResourcesFromRenderer(renderer, newStyle);
    }

    RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer, false);

    if (renderer.element() && !renderer.element()->isSVGElement())
        renderer.element()->setNeedsStyleRecalc(SyntheticStyleChange);
}
示例#11
0
void TextAutoSizingValue::reset()
{
    HashSet<RefPtr<Node> >::iterator end = m_autoSizedNodes.end();
    for (HashSet<RefPtr<Node> >::iterator i = m_autoSizedNodes.begin(); i != end; ++i) {
        const RefPtr<Node>& autoSizingNode = *i;
        RenderText* text = static_cast<RenderText*>(autoSizingNode->renderer());
        if (!text)
            continue;
        // Reset the font size back to the original specified size
        FontDescription fontDescription = text->style().fontDescription();
        float originalSize = fontDescription.specifiedSize();
        if (fontDescription.computedSize() != originalSize) {
            fontDescription.setComputedSize(originalSize);
            RefPtr<RenderStyle> style = cloneRenderStyleWithState(text->style());
            style->setFontDescription(fontDescription);
            style->font().update(autoSizingNode->document().ensureStyleResolver().fontSelector());
            text->parent()->setStyle(style.releaseNonNull());
        }
        // Reset the line height of the parent.
        RenderElement* parentRenderer = text->parent();
        if (!parentRenderer)
            continue;
        
        if (parentRenderer->isAnonymousBlock())
            parentRenderer = parentRenderer->parent();
        
        const RenderStyle& parentStyle = parentRenderer->style();
        Length originalLineHeight = parentStyle.specifiedLineHeight();
        if (originalLineHeight != parentStyle.lineHeight()) {
            RefPtr<RenderStyle> newParentStyle = cloneRenderStyleWithState(parentStyle);
            newParentStyle->setLineHeight(originalLineHeight);
            newParentStyle->setFontDescription(fontDescription);
            newParentStyle->font().update(autoSizingNode->document().ensureStyleResolver().fontSelector());
            parentRenderer->setStyle(newParentStyle.releaseNonNull());
        }
    }
}
示例#12
0
void SVGRenderSupport::styleChanged(RenderElement& renderer)
{
    auto parent = renderer.parent();
    SVGRenderSupport::setRendererHasSVGShadow(renderer, (parent && SVGRenderSupport::rendererHasSVGShadow(*parent)) || renderer.style().svgStyle().shadow());
}
示例#13
0
void RenderRubyAsBlock::addChild(RenderObject* child, RenderObject* beforeChild)
{
    // Insert :before and :after content before/after the RenderRubyRun(s)
    if (child->isBeforeContent()) {
        if (child->isInline()) {
            // Add generated inline content normally
            RenderBlockFlow::addChild(child, firstChild());
        } else {
            // Wrap non-inline content with an anonymous inline-block.
            RenderBlock* beforeBlock = rubyBeforeBlock(this);
            if (!beforeBlock) {
                beforeBlock = createAnonymousRubyInlineBlock(*this);
                RenderBlockFlow::addChild(beforeBlock, firstChild());
            }
            beforeBlock->addChild(child);
        }
        return;
    }
    if (child->isAfterContent()) {
        if (child->isInline()) {
            // Add generated inline content normally
            RenderBlockFlow::addChild(child);
        } else {
            // Wrap non-inline content with an anonymous inline-block.
            RenderBlock* afterBlock = rubyAfterBlock(this);
            if (!afterBlock) {
                afterBlock = createAnonymousRubyInlineBlock(*this);
                RenderBlockFlow::addChild(afterBlock);
            }
            afterBlock->addChild(child);
        }
        return;
    }

    // If the child is a ruby run, just add it normally.
    if (child->isRubyRun()) {
        RenderBlockFlow::addChild(child, beforeChild);
        return;
    }

    if (beforeChild && !isAfterContent(beforeChild)) {
        // insert child into run
        ASSERT(!beforeChild->isRubyRun());
        RenderElement* run = beforeChild->parent();
        while (run && !run->isRubyRun())
            run = run->parent();
        if (run) {
            run->addChild(child, beforeChild);
            return;
        }
        ASSERT_NOT_REACHED(); // beforeChild should always have a run as parent!
        // Emergency fallback: fall through and just append.
    }

    // If the new child would be appended, try to add the child to the previous run
    // if possible, or create a new run otherwise.
    // (The RenderRubyRun object will handle the details)
    RenderRubyRun* lastRun = lastRubyRun(this);
    if (!lastRun || lastRun->hasRubyText()) {
        lastRun = RenderRubyRun::staticCreateRubyRun(this);
        RenderBlockFlow::addChild(lastRun, beforeChild);
    }
    lastRun->addChild(child);
}
示例#14
0
bool TextAutoSizingValue::adjustNodeSizes()
{
    bool objectsRemoved = false;
    
