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C++ (Cpp) Program::drawArray Examples
Programming Language:
C++ (Cpp)
Class/Type:
Program
Method/Function:
drawArray
Examples at hotexamples.com:
1
C++ (Cpp) Program::drawArray - 1 examples found
. These are the top rated real world C++ (Cpp) examples of
Program::drawArray
from package reenigne extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Use(30)
Link(30)
bind(22)
AttachShader(19)
addDependency(17)
build(10)
addShader(10)
UseProgram(7)
create(6)
attach(5)
clear(5)
Id(5)
attachShader(5)
addSourceLine(5)
Execute(4)
MakeSeparable(4)
checkConsistency(3)
GetProgram(3)
GetUniforms(3)
begin(3)
commandLine(3)
GetUniformLocation(3)
SetUniform4f(3)
Devices(3)
enableAttributeArray(3)
TransformFeedbackVaryings(3)
Run(2)
SetFragmentShader(2)
Name(2)
SetUniform(2)
SetVertexShader(2)
Init(2)
append(2)
Wait(2)
clearModules(2)
addInstruction(2)
SetGeometryShader(2)
addAttrib(2)
ExtractData(2)
end(2)
compile(2)
copy(2)
AddDevice(2)
BindFragDataLocation(2)
GetDevice(2)
assign_pid(1)
applyPatches(1)
displayTypeDefs(1)
drawArray(1)
empty(1)
Frequently Used Methods
Use (30)
Link (30)
bind (22)
AttachShader (19)
addDependency (17)
build (10)
addShader (10)
UseProgram (7)
create (6)
attach (5)
Frequently Used Methods
clear (5)
Id (5)
attachShader (5)
addSourceLine (5)
Execute (4)
MakeSeparable (4)
checkConsistency (3)
GetProgram (3)
GetUniforms (3)
begin (3)
commandLine (3)
GetUniformLocation (3)
SetUniform4f (3)
Devices (3)
enableAttributeArray (3)
TransformFeedbackVaryings (3)
Run (2)
SetFragmentShader (2)
Name (2)
SetUniform (2)
Frequently Used Methods
commandLine (3)
GetUniformLocation (3)
SetUniform4f (3)
Devices (3)
enableAttributeArray (3)
TransformFeedbackVaryings (3)
Run (2)
SetFragmentShader (2)
Name (2)
SetUniform (2)
SetVertexShader (2)
Init (2)
append (2)
Wait (2)
clearModules (2)
addInstruction (2)
SetGeometryShader (2)
addAttrib (2)
ExtractData (2)
end (2)
compile (2)
copy (2)
AddDevice (2)
BindFragDataLocation (2)
GetDevice (2)
assign_pid (1)
applyPatches (1)
displayTypeDefs (1)
drawArray (1)
empty (1)
Frequently Used Methods
SetVertexShader (2)
Init (2)
append (2)
Wait (2)
clearModules (2)
addInstruction (2)
SetGeometryShader (2)
addAttrib (2)
ExtractData (2)
end (2)
compile (2)
copy (2)
AddDevice (2)
BindFragDataLocation (2)
GetDevice (2)
assign_pid (1)
applyPatches (1)
displayTypeDefs (1)
drawArray (1)
empty (1)
advance (1)
add_operation (1)
addTransaction (1)
cogen (1)
atEnd (1)
addMoveElement (1)
endMinutes (1)
env (1)
addModule (1)
errorMessage (1)
addGroup (1)
addExpoElement (1)
endHours (1)
displayConstDecs (1)
displayFunDefs (1)
bindTo (1)
command (1)
compileCL2 (1)
createProgram (1)
createSTree (1)
Example #1
0
Show file
File:
context.cpp
Project:
phaikawl/nxvg
void draw0313(const Program & sp) { sp.drawArray(0, 3); sp.drawArray(1, 3); }