Exemple #1
0
void AsyncImageFileView::Draw(UIContext &dc) {
	if (!texture_ && !textureFailed_ && !filename_.empty()) {
		texture_ = dc.GetThin3DContext()->CreateTextureFromFile(filename_.c_str(), DETECT);
		if (!texture_)
			textureFailed_ = true;
	}

	if (HasFocus()) {
		dc.FillRect(dc.theme->itemFocusedStyle.background, bounds_.Expand(3));
	}

	// TODO: involve sizemode
	if (texture_) {
		dc.Flush();
		dc.GetThin3DContext()->SetTexture(0, texture_);
		dc.Draw()->Rect(bounds_.x, bounds_.y, bounds_.w, bounds_.h, color_);
		dc.Flush();
		dc.RebindTexture();
		if (!text_.empty()) {
			dc.DrawText(text_.c_str(), bounds_.centerX()+1, bounds_.centerY()+1, 0x80000000, ALIGN_CENTER | FLAG_DYNAMIC_ASCII);
			dc.DrawText(text_.c_str(), bounds_.centerX(), bounds_.centerY(), 0xFFFFFFFF, ALIGN_CENTER | FLAG_DYNAMIC_ASCII);
		}
	} else {
		if (!filename_.empty()) {
			// draw a black rectangle to represent the missing screenshot.
			dc.FillRect(UI::Drawable(0xFF000000), GetBounds());
		} else {
			// draw a dark gray rectangle to represent no save state.
			dc.FillRect(UI::Drawable(0x50202020), GetBounds());
		}
		if (!text_.empty()) {
			dc.DrawText(text_.c_str(), bounds_.centerX(), bounds_.centerY(), 0xFFFFFFFF, ALIGN_CENTER | FLAG_DYNAMIC_ASCII);
		}
	}
}
Exemple #2
0
void InfoItem::Draw(UIContext &dc) {
	Item::Draw(dc);
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER);
	dc.DrawText(rightText_.c_str(), bounds_.x2() - paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_RIGHT);
// 	dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y + 2, dc.theme->itemDownStyle.bgColor);
}
Exemple #3
0
void InfoItem::Draw(UIContext &dc) {
	Item::Draw(dc);
	if (HasFocus()) {
		UI::Style style = dc.theme->itemFocusedStyle;
		style.background.color &= 0x7fffffff;
		dc.FillRect(style.background, bounds_);
	}
	int paddingX = 12;

	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER);
	dc.DrawText(rightText_.c_str(), bounds_.x2() - paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_RIGHT);
// 	dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y + 2, dc.theme->itemDownStyle.bgColor);
}
Exemple #4
0
void PopupSliderChoiceFloat::Draw(UIContext &dc) {
	Choice::Draw(dc);
	char temp[32];
	sprintf(temp, "%2.2f", *value_);
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(temp, bounds_.x2() - 12, bounds_.centerY(), 0xFFFFFFFF, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #5
0
void PopupHeader::Draw(UIContext &dc) {
	const float paddingHorizontal = 12;
	const float availableWidth = bounds_.w - paddingHorizontal * 2;

	float tw, th;
	dc.SetFontStyle(dc.theme->uiFont);
	dc.MeasureText(dc.GetFontStyle(), 1.0f, 1.0f, text_.c_str(), &tw, &th, 0);

	float sineWidth = std::max(0.0f, (tw - availableWidth)) / 2.0f;

	float tx = paddingHorizontal;
	if (availableWidth < tw) {
		float overageRatio = 1.5f * availableWidth * 1.0f / tw;
		tx -= (1.0f + sin(time_now_d() * overageRatio)) * sineWidth;
		Bounds tb = bounds_;
		tb.x = bounds_.x + paddingHorizontal;
		tb.w = bounds_.w - paddingHorizontal * 2;
		dc.PushScissor(tb);
	}

	dc.DrawText(text_.c_str(), bounds_.x + tx, bounds_.centerY(), dc.theme->popupTitle.fgColor, ALIGN_LEFT | ALIGN_VCENTER);
	dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), dc.theme->popupTitle.fgColor);

	if (availableWidth < tw) {
		dc.PopScissor();
	}
}
Exemple #6
0
void ChoiceWithValueDisplay::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);

