static bool HandleSpectateResetCommand(ChatHandler* handler, const char *args)
	{
		Player* player = handler->GetSession()->GetPlayer();

		if (!player)
		{
			handler->PSendSysMessage("Cant find player.");
			handler->SetSentErrorMessage(true);
			return false;
		}

		if (!player->IsSpectator())
		{
			handler->PSendSysMessage("You are not a spectator!");
			handler->SetSentErrorMessage(true);
			return false;
		}

		Battleground *bGround = player->GetBattleground();
		if (!bGround)
			return false;

		if (bGround->GetStatus() != STATUS_IN_PROGRESS)
			return true;

		for (Battleground::BattlegroundPlayerMap::const_iterator itr = bGround->GetPlayers().begin(); itr != bGround->GetPlayers().end(); ++itr)
			if (Player* tmpPlayer = ObjectAccessor::FindPlayer(itr->first))
			{
				if (tmpPlayer->IsSpectator())
					continue;

				uint32 tmpID = bGround->GetPlayerTeam(tmpPlayer->GetGUID());
/*
				// generate addon massage
				std::string pName = tmpPlayer->GetName();
				std::string tName = "";

				if (Player *target = tmpPlayer->GetSelectedPlayer())
					tName = target->GetName();

				SpectatorAddonMsg msg; // Travis
				msg.SetPlayer(pName);
				if (tName != "")
					msg.SetTarget(tName);
				msg.SetStatus(tmpPlayer->IsAlive());
				msg.SetClass(tmpPlayer->getClass());
				msg.SetCurrentHP(tmpPlayer->GetHealth());
				msg.SetMaxHP(tmpPlayer->GetMaxHealth());
				Powers powerType = tmpPlayer->getPowerType();
				msg.SetMaxPower(tmpPlayer->GetMaxPower(powerType));
				msg.SetCurrentPower(tmpPlayer->GetPower(powerType));
				msg.SetPowerType(powerType);
				msg.SetTeam(tmpID);
				msg.SendPacket(player->GetGUID());
*/
			}

		return true;
	}