Beispiel #1
0
void Source::Impl::finishRender(Painter& painter) {
    for (auto& pair : renderTiles) {
        auto& tile = pair.second;
        if (tile.used) {
            painter.renderTileDebug(tile);
        }
    }
}
Beispiel #2
0
void Source::finishRender(Painter &painter) {
    for (std::pair<const Tile::ID, std::unique_ptr<Tile>> &pair : tiles) {
        Tile &tile = *pair.second;
        painter.renderTileDebug(tile);
    }
}