Example #1
0
sk_sp<SkSpecialImage> SkSpecialImage::internal_fromBM(const SkBitmap& src,
                                                      const SkSurfaceProps* props) {
    // Need to test offset case! (see skbug.com/4967)
    if (src.getTexture()) {
        return SkSpecialImage::MakeFromGpu(src.bounds(),
                                           src.getGenerationID(),
                                           src.getTexture(),
                                           props);
    }

    return SkSpecialImage::MakeFromRaster(src.bounds(), src, props);
}
bool SkColorFilterImageFilter::onFilterImageDeprecated(Proxy* proxy, const SkBitmap& source,
                                                       const Context& ctx,
                                                       SkBitmap* result,
                                                       SkIPoint* offset) const {
    SkBitmap src = source;
    SkIPoint srcOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputDeprecated(0, proxy, source, ctx, &src, &srcOffset)) {
        return false;
    }

    SkIRect bounds;
    SkIRect srcBounds = src.bounds();
    srcBounds.offset(srcOffset);
    if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
        return false;
    }

    SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
    if (nullptr == device.get()) {
        return false;
    }
    SkCanvas canvas(device.get());
    SkPaint paint;

    paint.setXfermodeMode(SkXfermode::kSrc_Mode);
    paint.setColorFilter(fColorFilter);
    canvas.drawBitmap(src, SkIntToScalar(srcOffset.fX - bounds.fLeft),
                           SkIntToScalar(srcOffset.fY - bounds.fTop), &paint);

    *result = device.get()->accessBitmap(false);
    offset->fX = bounds.fLeft;
    offset->fY = bounds.fTop;
    return true;
}
bool SkXfermodeImageFilter::onFilterImageDeprecated(Proxy* proxy,
                                                    const SkBitmap& src,
                                                    const Context& ctx,
                                                    SkBitmap* dst,
                                                    SkIPoint* offset) const {
    SkBitmap background = src, foreground = src;
    SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputDeprecated(0, proxy, src, ctx, &background, &backgroundOffset)) {
        background.reset();
    }
    SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputDeprecated(1, proxy, src, ctx, &foreground, &foregroundOffset)) {
        foreground.reset();
    }

    SkIRect bounds, foregroundBounds;
    SkIRect foregroundSrcBounds = foreground.bounds();
    foregroundSrcBounds.offset(foregroundOffset);
    if (!applyCropRect(ctx, foregroundSrcBounds, &foregroundBounds)) {
        foregroundBounds.setEmpty();
        foreground.reset();
    }
    SkIRect backgroundSrcBounds = background.bounds();
    backgroundSrcBounds.offset(backgroundOffset);
    if (!applyCropRect(ctx, backgroundSrcBounds, &bounds)) {
        bounds.setEmpty();
        background.reset();
    }
    bounds.join(foregroundBounds);
    if (bounds.isEmpty()) {
        return false;
    }

    SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
    if (nullptr == device.get()) {
        return false;
    }
    SkCanvas canvas(device);
    canvas.translate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
    SkPaint paint;
    paint.setXfermodeMode(SkXfermode::kSrc_Mode);
    canvas.drawBitmap(background, SkIntToScalar(backgroundOffset.fX),
                      SkIntToScalar(backgroundOffset.fY), &paint);
    paint.setXfermode(fMode);
    canvas.drawBitmap(foreground, SkIntToScalar(foregroundOffset.fX),
                      SkIntToScalar(foregroundOffset.fY), &paint);
    canvas.clipRect(SkRect::Make(foregroundBounds), SkRegion::kDifference_Op);
    paint.setColor(SK_ColorTRANSPARENT);
    canvas.drawPaint(paint);
    *dst = device->accessBitmap(false);
    offset->fX = bounds.left();
    offset->fY = bounds.top();
    return true;
}
Example #4
0
static void bitmapsubsetproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect& srcR,
                             const SkRect& dstR, const SkPaint* paint) {
    if (!bm.bounds().contains(srcR)) {
        bitmapproc(canvas, nullptr, bm, srcR, dstR, paint);
        return;
    }

