void CHUDScores::Update() { if (m_nDraw <= 0) return; uint32 textCol = (m_bScreen ? m_nScreenTextColor : m_nTextColor); uint32 playerTextCol = (m_bScreen ? m_nScreenPlayerTextColor : m_nPlayerTextColor); float fScale = g_pInterfaceResMgr->GetXRatio(); if (fScale != m_fScale) { m_fScale = fScale; m_Server.SetScale(fScale); m_SingleFrame.SetScale(fScale); for (int team = 0; team < kNumTeams; team++) { m_Team[team].SetScale(fScale); m_Rounds[team].SetScale(fScale); m_Header[team].SetScale(fScale); m_Frame[team].SetScale(fScale); for (int i = 0; i < kMaxPlayers; i++) { m_Columns[team][i].SetScale(fScale); } } } if (IsTeamGameType()) { CUserProfile *pProfile = g_pProfileMgr->GetCurrentProfile(); for( uint8 team = 0; team < kNumTeams; ++team ) { CTeam* pTeam = CTeamMgr::Instance().GetTeam(team); if (!pTeam) continue; char szTmp[128]; sprintf(szTmp,"%s : %d",pTeam->GetName(),pTeam->GetScore()); m_Team[team].SetString(szTmp); sprintf(szTmp,"%s : %d", LoadTempString(IDS_ROUNDS), pTeam->GetRoundScore( )); m_Rounds[team].SetString(szTmp); m_Header[team].Show(LTTRUE); } } else { m_Team[0].SetString(""); m_Rounds[0].SetString(""); m_Header[1].Show(LTFALSE); } m_Server.SetColors(textCol,textCol,textCol); CClientInfoMgr *pCIMgr = g_pGameClientShell->GetInterfaceMgr( )->GetClientInfoMgr(); if (!pCIMgr) return; CLIENT_INFO* pCI = pCIMgr->GetFirstClient(); int nTotal = 0; int count[kNumTeams] = {0,0}; char szTmp[64] = ""; uint16 nHeight[kNumTeams]; nHeight[0] = m_Server.GetBaseHeight() + m_Header[0].GetBaseHeight() + m_Team[0].GetBaseHeight() + 24; nHeight[1] = m_Team[1].GetBaseHeight() + m_Header[1].GetBaseHeight() + 16; uint32 nLocalID = 0; g_pLTClient->GetLocalClientID (&nLocalID); while (pCI && (nTotal < kMaxPlayers)) { uint8 nTeam = 0; if (IsTeamGameType()) { nTeam = pCI->nTeamID; } int ndx = count[nTeam]; if (nTeam < kNumTeams) { sprintf( szTmp, "%s%s",pCI->sName.c_str( ), pCI->bIsAdmin ? "[*]" : "" ); m_Columns[nTeam][ndx].GetPolyString(0)->SetText( szTmp ); sprintf(szTmp,"%d",pCI->sScore.GetScore()); m_Columns[nTeam][ndx].GetPolyString(1)->SetText(szTmp); sprintf(szTmp,"%d",pCI->sScore.GetFrags()); m_Columns[nTeam][ndx].GetPolyString(2)->SetText(szTmp); sprintf(szTmp,"%d",pCI->sScore.GetTags()); m_Columns[nTeam][ndx].GetPolyString(3)->SetText(szTmp); sprintf(szTmp,"%d",pCI->nPing); m_Columns[nTeam][ndx].GetPolyString(4)->SetText(szTmp); if (nLocalID == pCI->nID) { m_Columns[nTeam][ndx].SetColors(playerTextCol,playerTextCol,playerTextCol); } else { m_Columns[nTeam][ndx].SetColors(textCol,textCol,textCol); } m_Columns[nTeam][ndx].Show(LTTRUE); nHeight[nTeam] += m_Columns[nTeam][ndx].GetBaseHeight(); } pCI = pCI->pNext; ++count[nTeam]; } for (int team = 0; team < kNumTeams; team++) { m_Team[team].SetColors(textCol,textCol,textCol); m_Rounds[team].SetColors(textCol,textCol,textCol); m_Header[team].SetColors(textCol,textCol,textCol); nHeight[team] += 16; m_Frame[team].SetSize(m_nFrameWidth,nHeight[team]); while (count[team] < kMaxPlayers) { m_Columns[team][count[team]].Show(LTFALSE); ++count[team]; } LTIntPt pos = m_BasePos; if (IsTeamGameType() && team > 0) { pos.y += nHeight[team-1] + 8; UpdateTeamPos(team,pos); } } m_SingleFrame.SetSize(m_nFrameWidth,nHeight[0]+8); }
