Ejemplo n.º 1
0
int sceUtilityGamedataInstallAbort()
{
	if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogShutdownStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	currentDialogActive = false;

	DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallDialogAbort");
	return gamedataInstallDialog.Abort();
}
Ejemplo n.º 2
0
static int sceUtilityGamedataInstallAbort()
{
	if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallAbort(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	currentDialogActive = false;
	int ret = gamedataInstallDialog.Abort();
	DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallDialogAbort",ret);
	return ret;
}
Ejemplo n.º 3
0
int sceUtilityGamedataInstallUpdate(int speed) {
	ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGamedataInstallUpdate(%08x)", speed);
	gamedataInstallDialog.Abort();
	return 0;
}