	I18NCategory *category = GetI18NCategory(category_);
	std::ostringstream valueText;
	if (sValue_ != nullptr) {
		if (category)
			valueText << category->T(*sValue_);
		else
			valueText << *sValue_;
	} else if (iValue_ != nullptr) {
		valueText << *iValue_;
	}

	float ignore;
	dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, valueText.str().c_str(), &textPadding_.right, &ignore, ALIGN_RIGHT | ALIGN_VCENTER);
	textPadding_.right += paddingX;

	Choice::Draw(dc);
	dc.DrawText(valueText.str().c_str(), bounds_.x2() - paddingX, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #7
0
void Button::Draw(UIContext &dc) {
	Style style = dc.theme->buttonStyle;

	if (HasFocus()) style = dc.theme->buttonFocusedStyle;
	if (down_) style = dc.theme->buttonDownStyle;
	if (!IsEnabled()) style = dc.theme->buttonDisabledStyle;

	// dc.Draw()->DrawImage4Grid(style.image, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y2(), style.bgColor);
	dc.FillRect(style.background, bounds_);
	float tw, th;
	dc.MeasureText(dc.theme->uiFont, text_.c_str(), &tw, &th);
	if (tw > bounds_.w || imageID_ != -1) {
		dc.PushScissor(bounds_);
	}
	dc.SetFontStyle(dc.theme->uiFont);
	if (imageID_ != -1 && text_.empty()) {
		dc.Draw()->DrawImage(imageID_, bounds_.centerX(), bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
	} else if (!text_.empty()) {
		dc.DrawText(text_.c_str(), bounds_.centerX(), bounds_.centerY(), style.fgColor, ALIGN_CENTER);
		if (imageID_ != -1) {
			const AtlasImage &img = dc.Draw()->GetAtlas()->images[imageID_];
			dc.Draw()->DrawImage(imageID_, bounds_.centerX() - tw / 2 - 5 - img.w/2, bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
		}
	}
	if (tw > bounds_.w || imageID_ != -1) {
		dc.PopScissor();
	}
}
Exemple #8
0
void Choice::Draw(UIContext &dc) {
	if (!IsSticky()) {
		ClickableItem::Draw(dc);
	} else {
		Style style =	dc.theme->itemStyle;
		if (down_) {
			style = dc.theme->itemDownStyle;
		}
		if (HasFocus()) {
			style = dc.theme->itemFocusedStyle;
		}
		dc.FillRect(style.background, bounds_);
	}

	Style style = dc.theme->itemStyle;
	if (!IsEnabled())
		style = dc.theme->itemDisabledStyle;

	if (atlasImage_ != -1) {
		dc.Draw()->DrawImage(atlasImage_, bounds_.centerX(), bounds_.centerY(), 1.0f, style.fgColor, ALIGN_CENTER);
	} else {
		int paddingX = 12;
		dc.SetFontStyle(dc.theme->uiFont);
		dc.DrawText(text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
	}

	if (selected_) {
		dc.Draw()->DrawImage(dc.theme->checkOn, bounds_.x2() - 40, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_CENTER);
	}
}
Exemple #9
0
void PopupTextInputChoice::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	Choice::Draw(dc);
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(value_->c_str(), bounds_.x2() - 12, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #10
0
void PopupMultiChoice::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	Choice::Draw(dc);
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(valueText_.c_str(), bounds_.x2() - paddingX, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #11
0
void SliderFloat::Draw(UIContext &dc) {
	bool focus = HasFocus();
	float knobX = (*value_ - minValue_) / (maxValue_ - minValue_) * (bounds_.w - paddingLeft_ - paddingRight_) + (bounds_.x + paddingLeft_);
	dc.FillRect(Drawable(focus ? dc.theme->popupTitle.fgColor : 0xFFFFFFFF), Bounds(bounds_.x + paddingLeft_, bounds_.centerY() - 2, knobX - (bounds_.x + paddingLeft_), 4));
	dc.FillRect(Drawable(0xFF808080), Bounds(knobX, bounds_.centerY() - 2, (bounds_.x + bounds_.w - paddingRight_ - knobX), 4));
	dc.Draw()->DrawImage(dc.theme->sliderKnob, knobX, bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
	char temp[64];
	sprintf(temp, "%0.2f", *value_);
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(temp, bounds_.x2() - 22, bounds_.centerY(), 0xFFFFFFFF, ALIGN_CENTER);
}
Exemple #12
0
void PopupSliderChoiceFloat::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	Choice::Draw(dc);
	char temp[32];
	sprintf(temp, "%2.2f", *value_);
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(temp, bounds_.x2() - 12, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #13
0
void CheckBox::Draw(UIContext &dc) {
	ClickableItem::Draw(dc);
	int paddingX = 12;

