#include#include int main() { btVector3 vector(2.0, 3.0, 4.0); std::cout << "The y-coordinate of the vector is " << vector.getY() << std::endl; return 0; }
#includeIn this example, we create a std::vector of btVector3 objects and add two vectors to it. We then iterate through the vector using a for-loop and use the getY function to get the y-coordinate of each vector and print it out to the console. Package Library: Bullet Physics#include int main() { std::vector vectors; vectors.push_back(btVector3(1.0, 2.0, 3.0)); vectors.push_back(btVector3(4.0, 5.0, 6.0)); for(int i = 0; i < vectors.size(); i++) { std::cout << "The y-coordinate of vector " << (i+1) << " is " << vectors[i].getY() << std::endl; } return 0; }