示例#1
0
int World::getCollidableGridRows()
{
	int maxRows = 0;
	vector<WorldLayer*>::iterator it = layers->begin();
	while (it != layers->end())
	{
		WorldLayer *layer = (*it);
		if (layer->hasCollidableTiles())
		{
			int numRows = layer->getRows();
			if (numRows > maxRows)
				maxRows = numRows;
		}
		it++;
	}
	return maxRows;
}