	int image = *toggle_ ? dc.theme->checkOn : dc.theme->checkOff;

	Style style = dc.theme->itemStyle;
	if (!IsEnabled())
		style = dc.theme->itemDisabledStyle;

	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
	dc.Draw()->DrawImage(image, bounds_.x2() - paddingX, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #14
0
void PopupSliderChoiceFloat::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	Choice::Draw(dc);
	char temp[32];
	if (zeroLabel_.size() && *value_ == 0.0f) {
		strcpy(temp, zeroLabel_.c_str());
	} else {
		sprintf(temp, fmt_, *value_);
	}
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(temp, bounds_.x2() - 12, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #15
0
void PopupTextInputChoice::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);

	float ignore;
	dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, value_->c_str(), &textPadding_.right, &ignore, ALIGN_RIGHT | ALIGN_VCENTER);
	textPadding_.right += paddingX;

	Choice::Draw(dc);
	dc.DrawText(value_->c_str(), bounds_.x2() - 12, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #16
0
void Slider::Draw(UIContext &dc) {
	bool focus = HasFocus();
	uint32_t linecolor = dc.theme->popupTitle.fgColor;
	uint32_t knobcolor = (down_ || focus) ? dc.theme->popupTitle.fgColor : 0xFFFFFFFF;
	float knobX = ((float)(*value_) - minValue_) / (maxValue_ - minValue_) * (bounds_.w - paddingLeft_ - paddingRight_) + (bounds_.x + paddingLeft_);
	dc.FillRect(Drawable(linecolor), Bounds(bounds_.x + paddingLeft_, bounds_.centerY() - 2, knobX - (bounds_.x + paddingLeft_), 4));
	dc.FillRect(Drawable(0xFF808080), Bounds(knobX, bounds_.centerY() - 2, (bounds_.x + bounds_.w - paddingRight_ - knobX), 4));
	dc.Draw()->DrawImage(dc.theme->sliderKnob, knobX, bounds_.centerY(), 1.0f, knobcolor, ALIGN_CENTER);
	char temp[64];
	if (showPercent_)
		sprintf(temp, "%i%%", *value_);
	else
		sprintf(temp, "%i", *value_);
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(temp, bounds_.x2() - 22, bounds_.centerY(), 0xFFFFFFFF, ALIGN_CENTER);
}
Exemple #17
0
void ChoiceWithValueDisplay::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	std::ostringstream valueText;
	Choice::Draw(dc);
	dc.SetFontStyle(dc.theme->uiFont);

	if (sValue_ != nullptr) {
		if (category_)
			valueText << category_->T(*sValue_);
		else
			valueText << *sValue_;
	} else if (iValue_ != nullptr) {
		valueText << *iValue_;
	}

	dc.DrawText(valueText.str().c_str(), bounds_.x2() - 12, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
Exemple #18
0
void Button::Draw(UIContext &dc) {
	Style style = dc.theme->buttonStyle;
	if (HasFocus()) style = dc.theme->buttonFocusedStyle;
	if (down_) style = dc.theme->buttonDownStyle;
	if (!enabled_) style = dc.theme->buttonDisabledStyle;

