void RemoteRulesManager::sendMessage(MessagePtr msg, enet_uint32 reliability) { unsigned char* buf = m_buffer; msg->addToBuffer(buf); ENetPacket * packet = enet_packet_create (m_buffer, msg->getSize(), reliability); enet_peer_send (m_peer, 0, packet); enet_host_flush (m_client); }
void LocalRulesManager::sendMessage(MessagePtr msg, enet_uint32 reliability) { unsigned char* buf = m_buffer; msg->addToBuffer(buf); ENetPacket * packet = enet_packet_create (m_buffer, msg->getSize(), reliability); enet_host_broadcast (m_server, 0, packet); enet_host_flush (m_server); }