btVector3 is a part of the Bullet Physics library which is mainly used for simulating physics in games and other applications. It is a vector class used to represent a 3D vector in Cartesian coordinates.
One of the member functions of btVector3 class is setZ(). As the name suggests, it is used to set the value of the Z component of the vector.
Here are some examples of using setZ() function in C++:
Example 1: Set the Z value of a btVector3 object to 5.
btVector3 vec(1,2,3); vec.setZ(5);
Example 2: A function that takes a btVector3 object as input and modifies its Z component by adding 2 to it.
Example 3: Set the Z value of a 2D btVector3 object to 0.
btVector3 vec2D(2,3,0); vec2D.setZ(0);
In all the above examples, we have used the setZ() function to set the value of the Z component of the btVector3 object.
The btVector3 class is a part of the Bullet Physics library.
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