Example #1
0
bool WaveTrack::SplitAt(double t)
{
   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* c = it->GetData();
      if (t > c->GetStartTime() && t < c->GetEndTime())
      {
         WaveClip* newClip = new WaveClip(*c, mDirManager);
         if (!c->Clear(t, c->GetEndTime()))
         {
            delete newClip;
            return false;
         }
         if (!newClip->Clear(c->GetStartTime(), t))
         {
            delete newClip;
            return false;
         }
         newClip->Offset(t - c->GetStartTime());
         mClips.Append(newClip);
         return true;
      }
   }

   return true;
}
Example #2
0
//Trim trims within a clip, rather than trimming everything.
//If a bound is outside a clip, it trims everything.
bool WaveTrack::Trim (double t0, double t1)
{
   bool inside0 = false;
   bool inside1 = false;
   //Keeps track of the offset of the first clip greater than
   // the left selection t0.
   double firstGreaterOffset = -1;

   WaveClipList::Node * it;
   for(it = GetClipIterator(); it; it = it->GetNext())
      {
            
         WaveClip * clip = it->GetData();

         //Find the first clip greater than the offset.
         //If we end up clipping the entire track, this is useful.
         if(firstGreaterOffset < 0 && 
            clip->GetStartTime() >= t0)
            firstGreaterOffset = clip->GetStartTime();

         if(t1 > clip->GetStartTime() && t1 < clip->GetEndTime())
            {
               if (!clip->Clear(t1,clip->GetEndTime()))
                  return false;
               inside1 = true;
            }

         if(t0 > clip->GetStartTime() && t0 < clip->GetEndTime())
            {
               if (!clip->Clear(clip->GetStartTime(),t0))
                  return false;
               clip->SetOffset(t0);
               inside0 = true;
            }
      }

   //if inside0 is false, then the left selector was between
   //clips, so delete everything to its left.
   if(false == inside1)
      {
         if (!Clear(t1,GetEndTime()))
            return false;
      }

   if(false == inside0)
      {
         if (!Clear(0,t0))
            return false;
         //Reset the track offset to be at the point of the first remaining clip. 
         SetOffset(firstGreaterOffset );
      }
   
   return true;
}
Example #3
0
bool WaveTrack::HandleClear(double t0, double t1,
                            bool addCutLines, bool split)
{
   if (t1 < t0)
      return false;

   WaveClipList::Node* it;
   WaveClipList clipsToDelete;
   WaveClipList clipsToAdd;

   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip *clip = it->GetData();

      if (t0 <= clip->GetStartTime() && t1 >= clip->GetEndTime())
      {
         // Whole clip must be deleted - remember this
         clipsToDelete.Append(clip);
      } else
      if (t1 > clip->GetStartTime() && t0 < clip->GetEndTime())
      {
         // Clip data is affected by command
         if (addCutLines)
         {
            if (!clip->ClearAndAddCutLine(t0,t1))
               return false;
         } else
         {
            if (split) {
               // Three cases:

               if (t0 <= clip->GetStartTime()) {
                  // Delete from the left edge
                  clip->Clear(clip->GetStartTime(), t1);
                  clip->Offset(t1-clip->GetStartTime());
               } else
               if (t1 >= clip->GetEndTime()) {
                  // Delete to right edge
                  clip->Clear(t0, clip->GetEndTime());
               } else
               {
                  // Delete in the middle of the clip...we actually create two
                  // new clips out of the left and right halves...

                  WaveClip *left = new WaveClip(*clip, mDirManager);
                  left->Clear(t0, clip->GetEndTime());
                  clipsToAdd.Append(left);

                  WaveClip *right = new WaveClip(*clip, mDirManager);
                  right->Clear(clip->GetStartTime(), t1);
                  right->Offset(t1-clip->GetStartTime());
                  clipsToAdd.Append(right);

                  clipsToDelete.Append(clip);
               }
            }
            else {
               if (!clip->Clear(t0,t1))
                  return false;
            }
         }
      } else
      if (clip->GetStartTime() >= t1)
      {
         // Clip is "behind" the region -- offset it unless we're splitting
         if (!split)
            clip->Offset(-(t1-t0));
      }
   }

   for (it=clipsToDelete.GetFirst(); it; it=it->GetNext())
   {
      mClips.DeleteObject(it->GetData());
      delete it->GetData();
   }

   for (it=clipsToAdd.GetFirst(); it; it=it->GetNext())
   {
      mClips.Append(it->GetData());
   }

   return true;
}