    SkBitmap subset;
    if (bm.extractSubset(&subset, srcR)) {
        canvas->drawBitmapRect(subset, dstR, paint);
    }
}
Example #5
0
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull,
                                 const SkRect& dst, const SkPaint& paint,
                                 SkCanvas::SrcRectConstraint) {
    SkMatrix adjustedMatrix;
    adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()),
                                 dst,
                                 SkMatrix::kFill_ScaleToFit);
    adjustedMatrix.postConcat(*draw.fMatrix);

    SkDraw adjustedDraw(draw);
    adjustedDraw.fMatrix = &adjustedMatrix;

    SkClipStack adjustedClipStack;
    if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) {
        adjustedClipStack = *draw.fClipStack;
        adjustedClipStack.clipRect(dst, *draw.fMatrix, SkCanvas::kIntersect_Op,
                                   paint.isAntiAlias());
        adjustedDraw.fClipStack = &adjustedClipStack;
    }

    drawBitmapCommon(adjustedDraw, bm, paint);
}
Example #6
0
void SkPDFCanvas::onDrawBitmapRect(const SkBitmap& bitmap,
                                   const SkRect* srcPtr,
                                   const SkRect& dst,
                                   const SkPaint* paint,
                                   SkCanvas::SrcRectConstraint constraint) {
    SkRect bounds = SkRect::Make(bitmap.bounds());
    SkRect src = srcPtr ? *srcPtr : bounds;
    SkAutoCanvasRestore autoCanvasRestore(this, true);
    if (src != bounds) {
        this->clipRect(dst);
    }
    this->concat(SkMatrix::MakeRectToRect(src, dst,
                                 SkMatrix::kFill_ScaleToFit));
    this->drawBitmap(bitmap, 0, 0, paint);
}
Example #7
0
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull,
                                 const SkRect& dst, const SkPaint& paint,
                                 SK_VIRTUAL_CONSTRAINT_TYPE) {
    SkMatrix adjustedMatrix;
    adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()),
                                 dst,
                                 SkMatrix::kFill_ScaleToFit);
    adjustedMatrix.postConcat(*draw.fMatrix);

    SkDraw adjustedDraw(draw);
    adjustedDraw.fMatrix = &adjustedMatrix;

    SkClipStack adjustedClipStack;
    if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) {
        SkRect devClipRect;
        draw.fMatrix->mapRect(&devClipRect, dst);

        adjustedClipStack = *draw.fClipStack;
        adjustedClipStack.clipDevRect(devClipRect, SkRegion::kIntersect_Op, paint.isAntiAlias());
        adjustedDraw.fClipStack = &adjustedClipStack;
    }

    drawBitmapCommon(adjustedDraw, bm, paint);
}
Example #8
0
bool SkBlurImageFilter::filterImageGPUDeprecated(Proxy* proxy, const SkBitmap& src,
                                                 const Context& ctx,
                                                 SkBitmap* result, SkIPoint* offset) const {
#if SK_SUPPORT_GPU
    SkBitmap input = src;
    SkIPoint srcOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPUDeprecated(0, proxy, src, ctx, &input, &srcOffset)) {
        return false;
    }
    SkIRect srcBounds = input.bounds();
    srcBounds.offset(srcOffset);
    SkIRect dstBounds;
    if (!this->applyCropRect(this->mapContext(ctx), srcBounds, &dstBounds)) {
        return false;
    }
    if (!srcBounds.intersect(dstBounds)) {
        return false;
    }
    SkVector sigma = map_sigma(fSigma, ctx.ctm());
    if (sigma.x() == 0 && sigma.y() == 0) {
        input.extractSubset(result, srcBounds);
        offset->fX = srcBounds.x();
        offset->fY = srcBounds.y();
        return true;
    }
    offset->fX = dstBounds.fLeft;
    offset->fY = dstBounds.fTop;
    srcBounds.offset(-srcOffset);
    dstBounds.offset(-srcOffset);
    SkRect srcBoundsF(SkRect::Make(srcBounds));
    GrTexture* inputTexture = input.getTexture();
    SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(inputTexture->getContext(),
                                                             inputTexture,
                                                             false,
                                                             SkRect::Make(dstBounds),
                                                             &srcBoundsF,
                                                             sigma.x(),
                                                             sigma.y()));
    if (!tex) {
        return false;
    }
    GrWrapTextureInBitmap(tex, dstBounds.width(), dstBounds.height(), false, result);
    return true;
#else
    SkDEBUGFAIL("Should not call in GPU-less build");
    return false;
#endif
}
bool SkDropShadowImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source,
                                            const Context& ctx,
                                            SkBitmap* result, SkIPoint* offset) const
{
    SkBitmap src = source;
    SkIPoint srcOffset = SkIPoint::Make(0, 0);
    if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset))
        return false;

