bool isBossAlive = InstanceScript::GetBossState("BossMonster", "isAlive"); // Check if the boss monster named "BossMonster" is still alive
int bossHealth = InstanceScript::GetBossState("BossMonster", "health"); // Retrieve the current health of the boss monster named "BossMonster"
std::string bossName = InstanceScript::GetBossState("BossMonster", "name"); // Retrieve the name of the boss monster named "BossMonster"The package library for the InstanceScript GetBossState function is likely to be a game engine or game development library. It is specific to the game or simulation that the code is being developed for, as the boss monster and its state values will vary depending on the project.