bool SkBlurImageFilter::filterImageGPUDeprecated(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { #if SK_SUPPORT_GPU SkBitmap input = src; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!this->filterInputGPUDeprecated(0, proxy, src, ctx, &input, &srcOffset)) { return false; } SkIRect srcBounds = input.bounds(); srcBounds.offset(srcOffset); SkIRect dstBounds; if (!this->applyCropRect(this->mapContext(ctx), srcBounds, &dstBounds)) { return false; } if (!srcBounds.intersect(dstBounds)) { return false; } SkVector sigma = map_sigma(fSigma, ctx.ctm()); if (sigma.x() == 0 && sigma.y() == 0) { input.extractSubset(result, srcBounds); offset->fX = srcBounds.x(); offset->fY = srcBounds.y(); return true; } offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; srcBounds.offset(-srcOffset); dstBounds.offset(-srcOffset); SkRect srcBoundsF(SkRect::Make(srcBounds)); GrTexture* inputTexture = input.getTexture(); SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(inputTexture->getContext(), inputTexture, false, SkRect::Make(dstBounds), &srcBoundsF, sigma.x(), sigma.y())); if (!tex) { return false; } GrWrapTextureInBitmap(tex, dstBounds.width(), dstBounds.height(), false, result); return true; #else SkDEBUGFAIL("Should not call in GPU-less build"); return false; #endif }
bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { #if SK_SUPPORT_GPU SkBitmap input = src; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffset)) { return false; } SkIRect rect; if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { return false; } GrTexture* source = input.getTexture(); SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); ctx.ctm().mapVectors(&sigma, 1); sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); offset->fX = rect.fLeft; offset->fY = rect.fTop; rect.offset(-srcOffset); SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(), source, false, SkRect::Make(rect), true, sigma.x(), sigma.y())); WrapTexture(tex, rect.width(), rect.height(), result); return true; #else SkDEBUGFAIL("Should not call in GPU-less build"); return false; #endif }
SkIRect SkMorphologyImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, MapDirection) const { SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()), SkIntToScalar(this->radius().height())); ctm.mapVectors(&radius, 1); return src.makeOutset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y())); }
void SkBlurImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst, MapDirection) const { *dst = src; SkVector sigma = mapSigma(fSigma, ctm); dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); }
PassRefPtr<JSONObject> LoggingCanvas::objectForRadius(const SkRRect& rrect, SkRRect::Corner corner) { RefPtr<JSONObject> radiusItem = JSONObject::create(); SkVector radius = rrect.radii(corner); radiusItem->setNumber("xRadius", radius.x()); radiusItem->setNumber("yRadius", radius.y()); return radiusItem.release(); }
void SkDropShadowImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst, MapDirection direction) const { *dst = src; SkVector offsetVec = SkVector::Make(fDx, fDy); if (kReverse_MapDirection == direction) { offsetVec.negate(); } ctm.mapVectors(&offsetVec, 1); dst->offset(SkScalarCeilToInt(offsetVec.x()), SkScalarCeilToInt(offsetVec.y())); SkVector sigma = SkVector::Make(fSigmaX, fSigmaY); ctm.mapVectors(&sigma, 1); dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); if (fShadowMode == kDrawShadowAndForeground_ShadowMode) { dst->join(src); } }
