Example #1
0
void SkDeferredCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
    SkRect modRect = rrect.getBounds();
    this->flush_check(&modRect, &paint, kNoClip_Flag);
    fCanvas->drawRRect(make_offset(rrect,
                                   modRect.x() - rrect.getBounds().x(),
                                   modRect.y() - rrect.getBounds().y()), paint);
}
void SkPictureRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
    if (rrect.isRect()) {
        addDraw(DRAW_RECT);
        addPaint(paint);
        addRect(rrect.getBounds());
    } else if (rrect.isOval()) {
        addDraw(DRAW_OVAL);
        addPaint(paint);
        addRect(rrect.getBounds());
    } else {
        addDraw(DRAW_RRECT);
        addPaint(paint);
        addRRect(rrect);
    }
    validate();
}
Example #3
0
 SkRect draw(SkCanvas* canvas, const SkPaint& paint) override {
     SkRRect outerRRect;
     outerRRect.setRectXY(SkRect::MakeXYWH(0, 0, 50, 50), 5, 5);
     SkRRect innerRRect;
     innerRRect.setRectXY(SkRect::MakeXYWH(5, 8, 35, 30), 8, 3);
     canvas->drawDRRect(outerRRect, innerRRect, paint);
     return outerRRect.getBounds();
 }
bool SkPictureRecord::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
    if (rrect.isRect()) {
        return this->SkPictureRecord::clipRect(rrect.getBounds(), op, doAA);
    }

    addDraw(CLIP_RRECT);
    addRRect(rrect);
    addInt(ClipParams_pack(op, doAA));
    recordRestoreOffsetPlaceholder(op);

    validate();

    if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
        return this->INHERITED::clipRect(rrect.getBounds(), op, doAA);
    } else {
        return this->INHERITED::clipRRect(rrect, op, doAA);
    }
}
Example #5
0
bool SkRasterClip::op(const SkRRect& rrect, const SkMatrix& matrix, const SkIRect& bounds,
                      SkRegion::Op op, bool doAA) {
    if (fForceConservativeRects) {
        return this->op(rrect.getBounds(), matrix, bounds, op, doAA);
    }

    SkPath path;
    path.addRRect(rrect);

    return this->op(path, matrix, bounds, op, doAA);
}
Example #6
0
void draw(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTextSize(16);
    SkRRect rrect = SkRRect::MakeRectXY({30, 10, 100, 60}, 40, 30);
    canvas->drawRRect(rrect, paint);
    canvas->drawString(rrect.isOval() ? "oval" : "not oval", 64, 90, paint);
    rrect.setRectXY(rrect.getBounds(), 35, 25);
    canvas->translate(128, 0);
    canvas->drawRRect(rrect, paint);
    canvas->drawString(rrect.isOval() ? "oval" : "not oval", 64, 90, paint);
}
Example #7
0
// The tallest inset rect
SkRect compute_tallest_occluder(const SkRRect& rr) {
    const SkRect& r = rr.getBounds();

    const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);

    SkScalar maxL = SkTMax(ul.fX, ll.fX);
    SkScalar maxR = SkTMax(ur.fX, lr.fX);

    return SkRect::MakeLTRB(r.fLeft + maxL, r.fTop, r.fRight - maxR, r.fBottom);
}
Example #8
0
// The widest inset rect
SkRect compute_widest_occluder(const SkRRect& rr) {
    const SkRect& r = rr.getBounds();

    const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);

    SkScalar maxT = SkTMax(ul.fY, ur.fY);
    SkScalar maxB = SkTMax(ll.fY, lr.fY);

    return SkRect::MakeLTRB(r.fLeft, r.fTop + maxT, r.fRight, r.fBottom - maxB);

}
Example #9
0
// Use the intersection of the corners' diagonals with their ellipses to shrink
// the bounding rect
SkRect compute_central_occluder(const SkRRect& rr) {
    const SkRect r = rr.getBounds();

    SkScalar newL = r.fLeft, newT = r.fTop, newR = r.fRight, newB = r.fBottom;

