bool ChatHandler::HandleKillCommand(const char *args, WorldSession *m_session)
{
	UnitPointer target = m_session->GetPlayer()->GetMapMgr()->GetUnit(m_session->GetPlayer()->GetSelection());
	if(target == 0)
	{
		RedSystemMessage(m_session, "A valid selection is required.");
		return true;
	}

	switch(target->GetTypeId())
	{
	case TYPEID_PLAYER:
		sGMLog.writefromsession(m_session, "used kill command on PLAYER %s", TO_PLAYER( target )->GetName() );
		break;

	case TYPEID_UNIT:
		sGMLog.writefromsession(m_session, "used kill command on CREATURE %s", TO_CREATURE( target )->GetCreatureName() ? TO_CREATURE( target )->GetCreatureName()->Name : "unknown");
		break;
	}
	

	// If we're killing a player, send a message indicating a gm killed them.
	if(target->IsPlayer())
	{
		PlayerPointer plr = TO_PLAYER(target);
		m_session->GetPlayer()->DealDamage(plr, plr->GetUInt32Value(UNIT_FIELD_HEALTH),0,0,0);
		//plr->SetUInt32Value(UNIT_FIELD_HEALTH, 0);
		plr->KillPlayer();
		BlueSystemMessageToPlr(plr, "%s killed you with a GM command.", m_session->GetPlayer()->GetName());
	}
	else
	{

		// Cast insta-kill.
		SpellEntry * se = dbcSpell.LookupEntry(5);
		if(se == 0) return false;

		SpellCastTargets targets(target->GetGUID());
		SpellPointer sp(new Spell(m_session->GetPlayer(), se, true, NULLAURA));
		sp->prepare(&targets);

/*		SpellEntry * se = dbcSpell.LookupEntry(20479);
		if(se == 0) return false;
		
		SpellCastTargets targets(target->GetGUID());
		SpellPointer sp(new Spell(target, se, true, NULLAURA));
		sp->prepare(&targets);*/
	}

	return true;
}
bool ChatHandler::HandleKillByPlrCommand( const char *args , WorldSession *m_session )
{
	PlayerPointer plr = objmgr.GetPlayer(args, false);
	if(!plr)
	{
		RedSystemMessage(m_session, "Player %s is not online or does not exist.", args);
		return true;
	}

	if(plr->isDead())
	{
		RedSystemMessage(m_session, "Player %s is already dead.", args);
	} else {
		plr->SetUInt32Value(UNIT_FIELD_HEALTH, 0); // Die, insect
		plr->KillPlayer();
		BlueSystemMessageToPlr(plr, "You were killed by %s with a GM command.", m_session->GetPlayer()->GetName());
		GreenSystemMessage(m_session, "Killed player %s.", args);
		sGMLog.writefromsession(m_session, "remote killed "I64FMT" (Name: %s)", plr->GetGUID(), plr->GetNameString() );

	}
	return true;
}