bool SkDropShadowImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkIRect bounds = src; if (getInput(0) && !getInput(0)->filterBounds(src, ctm, &bounds)) { return false; } SkVector offsetVec = SkVector::Make(fDx, fDy); ctm.mapVectors(&offsetVec, 1); bounds.offset(-SkScalarCeilToInt(offsetVec.x()), -SkScalarCeilToInt(offsetVec.y())); SkVector sigma = SkVector::Make(fSigmaX, fSigmaY); ctm.mapVectors(&sigma, 1); bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); bounds.join(src); *dst = bounds; return true; }
SkIRect SkDropShadowImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, MapDirection direction) const { SkVector offsetVec = SkVector::Make(fDx, fDy); if (kReverse_MapDirection == direction) { offsetVec.negate(); } ctm.mapVectors(&offsetVec, 1); SkIRect dst = src.makeOffset(SkScalarCeilToInt(offsetVec.x()), SkScalarCeilToInt(offsetVec.y())); SkVector sigma = SkVector::Make(fSigmaX, fSigmaY); ctm.mapVectors(&sigma, 1); dst.outset( SkScalarCeilToInt(SkScalarAbs(sigma.x() * 3)), SkScalarCeilToInt(SkScalarAbs(sigma.y() * 3))); if (fShadowMode == kDrawShadowAndForeground_ShadowMode) { dst.join(src); } return dst; }
static sk_sp<SkImage> MakeImage(const SkVector& vec, SkColor color) { const SkPoint start = SkPoint::Make(vec.y() * kSegLen / 2, vec.x() * kSegLen / 2); const SkPoint end = SkPoint::Make(start.x() + vec.x() * (kSegLen - 1), start.y() + vec.y() * (kSegLen - 1)); SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(kSegLen, kSegLen)); surface->getCanvas()->clear(SK_ColorTRANSPARENT); SkPaint paint; paint.setAntiAlias(true); const SkRect border = SkRect::MakeIWH(kSegLen, kSegLen).makeInset(.5f, .5f); paint.setColor(SK_ColorBLUE); paint.setStyle(SkPaint::kStroke_Style); surface->getCanvas()->drawRect(border, paint); paint.setColor(SK_ColorBLACK); surface->getCanvas()->drawLine(start.x(), start.y(), end.x(), end.y(), paint); surface->getCanvas()->drawPoint(start.x(), start.y(), color); surface->getCanvas()->drawPoint(end.x(), end.y(), color); return surface->makeImageSnapshot(); }
bool SkBlurImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkIRect bounds = src; if (getInput(0) && !getInput(0)->filterBounds(src, ctm, &bounds)) { return false; } SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); ctm.mapVectors(&sigma, 1); bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); *dst = bounds; return true; }
bool SkMorphologyImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkIRect bounds = src; SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()), SkIntToScalar(this->radius().height())); ctm.mapVectors(&radius, 1); bounds.outset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y())); if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { return false; } *dst = bounds; return true; }
SkSpecialImage* SkOffsetImageFilter::onFilterImage(SkSpecialImage* source, const Context& ctx, SkIPoint* offset) const { SkIPoint srcOffset = SkIPoint::Make(0, 0); SkAutoTUnref<SkSpecialImage> input(this->filterInput(0, source, ctx, &srcOffset)); if (!input) { return nullptr; } SkVector vec; ctx.ctm().mapVectors(&vec, &fOffset, 1); if (!this->cropRectIsSet()) { offset->fX = srcOffset.fX + SkScalarRoundToInt(vec.fX); offset->fY = srcOffset.fY + SkScalarRoundToInt(vec.fY); return input.release(); } else { SkIRect bounds; SkIRect srcBounds = SkIRect::MakeWH(input->width(), input->height()); srcBounds.offset(srcOffset); if (!this->applyCropRect(ctx, srcBounds, &bounds)) { return nullptr; } SkImageInfo info = SkImageInfo::MakeN32(bounds.width(), bounds.height(), kPremul_SkAlphaType); sk_sp<SkSpecialSurface> surf(source->makeSurface(info)); if (!surf) { return nullptr; } SkCanvas* canvas = surf->getCanvas(); SkASSERT(canvas); // TODO: it seems like this clear shouldn't be necessary (see skbug.com/5075) canvas->clear(0x0); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas->translate(SkIntToScalar(srcOffset.fX - bounds.fLeft), SkIntToScalar(srcOffset.fY - bounds.fTop)); input->draw(canvas, vec.x(), vec.y(), &paint); offset->fX = bounds.fLeft; offset->fY = bounds.fTop; return surf->makeImageSnapshot().release(); } }