    SkVector radii = rr.radii(SkRRect::kUpperLeft_Corner);
    if (!radii.isZero()) {
        SkPoint p = intersection(radii.fX, radii.fY);

        newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
        newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    }

    radii = rr.radii(SkRRect::kUpperRight_Corner);
    if (!radii.isZero()) {
        SkPoint p = intersection(radii.fX, radii.fY);

        newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
        newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    }

    radii = rr.radii(SkRRect::kLowerRight_Corner);
    if (!radii.isZero()) {
        SkPoint p = intersection(radii.fX, radii.fY);

        newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
        newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    }

    radii = rr.radii(SkRRect::kLowerLeft_Corner);
    if (!radii.isZero()) {
        SkPoint p = intersection(radii.fX, radii.fY);

        newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
        newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    }

    return SkRect::MakeLTRB(newL, newT, newR, newB);
}
Example #10
0
static void toString(const SkRRect& rrect, SkString* str) {
    SkRect r = rrect.getBounds();
    str->appendf("[%g,%g %g:%g]",
                 SkScalarToFloat(r.fLeft), SkScalarToFloat(r.fTop),
                 SkScalarToFloat(r.width()), SkScalarToFloat(r.height()));
    if (rrect.isOval()) {
        str->append("()");
    } else if (rrect.isSimple()) {
        const SkVector& rad = rrect.getSimpleRadii();
        str->appendf("(%g,%g)", rad.x(), rad.y());
    } else if (rrect.isComplex()) {
        SkVector radii[4] = {
            rrect.radii(SkRRect::kUpperLeft_Corner),
            rrect.radii(SkRRect::kUpperRight_Corner),
            rrect.radii(SkRRect::kLowerRight_Corner),
            rrect.radii(SkRRect::kLowerLeft_Corner),
        };
        str->appendf("(%g,%g %g,%g %g,%g %g,%g)",
                     radii[0].x(), radii[0].y(),
                     radii[1].x(), radii[1].y(),
                     radii[2].x(), radii[2].y(),
                     radii[3].x(), radii[3].y());
    }
}
Example #11
0
bool SkClipStack::quickContains(const SkRRect& rrect) const {

    Iter iter(*this, Iter::kTop_IterStart);
    const Element* element = iter.prev();
    while (element != nullptr) {
        if (SkRegion::kIntersect_Op != element->getOp() && SkRegion::kReplace_Op != element->getOp())
            return false;
        if (element->isInverseFilled()) {
            // Part of 'rrect' could be trimmed off by the inverse-filled clip element
            if (SkRect::Intersects(element->getBounds(), rrect.getBounds())) {
                return false;
            }
        } else {
            if (!element->contains(rrect)) {
                return false;
            }
        }
        if (SkRegion::kReplace_Op == element->getOp()) {
            break;
        }
        element = iter.prev();
    }
    return true;
}
Example #12
0
void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
    APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
    INHERITED(updateClipConservativelyUsingBounds, rrect.getBounds(), op, false);
}
Example #13
0
 SkRect draw(SkCanvas* canvas, const SkPaint& paint) override {
     SkRRect rrect;
     rrect.setRectXY(SkRect::MakeXYWH(0, 0, 50, 50), 10, 10);
     canvas->drawRRect(rrect, paint);
     return rrect.getBounds();
 }
std::unique_ptr<GrFragmentProcessor> GrRRectEffect::Make(GrClipEdgeType edgeType,
                                                         const SkRRect& rrect,
                                                         const GrShaderCaps& caps) {
    if (rrect.isRect()) {
        return GrConvexPolyEffect::Make(edgeType, rrect.getBounds());
    }

    if (rrect.isOval()) {
        return GrOvalEffect::Make(edgeType, rrect.getBounds(), caps);
    }

    if (rrect.isSimple()) {
        if (SkRRectPriv::GetSimpleRadii(rrect).fX < kRadiusMin ||
            SkRRectPriv::GetSimpleRadii(rrect).fY < kRadiusMin) {
            // In this case the corners are extremely close to rectangular and we collapse the
            // clip to a rectangular clip.
            return GrConvexPolyEffect::Make(edgeType, rrect.getBounds());
        }
        if (SkRRectPriv::GetSimpleRadii(rrect).fX == SkRRectPriv::GetSimpleRadii(rrect).fY) {
            return CircularRRectEffect::Make(edgeType, CircularRRectEffect::kAll_CornerFlags,
                                               rrect);
        } else {
            return EllipticalRRectEffect::Make(edgeType, rrect);
        }
    }

    if (rrect.isComplex() || rrect.isNinePatch()) {
        // Check for the "tab" cases - two adjacent circular corners and two square corners.
        SkScalar circularRadius = 0;
        uint32_t cornerFlags  = 0;