	// dc.Draw()->DrawImage4Grid(style.image, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y2(), style.bgColor);
	dc.FillRect(style.background, bounds_);
	float tw, th;
	dc.MeasureText(dc.theme->uiFont, text_.c_str(), &tw, &th);
	if (tw > bounds_.w) {
		dc.PushScissor(bounds_);
	}
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(text_.c_str(), bounds_.centerX(), bounds_.centerY(), style.fgColor, ALIGN_CENTER);
	if (tw > bounds_.w) {
		dc.PopScissor();
	}
}
Exemple #19
0
void PopupSliderChoiceFloat::Draw(UIContext &dc) {
	Style style = dc.theme->itemStyle;
	if (!IsEnabled()) {
		style = dc.theme->itemDisabledStyle;
	}
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);

	char temp[32];
	if (zeroLabel_.size() && *value_ == 0.0f) {
		strcpy(temp, zeroLabel_.c_str());
	} else {
		sprintf(temp, fmt_, *value_);
	}

	float ignore;
	dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, temp, &textPadding_.right, &ignore, ALIGN_RIGHT | ALIGN_VCENTER);
	textPadding_.right += paddingX;

	Choice::Draw(dc);
	dc.DrawText(temp, bounds_.x2() - paddingX, bounds_.centerY(), style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER);
}
void JoystickHistoryView::Draw(UIContext &dc) {
	if (xAxis_ > -1 && yAxis_ > -1) {
		const AtlasImage &image = dc.Draw()->GetAtlas()->images[I_CROSS];
		float minRadius = std::min(bounds_.w, bounds_.h) * 0.5f - image.w;

		int a = maxCount_ - (int)locations_.size();
		for (auto iter = locations_.begin(); iter != locations_.end(); ++iter) {
			float x = bounds_.centerX() + minRadius * iter->x;
			float y = bounds_.centerY() - minRadius * iter->y;
			float alpha = (float)a / maxCount_;
			if (alpha < 0.0f) alpha = 0.0f;
			dc.Draw()->DrawImage(I_CROSS, x, y, 0.8f, colorAlpha(0xFFFFFF, alpha), ALIGN_CENTER);
			a++;
		}
		dc.End();
		dc.BeginNoTex();
		dc.Draw()->RectOutline(bounds_.centerX() - minRadius, bounds_.centerY() - minRadius, minRadius * 2, minRadius * 2, 0x80FFFFFF);
		dc.End();
		dc.Begin();
	} else {
		dc.DrawText("N/A", bounds_.centerX(), bounds_.centerY(), 0xFFFFFFFF, ALIGN_CENTER);
	}
}
Exemple #21
0
void SavedataButton::Draw(UIContext &dc) {
	GameInfo *ginfo = g_gameInfoCache->GetInfo(dc.GetDrawContext(), savePath_, GAMEINFO_WANTSIZE);
	Draw::Texture *texture = 0;
	u32 color = 0, shadowColor = 0;
	using namespace UI;

	if (ginfo->icon.texture) {
		texture = ginfo->icon.texture->GetTexture();
	}

	int x = bounds_.x;
	int y = bounds_.y;
	int w = 144;
	int h = bounds_.h;

	UI::Style style = dc.theme->itemStyle;
	if (down_)
		style = dc.theme->itemDownStyle;

	h = bounds_.h;
	if (HasFocus())
		style = down_ ? dc.theme->itemDownStyle : dc.theme->itemFocusedStyle;

	Drawable bg = style.background;

	dc.Draw()->Flush();
	dc.RebindTexture();
	dc.FillRect(bg, bounds_);
	dc.Draw()->Flush();

	if (texture) {
		color = whiteAlpha(ease((time_now_d() - ginfo->icon.timeLoaded) * 2));
		shadowColor = blackAlpha(ease((time_now_d() - ginfo->icon.timeLoaded) * 2));
		float tw = texture->Width();
		float th = texture->Height();

		// Adjust position so we don't stretch the image vertically or horizontally.
		// TODO: Add a param to specify fit?  The below assumes it's never too wide.
		float nw = h * tw / th;
		x += (w - nw) / 2.0f;
		w = nw;
	}

	int txOffset = down_ ? 4 : 0;
	txOffset = 0;

	Bounds overlayBounds = bounds_;

