Exemple #1
0
void MessageQueue::writeData() {
	if(_sendbuflen==0) {
		// If send buffer is empty, serialize the next message in the queue.
		// The snapshot upload queue has lower priority than the normal queue.
		if(!_sendqueue.isEmpty()) {
			// There are messages in the higher priority queue, send one
			MessagePtr msg = _sendqueue.dequeue();
			_sendbuflen = msg->serialize(_sendbuffer);
			if(msg->type() == protocol::MSG_DISCONNECT) {
				// Automatically disconnect after Disconnect notification is sent
				_closeWhenReady = true;
				_sendqueue.clear();
			}

		} else if(!_snapshot_send.isEmpty()) {
			// When the main send queue is empty, messages from the snapshot queue are sent
			SnapshotMode mode(SnapshotMode::SNAPSHOT);
			_sendbuflen = mode.serialize(_sendbuffer);
			_sendbuflen += _snapshot_send.takeFirst()->serialize(_sendbuffer + _sendbuflen);
		}
	}

	if(_sentcount < _sendbuflen) {
		int sent = _socket->write(_sendbuffer+_sentcount, _sendbuflen-_sentcount);
		if(sent<0) {
			// Error
			emit socketError(_socket->errorString());
			return;
		}
		_sentcount += sent;
		if(_sentcount == _sendbuflen) {
			_sendbuflen=0;
			_sentcount=0;
			if(_closeWhenReady) {
				_socket->disconnectFromHost();

			} else {
				writeData();
			}
		}
	}
}