    SkIRect srcBounds = src.bounds();
    srcBounds.offset(srcOffset);
    SkIRect bounds;
    if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
        return false;
    }

    SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
    if (nullptr == device.get()) {
        return false;
    }
    SkCanvas canvas(device.get());

    SkVector sigma = SkVector::Make(fSigmaX, fSigmaY);
    ctx.ctm().mapVectors(&sigma, 1);
    sigma.fX = SkMaxScalar(0, sigma.fX);
    sigma.fY = SkMaxScalar(0, sigma.fY);
    SkAutoTUnref<SkImageFilter> blurFilter(SkBlurImageFilter::Create(sigma.fX, sigma.fY));
    SkAutoTUnref<SkColorFilter> colorFilter(
        SkColorFilter::CreateModeFilter(fColor, SkXfermode::kSrcIn_Mode));
    SkPaint paint;
    paint.setImageFilter(blurFilter.get());
    paint.setColorFilter(colorFilter.get());
    paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
    SkVector offsetVec = SkVector::Make(fDx, fDy);
    ctx.ctm().mapVectors(&offsetVec, 1);
    canvas.translate(SkIntToScalar(srcOffset.fX - bounds.fLeft),
                     SkIntToScalar(srcOffset.fY - bounds.fTop));
    canvas.drawBitmap(src, offsetVec.fX, offsetVec.fY, &paint);
    if (fShadowMode == kDrawShadowAndForeground_ShadowMode) {
        canvas.drawBitmap(src, 0, 0);
    }
    *result = device->accessBitmap(false);
    offset->fX = bounds.fLeft;
    offset->fY = bounds.fTop;
    return true;
}
Example #10
0
bool SkXfermodeImageFilter::filterImageGPUDeprecated(Proxy* proxy,
                                                     const SkBitmap& src,
                                                     const Context& ctx,
                                                     SkBitmap* result,
                                                     SkIPoint* offset) const {
    GrContext* context = nullptr;
    SkBitmap background = src;
    SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPUDeprecated(0, proxy, src, ctx, &background, &backgroundOffset)) {
        background.reset();
    }
    GrTexture* backgroundTex = background.getTexture();
    if (backgroundTex) {
        context = backgroundTex->getContext();
    }

    SkBitmap foreground = src;
    SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPUDeprecated(1, proxy, src, ctx, &foreground, &foregroundOffset)) {
        foreground.reset();
    }
    GrTexture* foregroundTex = foreground.getTexture();
    if (foregroundTex) {
        context = foregroundTex->getContext();
    }

    if (!context) {
        return false;
    }

    SkIRect bounds = background.bounds().makeOffset(backgroundOffset.x(), backgroundOffset.y());
    bounds.join(foreground.bounds().makeOffset(foregroundOffset.x(), foregroundOffset.y()));
    if (bounds.isEmpty()) {
        return false;
    }

    GrSurfaceDesc desc;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = bounds.width();
    desc.fHeight = bounds.height();
    desc.fConfig = kSkia8888_GrPixelConfig;
    SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));
    if (!dst) {
        return false;
    }