	// Render button
	int dropsize = 10;
	if (texture) {
		if (txOffset) {
			dropsize = 3;
			y += txOffset * 2;
			overlayBounds.y += txOffset * 2;
		}
		if (HasFocus()) {
			dc.Draw()->Flush();
			dc.RebindTexture();
			float pulse = sinf(time_now() * 7.0f) * 0.25 + 0.8;
			dc.Draw()->DrawImage4Grid(dc.theme->dropShadow4Grid, x - dropsize*1.5f, y - dropsize*1.5f, x + w + dropsize*1.5f, y + h + dropsize*1.5f, alphaMul(color, pulse), 1.0f);
			dc.Draw()->Flush();
		} else {
			dc.Draw()->Flush();
			dc.RebindTexture();
			dc.Draw()->DrawImage4Grid(dc.theme->dropShadow4Grid, x - dropsize, y - dropsize*0.5f, x + w + dropsize, y + h + dropsize*1.5, alphaMul(shadowColor, 0.5f), 1.0f);
			dc.Draw()->Flush();
		}
	}

	if (texture) {
		dc.Draw()->Flush();
		dc.GetDrawContext()->BindTexture(0, texture);
		dc.Draw()->DrawTexRect(x, y, x + w, y + h, 0, 0, 1, 1, color);
		dc.Draw()->Flush();
	}

	dc.Draw()->Flush();
	dc.RebindTexture();
	dc.SetFontStyle(dc.theme->uiFont);

	float tw, th;
	dc.Draw()->Flush();
	dc.PushScissor(bounds_);

	const std::string currentTitle = ginfo->GetTitle();
	if (!currentTitle.empty()) {
		title_ = CleanSaveString(currentTitle);
	}
	if (subtitle_.empty() && ginfo->gameSize > 0) {
		std::string savedata_title = ginfo->paramSFO.GetValueString("SAVEDATA_TITLE");
		subtitle_ = CleanSaveString(savedata_title) + StringFromFormat(" (%d kB)", ginfo->gameSize / 1024);
	}

	dc.MeasureText(dc.GetFontStyle(), 1.0f, 1.0f, title_.c_str(), &tw, &th, 0);

	int availableWidth = bounds_.w - 150;
	float sineWidth = std::max(0.0f, (tw - availableWidth)) / 2.0f;

	float tx = 150;
	if (availableWidth < tw) {
		float overageRatio = 1.5f * availableWidth * 1.0f / tw;
		tx -= (1.0f + sin(time_now_d() * overageRatio)) * sineWidth;
		Bounds tb = bounds_;
		tb.x = bounds_.x + 150;
		tb.w = bounds_.w - 150;
		dc.PushScissor(tb);
	}
	dc.DrawText(title_.c_str(), bounds_.x + tx, bounds_.y + 4, style.fgColor, ALIGN_TOPLEFT);
	dc.SetFontScale(0.6f, 0.6f);
	dc.DrawText(subtitle_.c_str(), bounds_.x + tx, bounds_.y2() - 7, style.fgColor, ALIGN_BOTTOM);
	dc.SetFontScale(1.0f, 1.0f);

	if (availableWidth < tw) {
		dc.PopScissor();
	}
	dc.Draw()->Flush();
	dc.PopScissor();

	dc.RebindTexture();
}
Exemple #22
0
void PopupHeader::Draw(UIContext &dc) {
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(text_.c_str(), bounds_.x + 12, bounds_.centerY(), dc.theme->popupTitle.fgColor, ALIGN_LEFT | ALIGN_VCENTER);
	dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), dc.theme->popupTitle.fgColor);
}
Exemple #23
0
void ItemHeader::Draw(UIContext &dc) {
	dc.SetFontStyle(dc.theme->uiFontSmall);
	dc.DrawText(text_.c_str(), bounds_.x + 4, bounds_.centerY(), 0xFFFFFFFF, ALIGN_LEFT | ALIGN_VCENTER);
	dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), 0xFFFFFFFF);
}
Exemple #24
0
void PopupMultiChoice::Draw(UIContext &dc) {
	Choice::Draw(dc);
	int paddingX = 12;
	dc.SetFontStyle(dc.theme->uiFont);
	dc.DrawText(valueText_.c_str(), bounds_.x2() - paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_RIGHT | ALIGN_VCENTER);
}