The cpp TexturePtr.getBuffer function is used to retrieve the buffer associated with a texture pointer. It returns a buffer object that can be used to access and manipulate the data contained within the texture. This function is commonly used in computer graphics programming when working with textures in C++.
C++ (Cpp) TexturePtr::getBuffer - 30 examples found. These are the top rated real world C++ (Cpp) examples of TexturePtr::getBuffer extracted from open source projects. You can rate examples to help us improve the quality of examples.