    GrPaint paint;
    SkAutoTUnref<const GrFragmentProcessor> bgFP;

    if (backgroundTex) {
        SkMatrix backgroundMatrix;
        backgroundMatrix.setIDiv(backgroundTex->width(), backgroundTex->height());
        backgroundMatrix.preTranslate(SkIntToScalar(-backgroundOffset.fX),
                                      SkIntToScalar(-backgroundOffset.fY));
        bgFP.reset(GrTextureDomainEffect::Create(
                            backgroundTex, backgroundMatrix,
                            GrTextureDomain::MakeTexelDomain(backgroundTex, background.bounds()),
                            GrTextureDomain::kDecal_Mode,
                            GrTextureParams::kNone_FilterMode));
    } else {
        bgFP.reset(GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK,
                                                 GrConstColorProcessor::kIgnore_InputMode));
    }

    if (foregroundTex) {
        SkMatrix foregroundMatrix;
        foregroundMatrix.setIDiv(foregroundTex->width(), foregroundTex->height());
        foregroundMatrix.preTranslate(SkIntToScalar(-foregroundOffset.fX),
                                      SkIntToScalar(-foregroundOffset.fY));

        SkAutoTUnref<const GrFragmentProcessor> foregroundFP;

        foregroundFP.reset(GrTextureDomainEffect::Create(
                            foregroundTex, foregroundMatrix,
                            GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()),
                            GrTextureDomain::kDecal_Mode,
                            GrTextureParams::kNone_FilterMode));

        paint.addColorFragmentProcessor(foregroundFP.get());

        // A null fMode is interpreted to mean kSrcOver_Mode (to match raster).
        SkAutoTUnref<SkXfermode> mode(SkSafeRef(fMode.get()));
        if (!mode) {
            // It would be awesome to use SkXfermode::Create here but it knows better
            // than us and won't return a kSrcOver_Mode SkXfermode. That means we
            // have to get one the hard way.
            struct ProcCoeff rec;
            rec.fProc = SkXfermode::GetProc(SkXfermode::kSrcOver_Mode);
            SkXfermode::ModeAsCoeff(SkXfermode::kSrcOver_Mode, &rec.fSC, &rec.fDC);

            mode.reset(new SkProcCoeffXfermode(rec, SkXfermode::kSrcOver_Mode));
        }

        SkAutoTUnref<const GrFragmentProcessor> xferFP(mode->getFragmentProcessorForImageFilter(bgFP));

        // A null 'xferFP' here means kSrc_Mode was used in which case we can just proceed
        if (xferFP) {
            paint.addColorFragmentProcessor(xferFP);
        }
    } else {
        paint.addColorFragmentProcessor(bgFP);
    }

    paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);

    SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
    if (!drawContext) {
        return false;
    }

    SkMatrix matrix;
    matrix.setTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
    drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(bounds));

    offset->fX = bounds.left();
    offset->fY = bounds.top();
    GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
    return true;
}
bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
                                           const SkBitmap& src,
                                           const Context& ctx,
                                           SkBitmap* result,
                                           SkIPoint* offset) const {
    SkBitmap background = src;
    SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
    if (this->getInput(0) && 
        !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &background, &backgroundOffset)) {
        return this->onFilterImage(proxy, src, ctx, result, offset);
    }

    GrTexture* backgroundTex = background.getTexture();
    if (NULL == backgroundTex) {
        SkASSERT(false);
        return false;
    }

    SkBitmap foreground = src;
    SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
    if (this->getInput(1) && 
        !this->getInput(1)->getInputResultGPU(proxy, src, ctx, &foreground, &foregroundOffset)) {
        return this->onFilterImage(proxy, src, ctx, result, offset);
    }
    GrTexture* foregroundTex = foreground.getTexture();
    GrContext* context = foregroundTex->getContext();

    GrFragmentProcessor* xferProcessor = NULL;