bool SkOffsetImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!cropRectIsSet()) { if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) { return false; } SkVector vec; ctx.ctm().mapVectors(&vec, &fOffset, 1); offset->fX = srcOffset.fX + SkScalarRoundToInt(vec.fX); offset->fY = srcOffset.fY + SkScalarRoundToInt(vec.fY); *result = src; } else { if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) { return false; } SkIRect bounds; if (!this->applyCropRect(ctx, src, srcOffset, &bounds)) { return false; } SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height())); if (nullptr == device.get()) { return false; } SkCanvas canvas(device); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas.translate(SkIntToScalar(srcOffset.fX - bounds.fLeft), SkIntToScalar(srcOffset.fY - bounds.fTop)); SkVector vec; ctx.ctm().mapVectors(&vec, &fOffset, 1); canvas.drawBitmap(src, vec.x(), vec.y(), &paint); *result = device->accessBitmap(false); offset->fX = bounds.fLeft; offset->fY = bounds.fTop; } return true; }
bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { #if SK_SUPPORT_GPU SkBitmap input = src; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) { return false; } SkIRect srcBounds, dstBounds; if (!this->applyCropRect(this->mapContext(ctx), input, srcOffset, &dstBounds, &srcBounds)) { return false; } if (!srcBounds.intersect(dstBounds)) { return false; } GrTexture* source = input.getTexture(); SkVector sigma = mapSigma(fSigma, ctx.ctm()); offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; srcBounds.offset(-srcOffset); dstBounds.offset(-srcOffset); SkRect srcBoundsF(SkRect::Make(srcBounds)); auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(), source, false, SkRect::Make(dstBounds), &srcBoundsF, sigma.x(), sigma.y(), constraint)); if (!tex) { return false; } WrapTexture(tex, dstBounds.width(), dstBounds.height(), result); return true; #else SkDEBUGFAIL("Should not call in GPU-less build"); return false; #endif }
sk_sp<SkSpecialImage> SkBlurImageFilter::onFilterImage(SkSpecialImage* source, const Context& ctx, SkIPoint* offset) const { SkIPoint inputOffset = SkIPoint::Make(0, 0); sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset)); if (!input) { return nullptr; } SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.fX, inputOffset.fY, input->width(), input->height()); SkIRect dstBounds; if (!this->applyCropRect(this->mapContext(ctx), inputBounds, &dstBounds)) { return nullptr; } if (!inputBounds.intersect(dstBounds)) { return nullptr; } const SkVector sigma = map_sigma(fSigma, ctx.ctm()); #if SK_SUPPORT_GPU if (input->peekTexture() && input->peekTexture()->getContext()) { if (0 == sigma.x() && 0 == sigma.y()) { offset->fX = inputBounds.x(); offset->fY = inputBounds.y(); return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(), -inputOffset.y())); } GrTexture* inputTexture = input->peekTexture(); offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; inputBounds.offset(-inputOffset); dstBounds.offset(-inputOffset); SkRect inputBoundsF(SkRect::Make(inputBounds)); SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(inputTexture->getContext(), inputTexture, false, source->props().allowSRGBInputs(), SkRect::Make(dstBounds), &inputBoundsF, sigma.x(), sigma.y())); if (!tex) { return nullptr; } return SkSpecialImage::MakeFromGpu(source->internal_getProxy(), SkIRect::MakeWH(dstBounds.width(), dstBounds.height()), kNeedNewImageUniqueID_SpecialImage, tex, &source->props()); } #endif int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); get_box3_params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); if (kernelSizeX < 0 || kernelSizeY < 0) { return nullptr; } if (kernelSizeX == 0 && kernelSizeY == 0) { offset->fX = inputBounds.x(); offset->fY = inputBounds.y(); return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(), -inputOffset.y())); } SkPixmap inputPixmap; if (!input->peekPixels(&inputPixmap)) { return nullptr; } if (inputPixmap.colorType() != kN32_SkColorType) { return nullptr; } SkImageInfo info = SkImageInfo::Make(dstBounds.width(), dstBounds.height(), inputPixmap.colorType(), inputPixmap.alphaType()); SkBitmap tmp, dst; if (!tmp.tryAllocPixels(info) || !dst.tryAllocPixels(info)) { return nullptr; } SkAutoLockPixels tmpLock(tmp), dstLock(dst); offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; SkPMColor* t = tmp.getAddr32(0, 0); SkPMColor* d = dst.getAddr32(0, 0); int w = dstBounds.width(), h = dstBounds.height(); const SkPMColor* s = inputPixmap.addr32(inputBounds.x() - inputOffset.x(), inputBounds.y() - inputOffset.y()); inputBounds.offset(-dstBounds.x(), -dstBounds.y()); dstBounds.offset(-dstBounds.x(), -dstBounds.y()); SkIRect inputBoundsT = SkIRect::MakeLTRB(inputBounds.top(), inputBounds.left(), inputBounds.bottom(), inputBounds.right()); SkIRect dstBoundsT = SkIRect::MakeWH(dstBounds.height(), dstBounds.width()); int sw = int(inputPixmap.rowBytes() >> 2); /** * * In order to make memory accesses cache-friendly, we reorder the passes to * use contiguous memory reads wherever possible. * * For example, the 6 passes of the X-and-Y blur case are rewritten as * follows. Instead of 3 passes in X and 3 passes in Y, we perform * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X, * then 1 pass in X transposed to Y on write. * * +----+ +----+ +----+ +---+ +---+ +---+ +----+ * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB | * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+ * +---+ +---+ +---+ * * In this way, two of the y-blurs become x-blurs applied to transposed * images, and all memory reads are contiguous. */ if (kernelSizeX > 0 && kernelSizeY > 0) { SkOpts::box_blur_xx(s, sw, inputBounds, t, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xy(d, w, dstBounds, t, kernelSizeX3, highOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, h, dstBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } else if (kernelSizeX > 0) { SkOpts::box_blur_xx(s, sw, inputBounds, d, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(d, w, dstBounds, t, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX3, highOffsetX, highOffsetX, w, h); } else if (kernelSizeY > 0) { SkOpts::box_blur_yx(s, sw, inputBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } return SkSpecialImage::MakeFromRaster(source->internal_getProxy(), SkIRect::MakeWH(dstBounds.width(), dstBounds.height()), dst, &source->props()); }
bool SkBlurImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) { return false; } if (src.colorType() != kN32_SkColorType) { return false; } SkIRect srcBounds, dstBounds; if (!this->applyCropRect(this->mapContext(ctx), src, srcOffset, &dstBounds, &srcBounds)) { return false; } if (!srcBounds.intersect(dstBounds)) { return false; } SkAutoLockPixels alp(src); if (!src.getPixels()) { return false; } SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height())); if (!device) { return false; } *dst = device->accessBitmap(false); SkAutoLockPixels alp_dst(*dst); SkVector sigma = mapSigma(fSigma, ctx.ctm()); int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); if (kernelSizeX < 0 || kernelSizeY < 0) { return false; } if (kernelSizeX == 0 && kernelSizeY == 0) { src.copyTo(dst, dst->colorType()); offset->fX = dstBounds.x() + srcOffset.x(); offset->fY = dstBounds.y() + srcOffset.y(); return true; } SkAutoTUnref<SkBaseDevice> tempDevice(proxy->createDevice(dst->width(), dst->height())); if (!tempDevice) { return false; } SkBitmap temp = tempDevice->accessBitmap(false); SkAutoLockPixels alpTemp(temp); offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; SkPMColor* t = temp.getAddr32(0, 0); SkPMColor* d = dst->getAddr32(0, 0); int w = dstBounds.width(), h = dstBounds.height(); const SkPMColor* s = src.getAddr32(srcBounds.x() - srcOffset.x(), srcBounds.y() - srcOffset.y()); srcBounds.offset(-dstBounds.x(), -dstBounds.y()); dstBounds.offset(-dstBounds.x(), -dstBounds.y()); SkIRect srcBoundsT = SkIRect::MakeLTRB(srcBounds.top(), srcBounds.left(), srcBounds.bottom(), srcBounds.right()); SkIRect dstBoundsT = SkIRect::MakeWH(dstBounds.height(), dstBounds.width()); int sw = src.rowBytesAsPixels(); /** * * In order to make memory accesses cache-friendly, we reorder the passes to * use contiguous memory reads wherever possible. * * For example, the 6 passes of the X-and-Y blur case are rewritten as * follows. Instead of 3 passes in X and 3 passes in Y, we perform * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X, * then 1 pass in X transposed to Y on write. * * +----+ +----+ +----+ +---+ +---+ +---+ +----+ * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB | * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+ * +---+ +---+ +---+ * * In this way, two of the y-blurs become x-blurs applied to transposed * images, and all memory reads are contiguous. */ if (kernelSizeX > 0 && kernelSizeY > 0) { SkOpts::box_blur_xx(s, sw, srcBounds, t, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xy(d, w, dstBounds, t, kernelSizeX3, highOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, h, dstBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } else if (kernelSizeX > 0) { SkOpts::box_blur_xx(s, sw, srcBounds, d, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(d, w, dstBounds, t, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX3, highOffsetX, highOffsetX, w, h); } else if (kernelSizeY > 0) { SkOpts::box_blur_yx(s, sw, srcBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } return true; }
SkIRect SkBlurImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, MapDirection) const { SkVector sigma = map_sigma(fSigma, ctm); return src.makeOutset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); }
void GrTextBlob::flush(GrTextTarget* target, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, const SkPaint& paint, GrColor filteredColor, const GrClip& clip, const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { // GrTextBlob::makeOp only takes uint16_t values for run and subRun indices. // Encountering something larger than this is highly unlikely, so we'll just not draw it. int lastRun = SkTMin(fRunCount, (1 << 16)) - 1; // For each run in the GrTextBlob we're going to churn through all the glyphs. // Each run is broken into a path part and a Mask / DFT / ARGB part. for (int runIndex = 0; runIndex <= lastRun; runIndex++) { Run& run = fRuns[runIndex]; // first flush any path glyphs if (run.fPathGlyphs.count()) { SkPaint runPaint{paint}; runPaint.setFlags((runPaint.getFlags() & ~Run::kPaintFlagsMask) | run.fPaintFlags); for (int i = 0; i < run.fPathGlyphs.count(); i++) { GrTextBlob::Run::PathGlyph& pathGlyph = run.fPathGlyphs[i]; SkMatrix ctm; const SkPath* path = &pathGlyph.fPath; // TmpPath must be in the same scope as GrShape shape below. SkTLazy<SkPath> tmpPath; // The glyph positions and glyph outlines are either in device space or in source // space based on fPreTransformed. if (!pathGlyph.fPreTransformed) { // Positions and outlines are in source space. ctm = viewMatrix; SkMatrix pathMatrix = SkMatrix::MakeScale(pathGlyph.fScale, pathGlyph.fScale); // The origin for the blob may have changed, so figure out the delta. SkVector originShift = SkPoint{x, y} - SkPoint{fInitialX, fInitialY}; // Shift the original glyph location in source space to the position of the new // blob. pathMatrix.postTranslate(originShift.x() + pathGlyph.fX, originShift.y() + pathGlyph.fY); // If there are shaders, blurs or styles, the path must be scaled into source // space independently of the CTM. This allows the CTM to be correct for the // different effects. GrStyle style(runPaint); bool scalePath = runPaint.getShader() || style.applies() || runPaint.getMaskFilter(); if (!scalePath) { // Scale can be applied to CTM -- no effects. ctm.preConcat(pathMatrix); } else { // Scale the outline into source space. // Transform the path form the normalized outline to source space. This // way the CTM will remain the same so it can be used by the effects. SkPath* sourceOutline = tmpPath.init(); path->transform(pathMatrix, sourceOutline); sourceOutline->setIsVolatile(true); path = sourceOutline; } } else { // Positions and outlines are in device space. SkPoint originalOrigin = {fInitialX, fInitialY}; fInitialViewMatrix.mapPoints(&originalOrigin, 1); SkPoint newOrigin = {x, y}; viewMatrix.mapPoints(&newOrigin, 1); // The origin shift in device space. SkPoint originShift = newOrigin - originalOrigin; // Shift the original glyph location in device space to the position of the // new blob. ctm = SkMatrix::MakeTrans(originShift.x() + pathGlyph.fX, originShift.y() + pathGlyph.fY); } // TODO: we are losing the mutability of the path here GrShape shape(*path, paint); target->drawShape(clip, runPaint, ctm, shape); } } // then flush each subrun, if any if (!run.fInitialized) { continue; } int lastSubRun = SkTMin(run.fSubRunInfo.count(), 1 << 16) - 1; for (int subRun = 0; subRun <= lastSubRun; subRun++) { const Run::SubRunInfo& info = run.fSubRunInfo[subRun]; int glyphCount = info.glyphCount(); if (0 == glyphCount) { continue; } bool skipClip = false; bool submitOp = true; SkIRect clipRect = SkIRect::MakeEmpty(); SkRect rtBounds = SkRect::MakeWH(target->width(), target->height()); SkRRect clipRRect; GrAA aa; // We can clip geometrically if we're not using SDFs or transformed glyphs, // and we have an axis-aligned rectangular non-AA clip if (!info.drawAsDistanceFields() && !info.needsTransform() && clip.isRRect(rtBounds, &clipRRect, &aa) && clipRRect.isRect() && GrAA::kNo == aa) { skipClip = true; // We only need to do clipping work if the subrun isn't contained by the clip SkRect subRunBounds; this->computeSubRunBounds(&subRunBounds, runIndex, subRun, viewMatrix, x, y, false); if (!clipRRect.getBounds().contains(subRunBounds)) { // If the subrun is completely outside, don't add an op for it if (!clipRRect.getBounds().intersects(subRunBounds)) { submitOp = false; } else { clipRRect.getBounds().round(&clipRect); } } } if (submitOp) { auto op = this->makeOp(info, glyphCount, runIndex, subRun, viewMatrix, x, y, clipRect, paint, filteredColor, props, distanceAdjustTable, target); if (op) { if (skipClip) { target->addDrawOp(GrNoClip(), std::move(op)); } else { target->addDrawOp(clip, std::move(op)); } } } } } }
