bool ChatHandler::HandleKillCommand(const char *args, WorldSession *m_session) { UnitPointer target = m_session->GetPlayer()->GetMapMgr()->GetUnit(m_session->GetPlayer()->GetSelection()); if(target == 0) { RedSystemMessage(m_session, "A valid selection is required."); return true; } switch(target->GetTypeId()) { case TYPEID_PLAYER: sGMLog.writefromsession(m_session, "used kill command on PLAYER %s", TO_PLAYER( target )->GetName() ); break; case TYPEID_UNIT: sGMLog.writefromsession(m_session, "used kill command on CREATURE %s", TO_CREATURE( target )->GetCreatureName() ? TO_CREATURE( target )->GetCreatureName()->Name : "unknown"); break; } // If we're killing a player, send a message indicating a gm killed them. if(target->IsPlayer()) { PlayerPointer plr = TO_PLAYER(target); m_session->GetPlayer()->DealDamage(plr, plr->GetUInt32Value(UNIT_FIELD_HEALTH),0,0,0); //plr->SetUInt32Value(UNIT_FIELD_HEALTH, 0); plr->KillPlayer(); BlueSystemMessageToPlr(plr, "%s killed you with a GM command.", m_session->GetPlayer()->GetName()); } else { // Cast insta-kill. SpellEntry * se = dbcSpell.LookupEntry(5); if(se == 0) return false; SpellCastTargets targets(target->GetGUID()); SpellPointer sp(new Spell(m_session->GetPlayer(), se, true, NULLAURA)); sp->prepare(&targets); /* SpellEntry * se = dbcSpell.LookupEntry(20479); if(se == 0) return false; SpellCastTargets targets(target->GetGUID()); SpellPointer sp(new Spell(target, se, true, NULLAURA)); sp->prepare(&targets);*/ } return true; }
bool ChatHandler::HandleKillByPlrCommand( const char *args , WorldSession *m_session ) { PlayerPointer plr = objmgr.GetPlayer(args, false); if(!plr) { RedSystemMessage(m_session, "Player %s is not online or does not exist.", args); return true; } if(plr->isDead()) { RedSystemMessage(m_session, "Player %s is already dead.", args); } else { plr->SetUInt32Value(UNIT_FIELD_HEALTH, 0); // Die, insect plr->KillPlayer(); BlueSystemMessageToPlr(plr, "You were killed by %s with a GM command.", m_session->GetPlayer()->GetName()); GreenSystemMessage(m_session, "Killed player %s.", args); sGMLog.writefromsession(m_session, "remote killed "I64FMT" (Name: %s)", plr->GetGUID(), plr->GetNameString() ); } return true; }