    GrSurfaceDesc desc;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = src.width();
    desc.fHeight = src.height();
    desc.fConfig = kSkia8888_GrPixelConfig;
    SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(
        desc, GrTextureProvider::kApprox_ScratchTexMatch));
    if (!dst) {
        return false;
    }

    GrPaint paint;
    if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, paint.getProcessorDataManager(),
                                              backgroundTex)) {
        // canFilterImageGPU() should've taken care of this
        SkASSERT(false);
        return false;
    }

    SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foregroundTex);
    foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOffset.fX),
                                  SkIntToScalar(backgroundOffset.fY-foregroundOffset.fY));


    SkRect srcRect;
    src.getBounds(&srcRect);

    SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Create(
        paint.getProcessorDataManager(),
        foregroundTex, foregroundMatrix,
        GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()),
        GrTextureDomain::kDecal_Mode,
        GrTextureParams::kNone_FilterMode)
    );

    paint.addColorProcessor(foregroundDomain.get());
    paint.addColorProcessor(xferProcessor)->unref();

    GrDrawContext* drawContext = context->drawContext();
    if (!drawContext) {
        return false;
    }

    drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, 
                          SkMatrix::I(), srcRect);

    offset->fX = backgroundOffset.fX;
    offset->fY = backgroundOffset.fY;
    WrapTexture(dst, src.width(), src.height(), result);
    return true;
}
bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
                                           const SkBitmap& src,
                                           const Context& ctx,
                                           SkBitmap* result,
                                           SkIPoint* offset) const {
    SkBitmap background = src;
    SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPU(0, proxy, src, ctx, &background, &backgroundOffset)) {
        return false;
    }

    GrTexture* backgroundTex = background.getTexture();
    if (nullptr == backgroundTex) {
        SkASSERT(false);
        return false;
    }

    SkBitmap foreground = src;
    SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPU(1, proxy, src, ctx, &foreground, &foregroundOffset)) {
        return false;
    }
    GrTexture* foregroundTex = foreground.getTexture();
    GrContext* context = foregroundTex->getContext();
    SkIRect bounds = background.bounds().makeOffset(backgroundOffset.x(), backgroundOffset.y());
    bounds.join(foreground.bounds().makeOffset(foregroundOffset.x(), foregroundOffset.y()));
    if (bounds.isEmpty()) {
        return false;
    }

    const GrFragmentProcessor* xferFP = nullptr;

    GrSurfaceDesc desc;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = bounds.width();
    desc.fHeight = bounds.height();
    desc.fConfig = kSkia8888_GrPixelConfig;
    SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));
    if (!dst) {
        return false;
    }

    GrPaint paint;
    SkMatrix backgroundMatrix;
    backgroundMatrix.setIDiv(backgroundTex->width(), backgroundTex->height());
    backgroundMatrix.preTranslate(SkIntToScalar(-backgroundOffset.fX),
                                  SkIntToScalar(-backgroundOffset.fY));
    SkAutoTUnref<const GrFragmentProcessor> bgFP(GrTextureDomainEffect::Create(
        backgroundTex, backgroundMatrix,
        GrTextureDomain::MakeTexelDomain(backgroundTex, background.bounds()),
        GrTextureDomain::kDecal_Mode,
        GrTextureParams::kNone_FilterMode)
    );
    if (!fMode || !fMode->asFragmentProcessor(&xferFP, bgFP)) {
        // canFilterImageGPU() should've taken care of this
        SkASSERT(false);
        return false;
    }

    SkMatrix foregroundMatrix;
    foregroundMatrix.setIDiv(foregroundTex->width(), foregroundTex->height());
    foregroundMatrix.preTranslate(SkIntToScalar(-foregroundOffset.fX),
                                  SkIntToScalar(-foregroundOffset.fY));


