bool Sector::_sendCommandExcept(Command* cmd, Sector* except) {
	bool suc = true;

	if (!_commandAdapter->dispatch((Event*)cmd)) {
		suc = false;
	}

	Sector* tmp;
	for(vector<Sector*>::iterator it = _children.begin();it!=_children.end();++it){
		tmp = *it;
		if (tmp!=except) {
			if (!tmp->sendCommand(cmd)) {
				suc = false;
			}
		}
	}
	tmp=NULL;

	return suc;
}
Exemple #2
0
int main(void) {
    
	MyManager * mgr = new MyManager();
    
	Sector* s = new Sector("root",mgr);
	MyFunc* f = new MyFunc(s);
	s->addFunction(f);
    
	Command* cmd = new Command("MyFunc");
	s->sendCommand(cmd);
	cmd->release();
    
	Request* req = new Request("");
	s->sendRequest(req);
	req->release();
    
	cout<<s->getName()<<endl;
    
	f->release();
	s->release();
	mgr->release();
    
	return EXIT_SUCCESS;
}