    // Remove stale nodes.  Nodes may have had their renderers detached.  We'll
    // also need to remove the style from the documents m_textAutoSizedNodes
    // collection.  Return true indicates we need to do that removal.
    Vector<RefPtr<Node> > nodesForRemoval;
    HashSet<RefPtr<Node> >::iterator end = m_autoSizedNodes.end();
    for (HashSet<RefPtr<Node> >::iterator i = m_autoSizedNodes.begin(); i != end; ++i) {
        RefPtr<Node> autoSizingNode = *i;
        RenderText* text = static_cast<RenderText*>(autoSizingNode->renderer());
        if (!text || !text->style().textSizeAdjust().isAuto() || !text->candidateComputedTextSize()) {
            // remove node.
            nodesForRemoval.append(autoSizingNode);
            objectsRemoved = true;
        }
    }
    
    unsigned count = nodesForRemoval.size();
    for (unsigned i = 0; i < count; i++)
        m_autoSizedNodes.remove(nodesForRemoval[i]);
    
    // If we only have one piece of text with the style on the page don't
    // adjust it's size.
    if (m_autoSizedNodes.size() <= 1)
        return objectsRemoved;
    
    // Compute average size
    float cumulativeSize = 0;
    end = m_autoSizedNodes.end();
    for (HashSet<RefPtr<Node> >::iterator i = m_autoSizedNodes.begin(); i != end; ++i) {
        RefPtr<Node> autoSizingNode = *i;
        RenderText* renderText = static_cast<RenderText*>(autoSizingNode->renderer());
        cumulativeSize += renderText->candidateComputedTextSize();
    }
    
    float averageSize = roundf(cumulativeSize / m_autoSizedNodes.size());
    
    // Adjust sizes
    bool firstPass = true;
    end = m_autoSizedNodes.end();
    for (HashSet<RefPtr<Node> >::iterator i = m_autoSizedNodes.begin(); i != end; ++i) {
        const RefPtr<Node>& autoSizingNode = *i;
        RenderText* text = static_cast<RenderText*>(autoSizingNode->renderer());
        if (text && text->style().fontDescription().computedSize() != averageSize) {
            float specifiedSize = text->style().fontDescription().specifiedSize();
            float scaleChange = averageSize / specifiedSize;
            if (scaleChange > MAX_SCALE_INCREASE && firstPass) {
                firstPass = false;
                averageSize = roundf(specifiedSize * MAX_SCALE_INCREASE);
                scaleChange = averageSize / specifiedSize;
            }
            
            RefPtr<RenderStyle> style = cloneRenderStyleWithState(text->style());
            FontDescription fontDescription = style->fontDescription();
            fontDescription.setComputedSize(averageSize);
            style->setFontDescription(fontDescription);
            style->font().update(autoSizingNode->document().ensureStyleResolver().fontSelector());
            text->parent()->setStyle(style.releaseNonNull());
            
            RenderElement* parentRenderer = text->parent();
            if (parentRenderer->isAnonymousBlock())
                parentRenderer = parentRenderer->parent();
            
            // If we have a list we should resize ListMarkers separately.
            RenderObject* listMarkerRenderer = parentRenderer->firstChild();
            if (listMarkerRenderer->isListMarker()) {
                RefPtr<RenderStyle> style = cloneRenderStyleWithState(listMarkerRenderer->style());
                style->setFontDescription(fontDescription);
                style->font().update(autoSizingNode->document().ensureStyleResolver().fontSelector());
                toRenderListMarker(*listMarkerRenderer).setStyle(style.releaseNonNull());
            }
            
            // Resize the line height of the parent.
            const RenderStyle& parentStyle = parentRenderer->style();
            Length lineHeightLength = parentStyle.specifiedLineHeight();
            
            int specifiedLineHeight = 0;
            if (lineHeightLength.isPercent())
                specifiedLineHeight = minimumValueForLength(lineHeightLength, fontDescription.specifiedSize());
            else
                specifiedLineHeight = lineHeightLength.value();
            
            int lineHeight = specifiedLineHeight * scaleChange;
            if (!lineHeightLength.isFixed() || lineHeightLength.value() != lineHeight) {
                RefPtr<RenderStyle> newParentStyle = cloneRenderStyleWithState(parentStyle);
                newParentStyle->setLineHeight(Length(lineHeight, Fixed));
                newParentStyle->setSpecifiedLineHeight(lineHeightLength);
                newParentStyle->setFontDescription(fontDescription);
                newParentStyle->font().update(autoSizingNode->document().ensureStyleResolver().fontSelector());
                parentRenderer->setStyle(newParentStyle.releaseNonNull());
            }
        }
    }
    
    return objectsRemoved;
}