    SkAutoTUnref<const GrFragmentProcessor> foregroundFP(GrTextureDomainEffect::Create(
        foregroundTex, foregroundMatrix,
        GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()),
        GrTextureDomain::kDecal_Mode,
        GrTextureParams::kNone_FilterMode)
    );

    paint.addColorFragmentProcessor(foregroundFP.get());
    if (xferFP) {
        paint.addColorFragmentProcessor(xferFP)->unref();
    }
    paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);

    SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
    if (!drawContext) {
        return false;
    }

    SkMatrix matrix;
    matrix.setTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
    drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(bounds));

    offset->fX = bounds.left();
    offset->fY = bounds.top();
    GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
    return true;
}
Example #13
0
bool SkBlurImageFilter::onFilterImageDeprecated(Proxy* proxy,
                                                const SkBitmap& source, const Context& ctx,
                                                SkBitmap* dst, SkIPoint* offset) const {
    SkBitmap src = source;
    SkIPoint srcOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputDeprecated(0, proxy, source, ctx, &src, &srcOffset)) {
        return false;
    }

    if (src.colorType() != kN32_SkColorType) {
        return false;
    }

    SkIRect srcBounds = src.bounds();
    srcBounds.offset(srcOffset);
    SkIRect dstBounds;
    if (!this->applyCropRect(this->mapContext(ctx), srcBounds, &dstBounds)) {
        return false;
    }
    if (!srcBounds.intersect(dstBounds)) {
        return false;
    }

    SkVector sigma = map_sigma(fSigma, ctx.ctm());

    int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
    int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
    getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
    getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY);

    if (kernelSizeX < 0 || kernelSizeY < 0) {
        return false;
    }

    if (kernelSizeX == 0 && kernelSizeY == 0) {
        src.extractSubset(dst, srcBounds);
        offset->fX = srcBounds.x();
        offset->fY = srcBounds.y();
        return true;
    }

    SkAutoLockPixels alp(src);
    if (!src.getPixels()) {
        return false;
    }

    SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height()));
    if (!device) {
        return false;
    }
    *dst = device->accessBitmap(false);
    SkAutoLockPixels alp_dst(*dst);

    SkAutoTUnref<SkBaseDevice> tempDevice(proxy->createDevice(dst->width(), dst->height()));
    if (!tempDevice) {
        return false;
    }
    SkBitmap temp = tempDevice->accessBitmap(false);
    SkAutoLockPixels alpTemp(temp);

    offset->fX = dstBounds.fLeft;
    offset->fY = dstBounds.fTop;
    SkPMColor* t = temp.getAddr32(0, 0);
    SkPMColor* d = dst->getAddr32(0, 0);
    int w = dstBounds.width(), h = dstBounds.height();
    const SkPMColor* s = src.getAddr32(srcBounds.x() - srcOffset.x(), srcBounds.y() - srcOffset.y());
    srcBounds.offset(-dstBounds.x(), -dstBounds.y());
    dstBounds.offset(-dstBounds.x(), -dstBounds.y());
    SkIRect srcBoundsT = SkIRect::MakeLTRB(srcBounds.top(), srcBounds.left(), srcBounds.bottom(), srcBounds.right());
    SkIRect dstBoundsT = SkIRect::MakeWH(dstBounds.height(), dstBounds.width());
    int sw = src.rowBytesAsPixels();