void CHL2MPRules::Think( void ) { #ifndef CLIENT_DLL CGameRules::Think(); if ( g_fGameOver ) // someone else quit the game already { // check to see if we should change levels now if ( m_flIntermissionEndTime < gpGlobals->curtime ) { ChangeLevel(); // intermission is over } return; } // float flTimeLimit = mp_timelimit.GetFloat() * 60; float flFragLimit = fraglimit.GetFloat(); if ( GetMapRemainingTime() < 0 ) { GoToIntermission(); return; } if ( flFragLimit ) { if( IsTeamplay() == true ) { CTeam *pCombine = g_Teams[TEAM_COMBINE]; CTeam *pRebels = g_Teams[TEAM_REBELS]; if ( pCombine->GetRoundScore() >= flFragLimit || pRebels->GetRoundScore() >= flFragLimit ) { GoToIntermission(); return; } } else { // check if any player is over the frag limit for ( int i = 1; i <= gpGlobals->maxClients; i++ ) { CBasePlayer *pPlayer = UTIL_PlayerByIndex( i ); if ( pPlayer && pPlayer->FragCount() >= flFragLimit ) { GoToIntermission(); return; } } } } if ( gpGlobals->curtime > m_tmNextPeriodicThink ) { CheckAllPlayersReady(); CheckRestartGame(); m_tmNextPeriodicThink = gpGlobals->curtime + 1.0; } if ( m_flRestartGameTime > 0.0f && m_flRestartGameTime <= gpGlobals->curtime ) { RestartGame(); } if( m_bAwaitingReadyRestart && m_bHeardAllPlayersReady ) { UTIL_ClientPrintAll( HUD_PRINTCENTER, "All players ready. Game will restart in 5 seconds" ); UTIL_ClientPrintAll( HUD_PRINTCONSOLE, "All players ready. Game will restart in 5 seconds" ); m_flRestartGameTime = gpGlobals->curtime + 5; m_bAwaitingReadyRestart = false; } ManageObjectRelocation(); #endif }
void CHUDScores::Update() { if( !m_bInitialized ) return; if( !m_bDraw ) return; // uint32 textCol = (m_bScreen ? m_cScreenTextColor : m_cTextColor); // uint32 playerTextCol = (m_bScreen ? m_cScreenPlayerTextColor : m_cPlayerTextColor); //for the screen mode scoreboard, don't update the text once we've drawn it if (m_bScreen && !m_bFirstScreenUpdate) return; m_bFirstScreenUpdate = false; if (GameModeMgr::Instance( ).m_grbUseTeams) { for( uint8 nTeamNum = 0; nTeamNum < kNumTeams; ++nTeamNum ) { uint8 team; if (g_pInterfaceMgr->GetClientInfoMgr()->IsLocalTeam(nTeamNum)) team = 0; else team = 1; CTeam* pTeam = CTeamMgr::Instance().GetTeam(nTeamNum); if (!pTeam) continue; wchar_t wszTmp[128]; LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%s : %d",pTeam->GetName(),pTeam->GetScore()); m_Team[team].SetString(wszTmp); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%s : %d", LoadString("IDS_ROUNDS"), pTeam->GetRoundScore( )); m_Rounds[team].SetString(wszTmp); m_Header[team].Show(true); } } else { m_Team[0].SetString(L""); m_Rounds[0].SetString(L""); m_Header[1].Show(false); } m_Server.SetColor(m_cTextColor); if ( !GameModeMgr::Instance( ).m_grwsSessionName.GetValue().empty()) { std::wstring wstr = GameModeMgr::Instance( ).m_grwsSessionName; if ( g_pClientConnectionMgr->IsConnectedToRemoteServer( )) { wstr += L" : "; wstr += MPA2W(g_pClientConnectionMgr->GetStartGameRequest( ).m_TCPAddress).c_str(); } m_Server.SetString(wstr.c_str()); } else { m_Server.SetString(L""); } // Update the round counter. m_RoundInfo.SetColor(m_cTextColor); wchar_t wszRound[32]; uint8 nCurrentRound = g_pClientConnectionMgr ? g_pClientConnectionMgr->GetCurrentRound() : 0; uint8 nNumRounds = GameModeMgr::Instance( ).m_grnNumRounds; FormatString( "HUD_SCORES_ROUNDINFO", wszRound, LTARRAYSIZE( wszRound ), nCurrentRound + 1, nNumRounds ); m_RoundInfo.SetString( wszRound ); CClientInfoMgr *pCIMgr = g_pGameClientShell->GetInterfaceMgr( )->GetClientInfoMgr(); if (!pCIMgr) return; CLIENT_INFO* pCI = pCIMgr->GetFirstClient(); int nTotal = 0; int count[kNumTeams] = {0,0}; wchar_t wszTmp[64] = L""; uint32 nHeight[kNumTeams]; nHeight[0] = m_Server.GetBaseHeight() + m_Header[0].GetBaseHeight() + m_Team[0].GetBaseHeight() + 24; nHeight[1] = m_Team[1].GetBaseHeight() + m_Header[1].GetBaseHeight() + 16; uint32 nLocalID = 0; g_pLTClient->GetLocalClientID (&nLocalID); while (pCI && (nTotal < kMaxPlayers)) { uint8 nTeam = 0; CCharacterFX* pCharacter = g_pGameClientShell->GetSFXMgr()->GetCharacterFromClientID(pCI->nID); if (GameModeMgr::Instance( ).m_grbUseTeams) { if (g_pInterfaceMgr->GetClientInfoMgr()->IsLocalTeam(pCI->nTeamID)) nTeam = 0; else nTeam = 1; } int ndx = count[nTeam]; if (nTeam < kNumTeams) { LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%s%s",pCI->sName.c_str( ), pCI->bIsAdmin ? L"[*]" : L"" ); m_Columns[nTeam][ndx].SetString( eColumnName, wszTmp ); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetScore()); m_Columns[nTeam][ndx].SetString( eColumnScore, wszTmp ); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetEventCount(CPlayerScore::eKill)); m_Columns[nTeam][ndx].SetString( eColumnKill, wszTmp ); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetEventCount(CPlayerScore::eDeath)); m_Columns[nTeam][ndx].SetString( eColumnDeath, wszTmp ); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetEventCount(CPlayerScore::eObjective)); m_Columns[nTeam][ndx].SetString( eColumnObjective, wszTmp ); if (GameModeMgr::Instance( ).m_grbUseTeams) { LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetEventCount(CPlayerScore::eTeamKill)); m_Columns[nTeam][ndx].SetString( eColumnTK, wszTmp ); m_Columns[nTeam][ndx].ShowColumn(eColumnTK, true); } else { m_Columns[nTeam][ndx].ShowColumn(eColumnTK, false); } LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->sScore.GetEventCount(CPlayerScore::eSuicide)); m_Columns[nTeam][ndx].SetString( eColumnSuicide, wszTmp ); LTSNPrintF(wszTmp,LTARRAYSIZE(wszTmp),L"%d",pCI->nPing); m_Columns[nTeam][ndx].SetString( eColumnPing, wszTmp ); if (nLocalID == pCI->nID) { if (!pCharacter || pCharacter->IsPlayerDead() || pCharacter->m_cs.bIsSpectating ) m_Columns[nTeam][ndx].SetColor(m_cPlayerDeadColor); else m_Columns[nTeam][ndx].SetColor(m_cPlayerTextColor); } else { if (!pCharacter || pCharacter->IsPlayerDead() || pCharacter->m_cs.bIsSpectating ) m_Columns[nTeam][ndx].SetColor(m_cDeadColor); else m_Columns[nTeam][ndx].SetColor(m_cTextColor); } m_Columns[nTeam][ndx].Show(true); nHeight[nTeam] += m_Columns[nTeam][ndx].GetBaseHeight(); } pCI = pCI->pNext; ++count[nTeam]; } for (uint8 team = 0; team < kNumTeams; team++) { m_Team[team].SetColor(m_cTextColor); m_Rounds[team].SetColor(m_cTextColor); m_Header[team].SetColor(m_cTextColor); nHeight[team] += 16; m_Frame[team].SetSize(LTVector2n(m_nFrameWidth,nHeight[team])); while (count[team] < kMaxPlayers) { m_Columns[team][count[team]].Show(false); ++count[team]; } LTVector2n pos = m_vBasePos; g_pInterfaceResMgr->ScaleScreenPos(pos); if (GameModeMgr::Instance( ).m_grbUseTeams && team > 0) { pos.y += nHeight[team-1] + 8; } UpdateTeamPos(team,pos); } m_SingleFrame.SetSize(LTVector2n(m_nFrameWidth,nHeight[0]+8)); }