Example #1
0
bool WaveTrack::HandleClear(double t0, double t1,
                            bool addCutLines, bool split)
{
   if (t1 < t0)
      return false;

   WaveClipList::Node* it;
   WaveClipList clipsToDelete;
   WaveClipList clipsToAdd;

   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip *clip = it->GetData();

      if (t0 <= clip->GetStartTime() && t1 >= clip->GetEndTime())
      {
         // Whole clip must be deleted - remember this
         clipsToDelete.Append(clip);
      } else
      if (t1 > clip->GetStartTime() && t0 < clip->GetEndTime())
      {
         // Clip data is affected by command
         if (addCutLines)
         {
            if (!clip->ClearAndAddCutLine(t0,t1))
               return false;
         } else
         {
            if (split) {
               // Three cases:

               if (t0 <= clip->GetStartTime()) {
                  // Delete from the left edge
                  clip->Clear(clip->GetStartTime(), t1);
                  clip->Offset(t1-clip->GetStartTime());
               } else
               if (t1 >= clip->GetEndTime()) {
                  // Delete to right edge
                  clip->Clear(t0, clip->GetEndTime());
               } else
               {
                  // Delete in the middle of the clip...we actually create two
                  // new clips out of the left and right halves...

                  WaveClip *left = new WaveClip(*clip, mDirManager);
                  left->Clear(t0, clip->GetEndTime());
                  clipsToAdd.Append(left);

                  WaveClip *right = new WaveClip(*clip, mDirManager);
                  right->Clear(clip->GetStartTime(), t1);
                  right->Offset(t1-clip->GetStartTime());
                  clipsToAdd.Append(right);

                  clipsToDelete.Append(clip);
               }
            }
            else {
               if (!clip->Clear(t0,t1))
                  return false;
            }
         }
      } else
      if (clip->GetStartTime() >= t1)
      {
         // Clip is "behind" the region -- offset it unless we're splitting
         if (!split)
            clip->Offset(-(t1-t0));
      }
   }

   for (it=clipsToDelete.GetFirst(); it; it=it->GetNext())
   {
      mClips.DeleteObject(it->GetData());
      delete it->GetData();
   }

   for (it=clipsToAdd.GetFirst(); it; it=it->GetNext())
   {
      mClips.Append(it->GetData());
   }

   return true;
}