    /**
     *
     * In order to make memory accesses cache-friendly, we reorder the passes to
     * use contiguous memory reads wherever possible.
     *
     * For example, the 6 passes of the X-and-Y blur case are rewritten as
     * follows. Instead of 3 passes in X and 3 passes in Y, we perform
     * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X,
     * then 1 pass in X transposed to Y on write.
     *
     * +----+       +----+       +----+        +---+       +---+       +---+        +----+
     * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB |
     * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+
     *                                         +---+       +---+       +---+
     *
     * In this way, two of the y-blurs become x-blurs applied to transposed
     * images, and all memory reads are contiguous.
     */
    if (kernelSizeX > 0 && kernelSizeY > 0) {
        SkOpts::box_blur_xx(s, sw,  srcBounds,  t, kernelSizeX,  lowOffsetX,  highOffsetX, w, h);
        SkOpts::box_blur_xx(t,  w,  dstBounds,  d, kernelSizeX,  highOffsetX, lowOffsetX,  w, h);
        SkOpts::box_blur_xy(d,  w,  dstBounds,  t, kernelSizeX3, highOffsetX, highOffsetX, w, h);
        SkOpts::box_blur_xx(t,  h,  dstBoundsT, d, kernelSizeY,  lowOffsetY,  highOffsetY, h, w);
        SkOpts::box_blur_xx(d,  h,  dstBoundsT, t, kernelSizeY,  highOffsetY, lowOffsetY,  h, w);
        SkOpts::box_blur_xy(t,  h,  dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
    } else if (kernelSizeX > 0) {
        SkOpts::box_blur_xx(s, sw,  srcBounds,  d, kernelSizeX,  lowOffsetX,  highOffsetX, w, h);
        SkOpts::box_blur_xx(d,  w,  dstBounds,  t, kernelSizeX,  highOffsetX, lowOffsetX,  w, h);
        SkOpts::box_blur_xx(t,  w,  dstBounds,  d, kernelSizeX3, highOffsetX, highOffsetX, w, h);
    } else if (kernelSizeY > 0) {
        SkOpts::box_blur_yx(s, sw,  srcBoundsT, d, kernelSizeY,  lowOffsetY,  highOffsetY, h, w);
        SkOpts::box_blur_xx(d,  h,  dstBoundsT, t, kernelSizeY,  highOffsetY, lowOffsetY,  h, w);
        SkOpts::box_blur_xy(t,  h,  dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
    }
    return true;
}
Example #14
0
sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) {
    return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap);
}
Example #15
0
bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
                                             SkBitmap* result, SkIPoint* offset) const {
    SkBitmap colorBM = src;
    SkIPoint colorOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPU(1, proxy, src, ctx, &colorBM, &colorOffset)) {
        return false;
    }
    SkBitmap displacementBM = src;
    SkIPoint displacementOffset = SkIPoint::Make(0, 0);
    if (!this->filterInputGPU(0, proxy, src, ctx, &displacementBM, &displacementOffset)) {
        return false;
    }
    SkIRect srcBounds = colorBM.bounds();
    srcBounds.offset(colorOffset);
    SkIRect bounds;
    // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
    // pad the color bitmap to bounds here.
    if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
        return false;
    }
    SkIRect displBounds;
    if (!this->applyCropRect(ctx, proxy, displacementBM,
                             &displacementOffset, &displBounds, &displacementBM)) {
        return false;
    }
    if (!bounds.intersect(displBounds)) {
        return false;
    }
    GrTexture* color = colorBM.getTexture();
    GrTexture* displacement = displacementBM.getTexture();
    GrContext* context = color->getContext();

    GrSurfaceDesc desc;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = bounds.width();
    desc.fHeight = bounds.height();
    desc.fConfig = kSkia8888_GrPixelConfig;

    SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));

    if (!dst) {
        return false;
    }

    SkVector scale = SkVector::Make(fScale, fScale);
    ctx.ctm().mapVectors(&scale, 1);

    GrPaint paint;
    SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement);
    offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
                              SkIntToScalar(colorOffset.fY - displacementOffset.fY));

    paint.addColorFragmentProcessor(
        GrDisplacementMapEffect::Create(fXChannelSelector,
                                        fYChannelSelector,
                                        scale,
                                        displacement,
                                        offsetMatrix,
                                        color,
                                        colorBM.dimensions()))->unref();
    paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
    SkIRect colorBounds = bounds;
    colorBounds.offset(-colorOffset);
    SkMatrix matrix;
    matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
                        -SkIntToScalar(colorBounds.y()));

    SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
    if (!drawContext) {
        return false;
    }

    drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(colorBounds));
    offset->fX = bounds.left();
    offset->fY = bounds.top();
    GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
    return true;
}