bool Pixel::nested_write_y(const yarp::os::idl::WireWriter& writer) const { if (!writer.writeI32(y)) return false; return true; }
bool wholeBodyDynamicsSettings::nested_write_kinematicSource(yarp::os::idl::WireWriter& writer) { if (!writer.writeI32((int32_t)kinematicSource)) return false; return true; }
bool Pixel::write_x(const yarp::os::idl::WireWriter& writer) const { if (!writer.writeI32(x)) return false; return true; }