        SkVector radii[4];
        bool squashedRadii = false;
        for (int c = 0; c < 4; ++c) {
            radii[c] = rrect.radii((SkRRect::Corner)c);
            SkASSERT((0 == radii[c].fX) == (0 == radii[c].fY));
            if (0 == radii[c].fX) {
                // The corner is square, so no need to squash or flag as circular.
                continue;
            }
            if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) {
                radii[c].set(0, 0);
                squashedRadii = true;
                continue;
            }
            if (radii[c].fX != radii[c].fY) {
                cornerFlags = ~0U;
                break;
            }
            if (!cornerFlags) {
                circularRadius = radii[c].fX;
                cornerFlags = 1 << c;
            } else {
                if (radii[c].fX != circularRadius) {
                   cornerFlags = ~0U;
                   break;
                }
                cornerFlags |= 1 << c;
            }
        }

        switch (cornerFlags) {
            case CircularRRectEffect::kAll_CornerFlags:
                // This rrect should have been caught in the simple case above. Though, it would
                // be correctly handled in the fallthrough code.
                SkASSERT(false);
            case CircularRRectEffect::kTopLeft_CornerFlag:
            case CircularRRectEffect::kTopRight_CornerFlag:
            case CircularRRectEffect::kBottomRight_CornerFlag:
            case CircularRRectEffect::kBottomLeft_CornerFlag:
            case CircularRRectEffect::kLeft_CornerFlags:
            case CircularRRectEffect::kTop_CornerFlags:
            case CircularRRectEffect::kRight_CornerFlags:
            case CircularRRectEffect::kBottom_CornerFlags: {
                SkTCopyOnFirstWrite<SkRRect> rr(rrect);
                if (squashedRadii) {
                    rr.writable()->setRectRadii(rrect.getBounds(), radii);
                }
                return CircularRRectEffect::Make(edgeType, cornerFlags, *rr);
            }
            case CircularRRectEffect::kNone_CornerFlags:
                return GrConvexPolyEffect::Make(edgeType, rrect.getBounds());
            default: {
                if (squashedRadii) {
                    // If we got here then we squashed some but not all the radii to zero. (If all
                    // had been squashed cornerFlags would be 0.) The elliptical effect doesn't
                    // support some rounded and some square corners.
                    return nullptr;
                }
                if (rrect.isNinePatch()) {
                    return EllipticalRRectEffect::Make(edgeType, rrect);
                }
                return nullptr;
            }
        }
    }

    return nullptr;
}
Example #15
0
void GrTextBlob::flush(GrTextTarget* target, const SkSurfaceProps& props,
                       const GrDistanceFieldAdjustTable* distanceAdjustTable,
                       const SkPaint& paint, GrColor filteredColor, const GrClip& clip,
                       const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {

    // GrTextBlob::makeOp only takes uint16_t values for run and subRun indices.
    // Encountering something larger than this is highly unlikely, so we'll just not draw it.
    int lastRun = SkTMin(fRunCount, (1 << 16)) - 1;
    // For each run in the GrTextBlob we're going to churn through all the glyphs.
    // Each run is broken into a path part and a Mask / DFT / ARGB part.
    for (int runIndex = 0; runIndex <= lastRun; runIndex++) {

        Run& run = fRuns[runIndex];

        // first flush any path glyphs
        if (run.fPathGlyphs.count()) {
            SkPaint runPaint{paint};
            runPaint.setFlags((runPaint.getFlags() & ~Run::kPaintFlagsMask) | run.fPaintFlags);

            for (int i = 0; i < run.fPathGlyphs.count(); i++) {
                GrTextBlob::Run::PathGlyph& pathGlyph = run.fPathGlyphs[i];

                SkMatrix ctm;
                const SkPath* path = &pathGlyph.fPath;

                // TmpPath must be in the same scope as GrShape shape below.
                SkTLazy<SkPath> tmpPath;

                // The glyph positions and glyph outlines are either in device space or in source
                // space based on fPreTransformed.
                if (!pathGlyph.fPreTransformed) {
                    // Positions and outlines are in source space.

                    ctm = viewMatrix;

                    SkMatrix pathMatrix = SkMatrix::MakeScale(pathGlyph.fScale, pathGlyph.fScale);

