Ejemplo n.º 1
0
void Editor::LoadGame( cstr filename )
{
	SelectObj(nullptr);
	Instance->ui.widgetListObj->clear();
	CGame::Load(filename);
	CGame::EDTick();
	CGameObject* obj = CGame::GetObjByIndex(0);
	while(obj)
	{
		QListWidgetItem* item = new QListWidgetItem(obj->name);
		item->setFlags( item->flags()  | Qt::ItemFlag::ItemIsEditable);
		Instance->ui.widgetListObj->addItem(item);

		obj = obj->getNext();
	}
	CGame::EDTick();
}