Ejemplo n.º 1
0
void __UtilityShutdown() {
	saveDialog.Shutdown(true);
	msgDialog.Shutdown(true);
	oskDialog.Shutdown(true);
	netDialog.Shutdown(true);
	screenshotDialog.Shutdown(true);
	gamedataInstallDialog.Shutdown(true);
}
Ejemplo n.º 2
0
static int sceUtilityGamedataInstallShutdownStart() {
	if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	currentDialogActive = false;
	DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart()");
	return gamedataInstallDialog.Shutdown();
}