bool SkOffsetImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { SkImageFilter* input = getInput(0); SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); #ifdef SK_DISABLE_OFFSETIMAGEFILTER_OPTIMIZATION if (false) { #else if (!cropRectIsSet()) { #endif if (input && !input->filterImage(proxy, source, ctx, &src, &srcOffset)) { return false; } SkVector vec; ctx.ctm().mapVectors(&vec, &fOffset, 1); offset->fX = srcOffset.fX + SkScalarRoundToInt(vec.fX); offset->fY = srcOffset.fY + SkScalarRoundToInt(vec.fY); *result = src; } else { if (input && !input->filterImage(proxy, source, ctx, &src, &srcOffset)) { return false; } SkIRect bounds; if (!this->applyCropRect(ctx, src, srcOffset, &bounds)) { return false; } SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height())); if (NULL == device.get()) { return false; } SkCanvas canvas(device); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas.translate(SkIntToScalar(srcOffset.fX - bounds.fLeft), SkIntToScalar(srcOffset.fY - bounds.fTop)); SkVector vec; ctx.ctm().mapVectors(&vec, &fOffset, 1); canvas.drawBitmap(src, vec.x(), vec.y(), &paint); *result = device->accessBitmap(false); offset->fX = bounds.fLeft; offset->fY = bounds.fTop; } return true; } void SkOffsetImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { if (getInput(0)) { getInput(0)->computeFastBounds(src, dst); } else { *dst = src; } SkRect copy = *dst; dst->offset(fOffset.fX, fOffset.fY); dst->join(copy); } bool SkOffsetImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkVector vec; ctm.mapVectors(&vec, &fOffset, 1); SkIRect bounds = src; bounds.offset(-SkScalarCeilToInt(vec.fX), -SkScalarCeilToInt(vec.fY)); bounds.join(src); if (getInput(0)) { return getInput(0)->filterBounds(bounds, ctm, dst); } *dst = bounds; return true; }
bool SkBlurImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctx, &src, &srcOffset)) { return false; } if (src.colorType() != kN32_SkColorType) { return false; } SkIRect srcBounds, dstBounds; if (!this->applyCropRect(ctx, proxy, src, &srcOffset, &srcBounds, &src)) { return false; } SkAutoLockPixels alp(src); if (!src.getPixels()) { return false; } if (!dst->allocPixels(src.info().makeWH(srcBounds.width(), srcBounds.height()))) { return false; } dst->getBounds(&dstBounds); SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); ctx.ctm().mapVectors(&sigma, 1); sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); if (kernelSizeX < 0 || kernelSizeY < 0) { return false; } if (kernelSizeX == 0 && kernelSizeY == 0) { src.copyTo(dst, dst->colorType()); offset->fX = srcBounds.fLeft; offset->fY = srcBounds.fTop; return true; } SkBitmap temp; if (!temp.allocPixels(dst->info())) { return false; } offset->fX = srcBounds.fLeft; offset->fY = srcBounds.fTop; srcBounds.offset(-srcOffset); const SkPMColor* s = src.getAddr32(srcBounds.left(), srcBounds.top()); SkPMColor* t = temp.getAddr32(0, 0); SkPMColor* d = dst->getAddr32(0, 0); int w = dstBounds.width(), h = dstBounds.height(); int sw = src.rowBytesAsPixels(); SkBoxBlurProc boxBlurX, boxBlurY, boxBlurXY, boxBlurYX; if (!SkBoxBlurGetPlatformProcs(&boxBlurX, &boxBlurY, &boxBlurXY, &boxBlurYX)) { boxBlurX = boxBlur<kX, kX>; boxBlurY = boxBlur<kY, kY>; boxBlurXY = boxBlur<kX, kY>; boxBlurYX = boxBlur<kY, kX>; } if (kernelSizeX > 0 && kernelSizeY > 0) { boxBlurX(s, sw, t, kernelSizeX, lowOffsetX, highOffsetX, w, h); boxBlurX(t, w, d, kernelSizeX, highOffsetX, lowOffsetX, w, h); boxBlurXY(d, w, t, kernelSizeX3, highOffsetX, highOffsetX, w, h); boxBlurX(t, h, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); boxBlurX(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); boxBlurXY(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } else if (kernelSizeX > 0) { boxBlurX(s, sw, d, kernelSizeX, lowOffsetX, highOffsetX, w, h); boxBlurX(d, w, t, kernelSizeX, highOffsetX, lowOffsetX, w, h); boxBlurX(t, w, d, kernelSizeX3, highOffsetX, highOffsetX, w, h); } else if (kernelSizeY > 0) { boxBlurYX(s, sw, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); boxBlurX(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); boxBlurXY(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } return true; }