                    // The origin for the blob may have changed, so figure out the delta.
                    SkVector originShift = SkPoint{x, y} - SkPoint{fInitialX, fInitialY};

                    // Shift the original glyph location in source space to the position of the new
                    // blob.
                    pathMatrix.postTranslate(originShift.x() + pathGlyph.fX,
                                             originShift.y() + pathGlyph.fY);

                    // If there are shaders, blurs or styles, the path must be scaled into source
                    // space independently of the CTM. This allows the CTM to be correct for the
                    // different effects.
                    GrStyle style(runPaint);
                    bool scalePath = runPaint.getShader()
                                     || style.applies()
                                     || runPaint.getMaskFilter();
                    if (!scalePath) {
                        // Scale can be applied to CTM -- no effects.

                        ctm.preConcat(pathMatrix);
                    } else {
                        // Scale the outline into source space.

                        // Transform the path form the normalized outline to source space. This
                        // way the CTM will remain the same so it can be used by the effects.
                        SkPath* sourceOutline = tmpPath.init();
                        path->transform(pathMatrix, sourceOutline);
                        sourceOutline->setIsVolatile(true);
                        path = sourceOutline;
                    }


                } else {
                    // Positions and outlines are in device space.

                    SkPoint originalOrigin = {fInitialX, fInitialY};
                    fInitialViewMatrix.mapPoints(&originalOrigin, 1);

                    SkPoint newOrigin = {x, y};
                    viewMatrix.mapPoints(&newOrigin, 1);

                    // The origin shift in device space.
                    SkPoint originShift = newOrigin - originalOrigin;

                    // Shift the original glyph location in device space to the position of the
                    // new blob.
                    ctm = SkMatrix::MakeTrans(originShift.x() + pathGlyph.fX,
                                              originShift.y() + pathGlyph.fY);
                }

                // TODO: we are losing the mutability of the path here
                GrShape shape(*path, paint);

                target->drawShape(clip, runPaint, ctm, shape);
            }
        }

        // then flush each subrun, if any
        if (!run.fInitialized) {
            continue;
        }

        int lastSubRun = SkTMin(run.fSubRunInfo.count(), 1 << 16) - 1;
        for (int subRun = 0; subRun <= lastSubRun; subRun++) {
            const Run::SubRunInfo& info = run.fSubRunInfo[subRun];
            int glyphCount = info.glyphCount();
            if (0 == glyphCount) {
                continue;
            }

            bool skipClip = false;
            bool submitOp = true;
            SkIRect clipRect = SkIRect::MakeEmpty();
            SkRect rtBounds = SkRect::MakeWH(target->width(), target->height());
            SkRRect clipRRect;
            GrAA aa;
            // We can clip geometrically if we're not using SDFs or transformed glyphs,
            // and we have an axis-aligned rectangular non-AA clip
            if (!info.drawAsDistanceFields() && !info.needsTransform() &&
                clip.isRRect(rtBounds, &clipRRect, &aa) &&
                clipRRect.isRect() && GrAA::kNo == aa) {
                skipClip = true;
                // We only need to do clipping work if the subrun isn't contained by the clip
                SkRect subRunBounds;
                this->computeSubRunBounds(&subRunBounds, runIndex, subRun, viewMatrix, x, y,
                                          false);
                if (!clipRRect.getBounds().contains(subRunBounds)) {
                    // If the subrun is completely outside, don't add an op for it
                    if (!clipRRect.getBounds().intersects(subRunBounds)) {
                        submitOp = false;
                    }
                    else {
                        clipRRect.getBounds().round(&clipRect);
                    }
                }
            }

            if (submitOp) {
                auto op = this->makeOp(info, glyphCount, runIndex, subRun, viewMatrix, x, y,
                                       clipRect, paint, filteredColor, props, distanceAdjustTable,
                                       target);
                if (op) {
                    if (skipClip) {
                        target->addDrawOp(GrNoClip(), std::move(op));
                    }
                    else {
                        target->addDrawOp(clip, std::move(op));
                    }
                }
            }
        }

    }
}
Example #16
0
void SkConservativeClip::opRRect(const SkRRect& rrect, const SkMatrix& ctm,
                                 const SkIRect& devBounds, SkRegion::Op op, bool doAA) {
    this->opRect(rrect.getBounds(), ctm, devBounds, op, doAA);
}