virtual BOOL on_draw(HELEMENT he, UINT draw_type, HDC hdc, const
                RECT &rc)
            {
                if ((DRAW_EVENTS)draw_type != where)
                    return FALSE;
                // do default draw
                int w = rc.right - rc.left;
                int h = rc.bottom - rc.top;
                if (!surface)
                {
                    surface = image::create(w, h);
                    redraw = true;
                }
                else if (w != surface->width() || h != surface->height())
                {
                    delete surface;
                    surface = image::create(w, h);
                    redraw = true;
                }
                else if (redraw)
                    surface->clear();

                if (redraw)
                {
                    graphics gx(surface);
                    draw(he, gx, w, h);
                    redraw = false;
                }
                surface->blit(hdc, rc.left, rc.top);

                return default_draw ? TRUE : FALSE;
            }