The EventMap is a C++ library that provides an easy-to-use interface for event-driven programming. The library is built on top of the Observer pattern and allows you to map event handlers to events.
Here are some code examples:
// Create an EventMap EventMap myEventMap;
// Register an event myEventMap.registerEvent(1);
// Attach a listener to an event myEventMap.attachListener(1, []() { std::cout << "Event 1 triggered!" << std::endl; });
// Trigger an event myEventMap.triggerEvent(1); // Output: Event 1 triggered!
In this example, we create an EventMap and register an event with the ID of 1. We then attach a listener to that event using a lambda expression. Finally, we trigger the event, which will call the lambda function and output "Event 1 triggered!" to the console.
Another example:
// Create an EventMap that uses a custom Event class class MyEvent { public: std::string message; };
EventMap myEventMap;
// Register an event myEventMap.registerEvent(1);
// Attach a listener to an event myEventMap.attachListener(1, [](MyEvent event) { std::cout << event.message << std::endl; });
// Trigger an event with custom data MyEvent event; event.message = "Hello, world!"; myEventMap.triggerEvent(1, event); // Output: Hello, world!
In this example, we create an EventMap that uses a custom MyEvent class instead of the integer event IDs in the previous example. We register an event with an ID of 1 and attach a listener that takes a MyEvent object as a parameter. We then trigger the event with a custom MyEvent object that contains a message to be printed to the console.
Based on these code examples, the package library for EventMap is likely to be C++ standard library or Boost, as the library is not an external dependency.
C++ (Cpp) EventMap - 14 examples found. These are the top rated real world C++ (Cpp) examples of EventMap extracted from open source projects. You can rate examples to help us improve the quality of examples.