The TexturePtr.isNull function is a method in C++ that is used to determine if a texture pointer is null or not. By calling this function, developers can check if the texture pointer is currently empty or uninitialized. If the function returns true, it means that the texture pointer is null, indicating that the texture has not been assigned or created yet. On the other hand, if the function returns false, it means that the texture pointer is not null, indicating that the texture has been successfully assigned or created. This function is commonly used in situations where it is necessary to validate the existence of a texture before performing any operations on it, such as rendering or manipulating its properties.
C++ (Cpp) TexturePtr::isNull - 21 examples found. These are the top rated real world C++ (Cpp) examples of TexturePtr::isNull extracted from open source projects. You can rate examples to help us improve the quality of examples.